Leeroy, lawful male asgardish Mahou Shoujo ------ |....| |..@@| ###|....| -----,,...... |...|,#|....| |...|,#------ |...|,# |<..|,# .....,# -----## [Leeroy the Schoolkid] St6 Dx3 Co12 In10 Wi17 Ch14 MahAsgMalLaw Dlvl:1 $16 HP22(22) Pw5(8) AC1 Exp1 T48 Latest messages You kick the shaded lichen. The kick passes harmlessly through. You fail to cast the spell correctly. # Your attack passes harmlessly through the shaded lichen. You just miss the shaded lichen. You stop. Marija is in the way! Marija swings her soft girl sneaker at the shaded lichen. Marija hits the shaded lichen. The shaded lichen is killed! Marija swings her soft girl sneaker at the shaded lichen. Marija hits the shaded lichen. The shaded lichen is killed! You see here a mercury wand {0}. o - a mercury wand {0}. You displaced Marija. There is a wall in the way! # (2x) Do you want to turn on the number pad? [yn] (n) Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: telepathy You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 176 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 74% chance Ring drop chance was reduced to 36% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 94% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: spear (turn 19) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 468) The following skill became untrainable after a while: techniques (turn 31078) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 40330) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15839 Monster spawn increase reached its maximum at turn 131189 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1772745 The monster class that cannot be genocided was long worm tail Today, this monster class was always generated invisible: bat or bird The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: unwitted geometer waifing (freq bonus 5) The monster species that spawned more often: delver bushtit unbalanced (freq bonus 8) The monster species that spawned more often: disintegrator (freq bonus 4) The monster species that spawned more often: antimagic rubber (freq bonus 60) The monster species that spawned more often: Jane (freq bonus 4) The monster species that spawned more often: overpowered enterer encased (freq bonus 12) The monster species that spawned more often: mind warp fungus (freq bonus 36) The monster species that spawned more often: gelatinous dice (freq bonus 16) The monster species that spawned more often: conscious warp patch (freq bonus 8) The monster species that spawned more often: grave digger (freq bonus 10) The monster species that spawned more often: big white unicorn (freq bonus 36) The monster species that spawned more often: Sueschen (freq bonus 10) The monster species that spawned more often: porter octarine fungus (freq bonus 24) The monster species that spawned more often: bang-bright light (freq bonus 12) The monster species that spawned more often: haradrim warrior (freq bonus 12) The monster species that spawned more often: undead twelph (freq bonus 18) The monster species that spawned more often: ice error (freq bonus 8) The monster species that spawned more often: bustler stoppage roomed tickling (freq bonus 2) The monster species that spawned more often: garo nymph (freq bonus 5) The monster species that spawned more often: grafting assailed (freq bonus 6) The monster trait that was more common: monsters that count as mind flayers (freq bonus 6) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 1) The monster species that never randomly spawned: Katia's lovely sneaker The monster species that never randomly spawned: albino fungus The monster species that never randomly spawned: acidic fungus The monster species that never randomly spawned: threshold force patch The monster species that never randomly spawned: syncope signaller The monster species that never randomly spawned: landmine The monster species that never randomly spawned: urdar The monster species that never randomly spawned: attainting handicapper The monster species that never randomly spawned: The Norsa The monster species that never randomly spawned: big bill The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: blue spell stone (gray) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: lock manipulation (castle) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 3) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 46) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 4) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 2) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 2) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 8) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 6) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 6) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 84) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 57) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: mommy stone (gray) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 1) Next attribute increase check would have come at turn 957 Strength training was 2 Dexterity training was 3 Wisdom training was -1 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having telepathy (0) You had 1446 points of nutrition remaining You aggravated monsters You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (1115) You survived Spells known in the end Name Level Category Fail Memory a - repair weapon 3 matter 52% 300% b - create familiar 7 occult 99% 700% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of steel (polnish gloves) Scrolls scroll of healing (YELLOWBEARD SCOURGE OF THE SEA) scroll of mana (YOU DO NOT GO PAST AT ME) scroll of phase door (A IS FOR AMY WHO FELL DOWN THE STAIRS) scroll of standard id (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of cure (NOA AND HIS WEIRD CAT FETISH) * scroll of extra healing (PAS DIO LEO) * scroll of greater mana restoration (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) Spellbooks spellbook of repair weapon (transforming) spellbook of create familiar (mossy) spellbook of blank paper (plain) Wands wand of striking (cavorite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Mahou Shoujo... Since you quit, the score list will not be checked.