Leeroy, lawful male asgardish Assassin | |. -.-X |.@# |@|# |. | [Leeroy the Dark Brotherhood Initiate] St14 Dx11 Co10 In7 Wi4 Ch3 AssAsgMalLaw Dlvl:1 $0 HP19(19) Pw7(7) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Assassin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You don't know any spells right now. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: quad attacks Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 138 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 89% Wand drop chance was reduced to 87% Potion drop chance was reduced to 71% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 76% Tool drop chance was reduced to 97% Monster death drops spawned with only 91% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: protection spells (turn 34) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 1274) The following skill became untrainable after a while: long sword (turn 55896) The following skill couldn't be trained before a certain turn number is reached: axe (turn 18042) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64696 Monster spawn increase reached its maximum at turn 191480 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1454376 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: giant humanoid (freq bonus 3) The monster species that spawned more often: nethackfourk vortex (freq bonus 30) The monster species that spawned more often: swamp giant (freq bonus 15) The monster species that spawned more often: Birgit (freq bonus 14) The monster species that spawned more often: economizing pierced (freq bonus 16) The monster species that spawned more often: thank pompeii medicative (freq bonus 10) The monster species that spawned more often: tannic coping debt (freq bonus 20) The monster species that spawned more often: drydrip patch (freq bonus 5) The monster species that spawned more often: black ogre (freq bonus 4) The monster species that spawned more often: poison ivy (freq bonus 9) The monster species that spawned more often: hidden zruty (freq bonus 12) The monster species that spawned more often: marihuana smoker (freq bonus 30) The monster species that spawned more often: dusking murdered loft dhow cambridge marrier (freq bonus 16) The monster species that spawned more often: autist (freq bonus 24) The monster species that spawned more often: petty glib vortex (freq bonus 24) The monster species that spawned more often: grunt-a-lot zombie (freq bonus 120) The monster species that spawned more often: undead poison mage (freq bonus 72) The monster species that spawned more often: refill trustwoman brashiest (freq bonus 42) The monster species that spawned more often: skeleton orc (freq bonus 12) The monster species that spawned more often: impulsive romance (freq bonus 24) The monster species that spawned more often: legion devil captain (freq bonus 24) The monster trait that was more common: monsters that have passive attacks (freq bonus 4) The monster trait that was more common: monsters that wail (freq bonus 6) The monster trait that was more common: monsters that can multiply (freq bonus 2) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 4) The monster species that never randomly spawned: leocrotta The monster species that never randomly spawned: edge bug The monster species that never randomly spawned: atop anthropomorphic The monster species that never randomly spawned: steaded elocution The monster species that never randomly spawned: egging power The monster species that never randomly spawned: fire golem The monster species that never randomly spawned: infernal cuneate The monster species that never randomly spawned: dewgong The monster species that never randomly spawned: blazing fern The monster species that never randomly spawned: storm naga hatchling The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: bridge muzzle ((null)) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 5) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 38) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 12) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 12) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 29) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 278) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 107) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 2) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 5) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 7) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 3) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: scaler mittens (dusty gloves) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: granite impaler ((null)) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this trap was always invisible: melee prefix trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 1) Next attribute increase check would have come at turn 917 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having psi resistance (0) You were prevented from hallu partying (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ehud The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (177) You survived You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of mana (LITTLE INJURED DOUBLE PAY) scroll of phase door (MOWA METR OCWI) scroll of standard id (EN PHYSIC POINTS IS USEMORE) scroll of cure (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) * scroll of extra healing (NUMB ENEMY BY LICKING CIRCLE) * scroll of greater mana restoration (SPAMCATCHMAIL AT GMX DOT DE) Potions potion of paralysis (venomous) potion of sleeping (mulberry) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Assassin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.