Leeroy, lawful male asgardish Ordinator ---------------------------------------- |...|...{.....|............^.....%....@. |.|.|.---%---.---.|.---.-|.----------&-- |.|.....|...|...|.|.| |[||.| |.|----.|--.|--.---.| |.||.| & |.|...|.|...|.|..<..| |.||.| & |--.|.---.---.|------.|.||.| & |...|.....|...|.....[...||.| |.-----------.|.-------.||^| }} } |...|...|...|...|`....|.||.|.'. } } |.|.|.|.|.|%|.--|.---.--||.|.}} } |.|...|...|.|...|...|...||.| V |.|-------|.---.|--.|--.||.| |.|...|...|...|.|...|...||.| |.|.|.|.-----.--|.--|.--||.| |.|.|.|....`|...|...|...||.| |.|.|.---.|.---.---.---.-|.----------+--- |...|.....|...|.......|.................. ----------------------------------------- [Leeroy the Battlemaster] St18/02 Dx14 Co11 In8 Wi9 Ch6 OrdAsgMalLaw Min:9 $399 HP0(86) Pw70(70) AC7 Xp10/5497 Wt1535/2130 T5836 Latest messages You hit the least daemon! The least daemon bites you! [-9 -> 34] You kill the least daemon! The Joker Black hits you! [-1 -> 34] The wax golem falls into a pit! You hit the Joker Black! The Joker Black misses. You kill the Joker Black! You hit the annoying desert enemy! The annoying desert enemy hits you! [-12 -> 23] You hit the annoying desert enemy! The annoying desert enemy hits you! [-14 -> 9] Warning: HP low! You are no longer dimmed. The annoying desert enemy hits you! You die... Your inventory Amulets k - an uncursed amulet of flying called levitation (being worn) {0} Implants g - a cursed implant of remorse (being worn) {0} Weapons # - a cursed -3 bituknife {2} # - an uncursed +0 arm blaster {20} # - an uncursed +3 broadsword {30} # - 12 uncursed +0 odor shots {0} # - a cursed rusty +0 arrow {0} # - 2 uncursed rusty +0 arrows {0} # - 26 uncursed +0 darts {0} # - 23 uncursed +0 arrows {0} # - an uncursed +0 dart {0} # - an uncursed +0 short sword {12} # - an uncursed very rusty +0 dagger {4} a - an uncursed +5 tsurugi (alternate weapon; not wielded) {24} b - a blessed +3 runesword (weapon in hand) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 46 * uncursed +8 droven bolts (in quiver) {1} l - a blessed +0 iron saber {12} Armor # - a blessed +0 cloak of stability {4} # - an uncursed +0 cloak of peace {4} # - a cursed +0 enchanted (of half physical damage) gnomish helm {1} m - an uncursed burnt +0 pair of dancing shoes (being worn) {1} x - an uncursed very rusty +0 full plate mail {250} y - an uncursed +0 oilskin cloak {4} z - an uncursed +0 fedora {2} L - an uncursed +0 plasteel armor {50} T - an uncursed +0 bronze plate mail {200} Comestibles # - 16 uncursed slime molds {0} # - an uncursed sprig of wolfsbane {0} # - 2 uncursed fortune cookies {0} # - an uncursed cram ration {0} # - an uncursed tin of ice toad meat {0} # - 5 uncursed tripe rations {0} r - an uncursed pancake {0} A - an uncursed orange {0} B - 2 uncursed bananas {0} C - 2 uncursed asian pears {0} U - an uncursed apprentice spore lichen corpse {20} Scrolls # - an uncursed scroll of reverse identify {0} # - an uncursed scroll of stinking cloud {0} # - an uncursed scroll of identify {0} # - a blessed scroll of healing {0} # - an uncursed scroll of enchant armor {0} # - an uncursed scroll of blank paper {0} h - 7 uncursed scrolls of healing {0} i - 6 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} W - a blessed scroll of mana {0} Spellbooks # - an uncursed spellbook of corrode metal (4:3) {0} # - an uncursed spellbook of remove curse (1:4) {0} # - an uncursed spellbook of detect treasure (0:1) {0} v - the uncursed spellbook of blank paper named Agathe Bauer (0:4) {0} D - an uncursed spellbook of cure blindness (0:0) {0} I - an uncursed spellbook of light (0:2) {0} J - an uncursed spellbook of blank paper (6:1) {0} Potions # - an uncursed potion of sickness {0} # - an uncursed potion of heroism {0} # - an uncursed potion of water {0} # - an uncursed potion of gain energy {0} # - an uncursed potion of healing {0} # - an uncursed burnt diluted potion of salt water {0} # - an uncursed burnt diluted potion of enlightenment {0} o - an uncursed potion of acid called Fire {0} q - an uncursed potion of booze {0} K - 2 uncursed potions of invisibility {0} Rings # - an uncursed +6 ring of increase accuracy {0} f - an uncursed +5 ring of increase accuracy {0} G - an uncursed -4 ring of gain wisdom {0} H - a cursed ring of aggravate monster {0} M - an uncursed ring of warning {0} X - an uncursed +2 ring of adornment {0} Wands # - an uncursed wand of hyper beam (0:7) {0} # - an uncursed wand of digging (0:3) {0} n - an uncursed wand of secret door detection (0:10) {0} s - an uncursed wand of slow monster (0:7) {0} E - an uncursed wand of lightning (0:5) {0} N - a * uncursed wand of speed monster (0:11) {0} O - an uncursed wand of digging (0:-1) {0} Tools # - 7 uncursed wax candles {0} # - an uncursed rusty boss visor {0} p - an uncursed chest {760} t - a * cursed crystal ball (0:9) {0} u - an uncursed oil lamp {0} w - an uncursed tin whistle {0} F - an uncursed +0 pick-axe {32} P - an uncursed rusty +3 grappling hook {12} Q - an uncursed expensive camera (7:36) {0} R - a blessed bag of tricks (0:5) {5} V - a * blessed crystal ball (1:3) {0} Y - the uncursed magic marker named Pen of Randomness (1:28) {0} Gems # - an uncursed +0 worthless piece of cyan glass {1} # - 3 uncursed +0 worthless pieces of green glass {3} S - an uncursed +0 worthless piece of white glass {1} Contents of the chest: an uncursed +0 trident {10} an uncursed blindfold {0} Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 2 sins You could not have this property at all: full nutrients You could not have this property extrinsically: double attacks You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 170 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 27 Monsters only dropped their musable items with 39% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 92% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 75% Tool drop chance was reduced to 92% Food drop chance was reduced to 96% Monster death drops spawned with only 98% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 40) The following skill became untrainable if you tried to train it too early: quarterstaff (turn 3290) The following skill became untrainable after a while: two-weapon combat (turn 22216) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 36002) Number of artifacts generated was 3 Number of fake artifacts generated was 9 Monster spawn increase started at turn 30948 Monster spawn increase reached its maximum at turn 100677 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 18442048 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: O-Iwa, the disfigured (freq bonus 5) The monster species that spawned more often: small generator (freq bonus 18) The monster species that spawned more often: hidden spore (freq bonus 7) The monster species that spawned more often: disembody leprosy (freq bonus 12) The monster species that spawned more often: brass beetle (freq bonus 15) The monster species that spawned more often: Nai-no-kami (freq bonus 14) The monster species that spawned more often: magic amazonas fish (freq bonus 132) The monster species that spawned more often: Helen wannabe (freq bonus 32) The monster species that spawned more often: forest goblin (freq bonus 18) The monster species that spawned more often: abnormal mold (freq bonus 10) The monster species that spawned more often: mage eater (freq bonus 14) The monster species that spawned more often: dimensional shambler (freq bonus 10) The monster species that spawned more often: chemical spore (freq bonus 10) The monster species that spawned more often: amnesia mushroom (freq bonus 96) The monster species that spawned more often: like-like (freq bonus 42) The monster species that spawned more often: greater amnesia vortex (freq bonus 27) The monster species that spawned more often: shard fungus (freq bonus 10) The monster species that spawned more often: The Fairy (freq bonus 32) The monster species that spawned more often: painfully conked (freq bonus 21) The monster species that spawned more often: gourmand ogre (freq bonus 36) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 3) The monster trait that was more common: monsters that are mindless (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster species that never randomly spawned: Light One The monster species that never randomly spawned: devious bastard The monster species that never randomly spawned: breaker smasher The monster species that never randomly spawned: glass giant The monster species that never randomly spawned: two-footed snake The monster species that never randomly spawned: Apollyon The monster species that never randomly spawned: multi-hued stalk The monster species that never randomly spawned: undead healer The monster species that never randomly spawned: dancing flame The monster species that never randomly spawned: archer The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 15) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 33) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 3) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 6) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 32) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 15) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 7) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 9) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 8) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 6) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 8) Next attribute increase check would have come at turn 7402 Strength training was 3 Dexterity training was 21 Wisdom training was 40 Constitution training was 43 You were sleep resistant You had reduced power of magical effects (343) You were heterosexual You were suffering from very slight contamination. (7) You were prevented from having double attacks (0) You were prevented from having full nutrients (0) You saw invisible You leeched mana You were warned of undead You had infravision You had 912 points of nutrition remaining You could teleport You could fly You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (173) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 542% b - force bolt 1 attack 0% 221% c - light 1 divine 0% 194% d - cure blindness 2 healing 29% 84% e - detect treasure 4 divine 90% 87% f - corrode metal 3 matter 90% 88% g - remove curse 5 protect 95% 89% Techniques known in the end Name Level Status weapon practice 10X LIMIT(0) turn undead 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) concentrating 6X LIMIT(0) double thrownage 3X LIMIT(0) disarm 2 O LIMIT(0) tinker 1X LIMIT(0) Discoveries Amulets amulet of hunger (attractive) amulet of flying called levitation (funk) Implants implant of remorse (crackling) Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (red helmet) * sedge hat (twisted visor helmet) * skullcap (anti-government helmet) * flack helmet (less helmet) * crystal helm (cone-shaped helmet) * mining helm (bluy helmet) * field helm (knowledgeable helmet) * helm of safeguard (resounding helmet) * war hat (chain-aventailed helmet) * plasteel gloves (white gloves) * leather gloves (slippery gloves) * gauntlets of safeguard (princess gloves) * gauntlets of plugsuit (sensor gloves) * commander gloves (concrete gloves) * field gloves (black gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (heroine mocassins) * boots of safeguard (persian boots) cloak of protection (etheric cloak) cloak of stability (opera cloak) cloak of peace (pitch cloak) Scrolls scroll of healing (ELF VERY ACCURASY) scroll of mana (ZAWESOME) scroll of phase door (NOW YOU SEE IT) scroll of standard id (TU SCRONIUM ES) scroll of cure (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) * scroll of extra healing (ARE YOU HAVING FUN YET) * scroll of greater mana restoration (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of teleportation (WHAT THE FUCK IS THIS) scroll of fire (SENIOR ASSWIPE) scroll called Scare monster (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) scroll of create monster (ENO OWT EERHT) scroll of enchant weapon (ASHPD) scroll of reverse identify (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of stinking cloud (PLAY THE VIOLIN DULY THE OPINION) scroll of identify (LOELLEL IHR SPERRERFRITZES) scroll of enchant armor (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of blank paper (unlabeled) Spellbooks spellbook of enchant weapon (listening) spellbook of force bolt (glittering) spellbook of light (uninscribed) spellbook of cure blindness (tame) spellbook of blank paper (plain) spellbook of detect treasure (fleecy-colored) spellbook of corrode metal (gained) spellbook of remove curse (stapled) Potions potion of acid called Fire (jasmine) potion of sickness (sticky) potion of heroism (unnatural) potion of water (clear) potion of gain energy (orange tea) potion of healing (venomous) potion of salt water (vapor) potion of enlightenment (St.John's Wort) potion of booze (emerald) potion of invisibility (aromatic) Rings ring of increase accuracy (moonstone) ring of gain wisdom (turquoise) ring of aggravate monster (dilithium) ring of warning (mayan) ring of adornment (clocked) Wands wand of lightning (penis-shaped) wand of digging (overpowered) wand of hyper beam (vivardoradorium) wand of secret door detection (silicon) wand of slow monster (fuchsia) wand of speed monster (brittle) Tools bag of tricks (bag) wax candle (candle) chest (wooden container) crystal ball (glass orb) oil lamp (lamp) tin whistle (whistle) grappling hook (iron hook) Gems worthless piece of cyan glass (cyan) worthless piece of green glass (green) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 9 Level 9: <- You are here Vanquished creatures 0 insectoids (1 created) 2 black ants a large beetle a giant grub an acid blob a nexus blob a red blob a giant snail 0 speeding blobs (1 created) a lord slug a fat bully 2 cocks a cockatrice a mutated undead cockatrice a cryolisk 5 exploding jackals a racoon dog a large racoon dog a gang guy a little dog a canine badger 0 gas spores (1 created) 0 float flylers (1 created) a floating nose a luminary terminal 2 lion cubs a mummified cat a mini gremlin a hobbit merchant 0 hobbits (1 created) 0 ringing hobbits (1 created) an ondy 2 camo dwarves a force dwarf a cucumgappa a dental brace guy a duergar thief a hurkle a gondolindrim a hobbit lord a hobbit wizard a duergar lord 0 dwarf lord mutants (1 created) 0 minor mind flayers (1 created) a duergar king a gray yeek 0 spotted jellies (1 created) a fallen a picture kobold (2 created) a leprechaun 0 baby permamimics (1 created) 2 mynocks 0 mini mimics (1 created) a petit mimic (2 created) a small healing mimic a small permamimic 0 undead mimics (1 created) 0 wood nymphs (1 created) 2 marine goblins a mega goblin a cave goblin a gas cloud (2 created) a covetous hill orc a rock piercer (2 created) an iron piercer 0 lambs (1 created) 2 rothes (3 created) a sheep skinned wolf (2 created) a sewer rat a drains rat 2 rabbits (3 created) a scavenger a breeder mouse 2 giant rats a thorn beast 0 cave spiders (1 created) a white centipede a red killer tomato 0 force fog clouds (1 created) 0 larvae (1 created) 2 dung worms (3 created) a dark maggot (2 created) a yellow light a porter yellow light 0 echidnas (1 created) a fast zuubie a large bat a tiny pseudodragon 0 baby ruby dragons (1 created) a baby blood dragon 0 hugger dragons (1 created) 0 four castle sightseeings (1 created) a nothing at all 0 whirlwinds (1 created) an unseen servant 0 dust suckers (1 created) a porter lichen 0 spore lichens (1 created) an undefined creature (0 created) 2 water lichens (1 created) a lich lichen an ivy lichen 0 blue patches (1 created) a yellow mold (0 created) 0 yellow mushrooms (1 created) 0 blink patches (1 created) a luminescent mold 3 golden patches (1 created) a green mushroom 0 pale fungi (1 created) an apprentice spore lichen 0 reddish molds (1 created) a slow mold a slow force fungus (2 created) a sepia spore 0 violet fungi (1 created) a fake patch a spike growth 3 amnesia mushrooms (1 created) a bit (2 created) 5 sub-gnomes 6 gnomes a satanic gnome 3 gnome stalkers 3 gnome thieves 3 little grey aliens 4 intermediate gnomes 3 gnome comrades 8 gnome lords (9 created) a gnome watcher 2 gnomish wizards 3 grabbers a packer a deep gnome 0 burrower gnomes (1 created) a deep gnome digger a gnome warrior a lower gnome priest a New Kop a real tiny lich a poor lich a rock lobster a dream lich 3 mummies 3 adom mummies 3 dcss mummies 3 newt mummies a gecko mummy 2 kobold mummies 3 gnome mummies 0 mummics (1 created) a human mummy 0 helper mummies (1 created) 0 headphone penises (1 created) a dead potato a domestic naga hatchling a porter gray ooze 0 slimebeths (1 created) 3 garter snakes (5 created) a modestest fetishist ghostwritten a vampiroid 2 mini vampires 0 vampires (1 created) 0 barrow wights (1 created) a wight 0 wraiths (1 created) 0 human wraiths (1 created) a monkey a brute a kobold zombie an ossium animatum a tasloi zombie a wailing spirit an orc zombie a cat zombie 2 elf zombies 2 weaum zombies 2 drow zombies a half-dragon zombie a walking corpse 0 karakasas (1 created) an animated limb 0 wax golems (1 created) 0 plastic golems (1 created) a drunkard a squint-eyed rogue a busy-looking merchant 2 karate scrubs a woodsman an imperial a redguard a dark ranger 0 gay boys (1 created) a dancing girl 0 shopkeepers (13 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 2 minighosts a small boo a flying rogue (7 created) a Joker Black a beauty a least daemon 2 incubi (3 created) an annoying desert enemy (2 created) 0 bearded devils (1 created) 0 evasive bearded devils (1 created) 0 hezrous (1 created) a tortoise (2 created) 3 hata-hatas 3 hata-matas a dangerous large eel a jellyfish (3 created) a tuna a thick jellyfish 2 functioning babelfish 0 magikarps (1 created) a piranha (3 created) 2 visor piranhas 0 giant eels (1 created) 0 devious eels (1 created) an eel-lizard (2 created) a swordfish 0 saberfish (1 created) 0 sharks (1 created) an electric eel 0 giant white jellyfish (1 created) a newt a gecko (2 created) 0 rock lizards (1 created) a deminewt a demitwen a glacier fern spore a burning fern spore a ravenous cream pie 2 piles of silver coins 0 novice light walls (1 created) a novice dark wall 0 apprentice light walls (1 created) 0 apprentice dark walls (1 created) 0 crude turrets (1 created) 0 food troves (1 created) a cold trove a poison trove a shock trove 359 creatures born. 260 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 20 times You eaten food with animal by-products 16 times You eaten meat 16 times You have communicated with the gods 6 times You never prayed to the gods You hit with a wielded weapon 301 times You killed 243 monsters You read items or engraved 26 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (50 of 160) two-handed weapons [Basic] (max Grand Master) (101 of 160) missile weapons [Basic] (max Grand Master) (21 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (21 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (75 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Skilled] (max Legendary) (263 of 540) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (23 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (22 of 160) dart [Basic] (max Legendary) (22 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You died in The Gnomish Mines on dungeon level 9 with 36590 points, and 399 pieces of gold, after 5836 moves. Killer: a monster (annoying desert enemy) You were level 10 with a maximum of 86 hit points when you died. You reached the 19th place on the top 10000 list. No Points Name Hp [max] 1 1883717 winsalot-Div-Bur-Mal-Law quit in The Dungeons of Doom on level 34 [max 43]. 198 [200] 2 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 3 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 17 49611 Leeroy-Zyb-Alc-Mal-Neu was poisoned in The Dungeons of Doom on level 7. Poisoned by a rusalka. 86 [105] 18 48582 Leeroy-Zyb-Rod-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a monster (dwarf), while helpless. - [1] *19 36590 Leeroy-Ord-Asg-Mal-Law died in The Gnomish Mines on * level 9. Killed by a monster (annoying desert enemy). - [86] 20 36398 Leeroy-Zyb-Ang-Mal-Neu died in The Gnomish Mines on level 9. Drowned in a moat by a juggler. 35 [118] 21 35784 rahn-Bar-Liz-Mal-Cha died in Sewer Plant on level 14. Drowned in a moat. 50 [161]