Leeroy, neutral male elven Ordinator ----- |...| |... +..¯| |..@@ ----- [Leeroy the Battler] St17 Dx4 Co8 In4 Wi3 Ch7 OrdElfMalNeu Dlvl:1 $0 HP11(11) Pw18(18) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a neutral male elven Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: corrosivity You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 54% chance Monsters only dropped their equipment with 82% chance Book drop chance was reduced to 92% Ring drop chance was reduced to 81% Wand drop chance was reduced to 96% Potion drop chance was reduced to 88% Armor drop chance was reduced to 87% Tool drop chance was reduced to 96% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: pick-axe (turn 83) The following skill became untrainable if you tried to train it too early: sling (turn 1368) The following skill became untrainable after a while: martial arts (turn 57697) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 61563) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 112674 Monster spawn increase reached its maximum at turn 156180 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1680861 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: observably shushing git (freq bonus 2) The monster species that spawned more often: flying smasher (freq bonus 18) The monster species that spawned more often: eating gargoyle (freq bonus 9) The monster species that spawned more often: master intrinsic eating permamimic (freq bonus 12) The monster species that spawned more often: droven turret (freq bonus 6) The monster species that spawned more often: devious Archon (freq bonus 6) The monster species that spawned more often: flame atronach (freq bonus 12) The monster species that spawned more often: clocking troutiest curetted (freq bonus 9) The monster species that spawned more often: mirkwood ogre (freq bonus 6) The monster species that spawned more often: time jelly (freq bonus 10) The monster species that spawned more often: animated iron statue (freq bonus 8) The monster species that spawned more often: trinary unbendable (freq bonus 6) The monster species that spawned more often: bewailer oculist (freq bonus 6) The monster species that spawned more often: lesser umber hulk (freq bonus 9) The monster species that spawned more often: huh (freq bonus 12) The monster species that spawned more often: attest touchdown (freq bonus 12) The monster species that spawned more often: venom atronach (freq bonus 6) The monster species that spawned more often: lead statue (freq bonus 8) The monster species that spawned more often: Alida (freq bonus 27) The monster species that spawned more often: everchanging laser (freq bonus 12) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 3) The monster trait that was more common: monsters that conceal under items (freq bonus 8) The monster trait that was more common: monsters that can hide (freq bonus 13) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 4) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 3) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster species that never randomly spawned: filled energar The monster species that never randomly spawned: electro lich The monster species that never randomly spawned: drow matron-mother The monster species that never randomly spawned: myrkalfar warrior The monster species that never randomly spawned: singing happy drunk The monster species that never randomly spawned: absent force fungus The monster species that never randomly spawned: eastern shimmerfly The monster species that never randomly spawned: large pile of porter coins The monster species that never randomly spawned: crispy burner The monster species that never randomly spawned: coiled bush jouster The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 50) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 15) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 18) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 24) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 6) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 6) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 2) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 15) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 11) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 55) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 1) Next attribute increase check would have come at turn 372 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having corrosivity (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Varda Elentari The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (436) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (green bowel) * sedge hat (radio helmet) * skullcap (golden helmet) * flack helmet (covered helmet) * crystal helm (scuba helmet) * mining helm (deformed helmet) * field helm (tribal helmet) * helm of safeguard (space helmet) * war hat (radiant helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (even pair of gloves) * field gloves (shitty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (block-heeled boots) * field boots (stroking boots) * boots of safeguard (thick-soled boots) * elven boots (pink sneakers) * elven cloak (faded pall) Scrolls scroll of healing (THREW THE PIN INSTEAD OF THE GRENADE) scroll of mana (FUCK THIS FUCKING FUCKED UP FUCKER VARIANT NETHACK FOURK) scroll of phase door (UPPERCASE SOUNDS LIKE SHOUTING) scroll of standard id (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of cure (IGNORE SHELL BLOC RING) * scroll of extra healing (SCREW YOU JONADAB AND YOUR CRAMPING WRITING HAND) * scroll of greater mana restoration (23571113171923293137) Spellbooks spellbook of enchant weapon (immortal) Rings ring of increase accuracy (mesoleather) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.