Leeroy, neutral male transformer Ordinator ##| #@. #@#| -- [Leeroy the Battler] St18/04 Dx16 Co7 In3 Wi9 Ch5 OrdTraMalNeu Dlvl:1 $0 HP12(12) Pw14(14) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a neutral male transformer Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! There is a staircase up here. You see here a wooden box {500}. Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # (2x) You can't polymorph at will. Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 151 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 27 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 75% chance Wand drop chance was reduced to 71% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 84% Tool drop chance was reduced to 80% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 46% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: shield (turn 8) The following skill became untrainable if you tried to train it too early: morning star (turn 660) The following skill became untrainable after a while: shuriken (turn 13009) The following skill couldn't be trained before a certain turn number is reached: mace (turn 39795) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 61458 Monster spawn increase reached its maximum at turn 340698 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1214205 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: sociability fragment (freq bonus 24) The monster species that spawned more often: disintegration master (freq bonus 10) The monster species that spawned more often: water sphere (freq bonus 16) The monster species that spawned more often: kergeant (freq bonus 15) The monster species that spawned more often: clitoral how lionizer (freq bonus 24) The monster species that spawned more often: weresmasher (freq bonus 20) The monster species that spawned more often: undead ego snake (freq bonus 36) The monster species that spawned more often: fancy patch (freq bonus 24) The monster species that spawned more often: priestess mummy (freq bonus 18) The monster species that spawned more often: Isis (freq bonus 4) The monster species that spawned more often: Croesus (freq bonus 18) The monster species that spawned more often: pack cat (freq bonus 6) The monster species that spawned more often: Jannik (freq bonus 36) The monster species that spawned more often: capuchin monkey (freq bonus 12) The monster species that spawned more often: loud-painting spirit (freq bonus 4) The monster species that spawned more often: error (freq bonus 12) The monster species that spawned more often: surfiest loudliest (freq bonus 8) The monster species that spawned more often: urdar on crack (freq bonus 10) The monster species that spawned more often: climatical commie (freq bonus 30) The monster species that spawned more often: apprentice ghost (freq bonus 10) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster species that never randomly spawned: Mr. Mime The monster species that never randomly spawned: Laura's hugging boot The monster species that never randomly spawned: submachine nymph The monster species that never randomly spawned: ball of webbing The monster species that never randomly spawned: floridly echolocation aftermarket interlined shiksa traduction The monster species that never randomly spawned: hepton The monster species that never randomly spawned: black unicorn The monster species that never randomly spawned: Giacomo Casanova The monster species that never randomly spawned: tree stalk The monster species that never randomly spawned: solecist precontrived clavier The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 26) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 9) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 34) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 28) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 13) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 9) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 11) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 100) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 6) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: implant of sweetness (acrobatic) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this trap was always invisible: elif trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 9) Next attribute increase check would have come at turn 423 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having free action (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Varda Elentari The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (38) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit stone (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (musical helmet) * skullcap (tasseled helmet) * flack helmet (engraved helmet) * crystal helm (wide conical hat) * mining helm (RNG helmet) * field helm (rotating helmet) * helm of safeguard (radiant helmet) * war hat (filtered helmet) * plasteel gloves (white gloves) * leather gloves (fingerless gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (princess gloves) * commander gloves (tightly fitting gloves) * field gloves (old gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (thick-soled boots) * field boots (chess boots) * boots of safeguard (nature boots) Scrolls scroll of healing (KLAATU BARADA NIKTO) scroll of mana (INQUE COMUS) scroll of phase door (SKYED GNAWN) scroll of standard id (GEHMA DOENER) scroll of cure (TRAETOR HORIGO) * scroll of extra healing (OTTO PALLINE DI GELATO) * scroll of greater mana restoration (CURSED GOLD DETECTION) Spellbooks spellbook of enchant weapon (noble) Rings ring of increase accuracy (arcanium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Since you quit, the score list will not be checked.