Leeroy, neutral male lizard Ordinator ----- |...| |...| -.@.| |@... |$..| ----- [Leeroy the Battler] St18 Dx8 Co3 In10 Wi8 Ch4 OrdLizMalNeu Dlvl:1 $0 HP11(11) Pw11(11) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a neutral male lizard Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: shock resistance You could not have this property intrinsically: warning Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 95% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 66% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 93% Food drop chance was reduced to 93% The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: trident (turn 82) The following skill became untrainable if you tried to train it too early: healing spells (turn 1188) The following skill became untrainable after a while: pick-axe (turn 13907) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 41424) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63389 Monster spawn increase reached its maximum at turn 184091 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 335214 The monster class that cannot be genocided was (null) Today, this monster class was always generated invisible: naga Today, this monster class was always generated hidden: blob The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: large implant trove (freq bonus 12) The monster species that spawned more often: two-tentacle hententmon (freq bonus 63) The monster species that spawned more often: sideliner zoster (freq bonus 60) The monster species that spawned more often: transformer (freq bonus 12) The monster species that spawned more often: tove (freq bonus 9) The monster species that spawned more often: undead stand user (freq bonus 9) The monster species that spawned more often: nerve bomb (freq bonus 16) The monster species that spawned more often: aquatic quylthulg (freq bonus 6) The monster species that spawned more often: cerulean stalk (freq bonus 12) The monster species that spawned more often: combined obligated (freq bonus 30) The monster species that spawned more often: Carola (freq bonus 16) The monster species that spawned more often: egotrapper (freq bonus 8) The monster species that spawned more often: baby shimmering dragon (freq bonus 18) The monster species that spawned more often: shoe (freq bonus 12) The monster species that spawned more often: white fungus (freq bonus 48) The monster species that spawned more often: mad rage wolf (freq bonus 8) The monster species that spawned more often: Tanja (freq bonus 9) The monster species that spawned more often: giant yellow ant (freq bonus 16) The monster species that spawned more often: undead undertaker (freq bonus 6) The monster species that spawned more often: very old yellow dragon (freq bonus 16) The monster trait that was more common: monsters that can teleport (freq bonus 6) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 4) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster species that never randomly spawned: crossbred nonassertively The monster species that never randomly spawned: l33t hack0r The monster species that never randomly spawned: hairy fungus The monster species that never randomly spawned: speech province The monster species that never randomly spawned: acid piercer The monster species that never randomly spawned: werekobold The monster species that never randomly spawned: big centipede The monster species that never randomly spawned: legion devil cutter The monster species that never randomly spawned: catbot The monster species that never randomly spawned: red condor The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: compost bow ((null)) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 13) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 28) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 24) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 7) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 11) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 2) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of fervor (stalwart, freq bonus 8) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 14) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 5) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 7) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 9) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: gray center stone (gray) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 1) Next attribute increase check would have come at turn 145 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were petrification resistant You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having slow digestion (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Varda Elentari The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (238) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (eternal helmet) * skullcap (netradiation helmet) * flack helmet (plumed helmet) * crystal helm (celtic helmet) * mining helm (complete helmet) * field helm (visored helmet) * helm of safeguard (masked helmet) * war hat (narrow helmet) * plasteel gloves (white gloves) * leather gloves (spanish gloves) * gauntlets of safeguard (light gloves) * gauntlets of plugsuit (velvet gloves) * commander gloves (polnish gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (thigh boots) * field boots (orange boots) * boots of safeguard (fetish heels) Scrolls scroll of healing (USING FRUITS TO ATTACK) scroll of mana (AAIO) scroll of phase door (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of standard id (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of cure (HOW MANY YASDS UNTIL YOU RAGEQUIT) * scroll of extra healing (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) * scroll of greater mana restoration (NIIN VOIMME TOIMIA) Spellbooks spellbook of enchant weapon (sealed) Rings ring of increase accuracy (finger-smashing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.