Leeroy, lawful male asgardish Paladin --.....| |......| V |......| -----+- ..| |.....+ .@| |.....| .-- |...... |..).$| ------- [Leeroy the Fighter of Law] St3 Dx7 Co13 In7 Wi8 Ch10 PalAsgMalLaw Dlvl:1 $0 HP22(24) Pw23(23) AC3 Exp1 T12 Latest messages The carver wields a crude short sword {12}! The carver thrusts her crude short sword. The carver misses. You miss the carver. You hit the carver. The carver throws a crude spear! You are hit by a crude spear! [-2 -> 22] You miss the carver. (2x) The carver thrusts her crude short sword. The carver misses. You miss the carver. You hit the carver. Suddenly, a void jumpgate appears. Do you want to enter the jumpgate and be teleported to a random location on this level? [yes/no] Brrrr... it's deathly cold. There is a wall in the way! You hear some noises in the distance. There is a wall in the way! (13x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: full nutrients You could not have this property intrinsically: poison resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 86% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 88% Tool drop chance was reduced to 80% Food drop chance was reduced to 83% The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: form VII (Vaapad) The following skill became untrainable if you tried to train it too early: bow (turn 2) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 468) The following skill became untrainable after a while: dart (turn 41027) The following skill couldn't be trained before a certain turn number is reached: whip (turn 18127) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46379 Monster spawn increase reached its maximum at turn 95089 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2453636 The monster class that cannot be genocided was lizard Today, this monster class was always generated invisible: vampire The monster class that was spawned more often: nemese (freq bonus 6) The monster species that spawned more often: marathon lager (freq bonus 8) The monster species that spawned more often: colluded force patch (freq bonus 14) The monster species that spawned more often: flamethrower premiere (freq bonus 21) The monster species that spawned more often: radscorpion (freq bonus 27) The monster species that spawned more often: spore warp fungus (freq bonus 24) The monster species that spawned more often: contamination stalk (freq bonus 32) The monster species that spawned more often: scribing solemnizing (freq bonus 7) The monster species that spawned more often: rotting corpse (freq bonus 22) The monster species that spawned more often: oblivion knight (freq bonus 8) The monster species that spawned more often: Kati (freq bonus 28) The monster species that spawned more often: autofarm brown pudding (freq bonus 54) The monster species that spawned more often: krong sephirah (freq bonus 32) The monster species that spawned more often: plateau girl (freq bonus 48) The monster species that spawned more often: mana sphere (freq bonus 18) The monster species that spawned more often: enriched camera spoon (freq bonus 16) The monster species that spawned more often: giant brown dragonfly (freq bonus 48) The monster species that spawned more often: ice grue (freq bonus 16) The monster species that spawned more often: arctic worm (freq bonus 16) The monster species that spawned more often: meteor (freq bonus 21) The monster species that spawned more often: high patch (freq bonus 13) The monster trait that was more common: monsters that count as werecreatures (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 1) The monster species that never randomly spawned: gazer horror The monster species that never randomly spawned: undead ninja The monster species that never randomly spawned: chaos warrior The monster species that never randomly spawned: ruby mold The monster species that never randomly spawned: thankful deprived washcloth The monster species that never randomly spawned: false warp fungus The monster species that never randomly spawned: absent warp patch The monster species that never randomly spawned: acid grue The monster species that never randomly spawned: pustulent mold The monster species that never randomly spawned: sawteeth complexer The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: implant of blitzen (trump) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 15) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 16) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 9) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 19) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 4) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: current shaft (freq bonus 40) Next attribute increase check would have come at turn 1106 Strength training was 4 Dexterity training was 1 Wisdom training was -1 Constitution training was 1 You had not decided on your sexuality yet You were prevented from having corrosivity (0) You were prevented from having full nutrients (0) You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1484 points of nutrition remaining You were fast You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (222) You survived Spells known in the end Name Level Category Fail Memory a - charging 7 enchant 99% 600% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (inkcoat helmet) leather gloves (covered pair of gloves) low boots (walking shoes) Scrolls scroll of healing (FIQHACK AND OTHER SATANHACK BASED VARIANTS TRASHED THE MORE PROMPTS) scroll of mana (TIGHT SPANDEX SHIRT) scroll of phase door (YO FIQ I PLAYED YOUR VARIANT AND DIED TO SOME UTTER BULLSHIT) scroll of standard id (BITHOURARA ASOUEMARA) scroll of cure (HFR GUR SBEPR YHXR) * scroll of extra healing (MAKE LAND EXPLODE MAY LOWED DEFEND) * scroll of greater mana restoration (YELL AT SKY PREVENT KEY FOR 5) Spellbooks spellbook of charging (trembling) Rings ring of warning (durable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Since you quit, the score list will not be checked.