Leeroy, neutral male angelic Zyborg #........................ #.%....................... #..-------------------.... #..|....|.........%..|.... #..|..<.|.......`.%%.-.... #..|....|......`.....|.^.. #..|....|.....`..`..`|.... #..|..........``..````.`` #..|....|....````%`.````.. #..---------``--``--``..` #..........````..``.```. #.........``.`..``@.`` .................%... ............ ...... ......... ... ....... [Leeroy the Automaton] St15 Dx15 Co13 In8 Wi12 Ch5 ZybAngMalNeu Min:11 $838 HP120(120) Pw106(106) AC-11 Xp11/15198 Wt1871/2080 T10346 Par Brn Latest messages Never mind. You see here an eight-footed snake corpse {1450}. You don't have anything else to wear. What do you want to put on? [K or ?*] K - an uncursed amulet of depetrify (being worn) {0}. You are slowing down. What do you want to drink? [#kuwxMS or ?*] You feel completely healed. You are feeling a dangerous process in your body. # What do you want to drink? [#uwxMS or ?*] Ooph! Concentrated habanero chili peppers! You are struggling to keep your movements. Your limbs are stiffening. # Are you sure you want to pray? [yn] (n) You begin praying to Technix. Your limbs have turned to stone. You have turned to stone. You are a statue. Your inventory Amulets K - an uncursed amulet of depetrify (being worn) {0} Weapons # - an uncursed +0 hand blaster {12} # - a cursed poisoned +0 dart {0} a - an uncursed +0 two-handed sword {60} c - an uncursed +0 orcish dagger {4} j - 7 uncursed +4 darts {0} q - a blessed +3 hugging boot {5} v - an uncursed rusty +0 iron saber (alternate weapon; not wielded) {12} A - 134 uncursed +0 darts {3} G - 21 blessed +6 darts named Itchalaquiaque {0} J - an uncursed rusty +0 dwarvish mattock {48} L - an uncursed +0 wedged little-girl sandal {1} P - an uncursed +1 long sword (weapon in hand) {16} U - 4 uncursed +2 darts of disintegration named Electric Brand {0} Armor # - an uncursed +0 Hawaiian shirt (being worn) {2} d - an uncursed rusty +5 plate mail (being worn) {200} h - an uncursed +0 helmet (being worn) {20} y - a blessed +0 pair of kicking boots (being worn) {8} Comestibles i - 7 uncursed carrots {0} F - 5 uncursed slime molds {0} Q - an uncursed tripe ration {0} Scrolls e - 13 uncursed scrolls of healing {0} f - 8 uncursed scrolls of mana {0} m - 2 uncursed scrolls of enchant armor {0} n - an uncursed scroll of root password detection {0} o - a blessed scroll of mana {0} X - an uncursed scroll of magic mapping {0} Potions # - an uncursed very rotted potion of restore ability {0} u - an uncursed potion of object detection {0} w - a blessed potion of acid {0} x - a cursed potion of paralysis {0} S - an uncursed potion of invisibility {0} Rings t - an uncursed ring of stealth (on left hand) {0} V - an uncursed ring of searching (on right hand) {0} Wands p - an uncursed wand of healing (0:8) {0} r - an uncursed wand of charging (0:9) {0} C - an uncursed wand of fire (0:4) {0} D - a * uncursed wand of speed monster (0:7) {0} E - an uncursed wand of make invisible (0:2) {0} I - an uncursed wand of fireball (0:0) {0} N - an uncursed wand of solar beam (7:3) {0} O - an uncursed wand of make invisible (0:1) {0} W - a blessed wand of healing (0:7) {0} Y - an uncursed wand of digging (0:2) {0} Z - a ! uncursed wand of striking (6:7) {0} Tools # - an uncursed tallow candle {0} b - an uncursed +1 green lightsaber {24} z - an uncursed chest {1447} B - an uncursed brass lantern {0} R - 2 cursed unaffected candles {0} T - an uncursed fire horn (3:9) {0} Gems # - 6 uncursed +0 worthless pieces of pink glass {6} l - 2 cursed +0 worthless pieces of radiant glass {2} H - an uncursed +0 morion stone {1} Contents of the chest: a cursed potion of see invisible {0} an uncursed tin of porter spider meat {0} a * uncursed +0 droven crossbow {30} an uncursed +0 lucern hammer {60} the cursed -2 club named Thunderbringer {12} 2 uncursed +0 worthless pieces of green glass {2} an uncursed +0 touchstone an uncursed wax candle {0} 5 blessed wax candles {0} an uncursed tin whistle {0} the blessed +2 dwarvish cloak named Don't Break the Oath {4} an uncursed +0 dwarvish cloak {4} an uncursed +0 dwarvish cloak {4} an uncursed +3 dart {0} an uncursed +0 dwarvish iron helm {16} an uncursed +0 studded leather armor {80} an uncursed +0 dwarvish mithril-coat {60} an uncursed very rusty +1 plate mail {200} an uncursed +0 dwarvish short sword {12} an uncursed +3 fourdent {10} a blessed tinning kit (0:19) {0} a * uncursed mirror {0} the uncursed skeleton key named The Key Of Access {0} 34 uncursed +0 soft stars {1} 3 uncursed +0 worthless pieces of black glass {3} an uncursed +0 worthless piece of violet glass {1} 2 cursed +0 worthless pieces of blue glass {2} 2 uncursed +0 worthless pieces of pink glass {2} 2 uncursed tallow candles {0} 20 cursed diodes {20} an uncursed wand of enlightenment (0:9) {0} an uncursed ring of polymorph control {0} a cursed potion of object detection {0} a blessed potion of healing {0} an uncursed +0 dwarvish mattock {48} a blessed +0 fishing pole {12} an uncursed spellbook of endure cold (6:3) {0} an uncursed spellbook of detect armor enchantment (0:4) {0} a cursed -1 flintlock {10} 16 uncursed +0 odor shots {0} 4 uncursed +2 darts {0} 22 blessed +1 silver arrows {0} a blessed leather leash {0} a blessed spellbook of cure dim (4:0) {0} an uncursed spellbook of wizard lock (0:0) {0} an uncursed spellbook of message (2:3) {0} 17 uncursed +0 ya {0} an uncursed tinning kit (0:64) {0} an uncursed +0 axe {24} an uncursed +0 grenade launcher {25} an uncursed figurine of a goblin {0} 23 uncursed +2 arrows {0} an uncursed +0 bow {12} 40 uncursed +0 arrows {0} an uncursed potion of see invisible {0} an uncursed potion of water {0} an uncursed potion of confusion {0} an uncursed potion of healing {0} a blessed potion of ESP {0} an uncursed fireproof +1 mummy wrapping {2} 2 uncursed +1 orcish daggers named Benetar's Mana Battery {8} the uncursed +3 orcish dagger named Ashrera's Wired Frame {4} 17 blessed +1 darts {0} a blessed +2 submachine gun {8} an uncursed +0 crossbow {20} 3 uncursed +0 crossbow bolts {0} an uncursed +2 boomerang {0} 5 blessed Japan-wax candles {0} an uncursed potion of oil {0} Final attributes You were piously aligned Your alignment was 52 Your max alignment was 52 You carried 1 sins You could not have this property at all: regeneration You could not have this property extrinsically: searching You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 28 Implant identification only worked 1 times out of 21 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 10% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 77% Tool drop chance was reduced to 76% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: matter spells (turn 146) The following skill became untrainable if you tried to train it too early: missile weapons (turn 924) The following skill became untrainable after a while: bare-handed combat (turn 34469) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 24794) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 60796 Monster spawn increase reached its maximum at turn 87134 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 16662430 The monster class that cannot be genocided was nymph The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: werepiercer (freq bonus 8) The monster species that spawned more often: suicide dwarf (freq bonus 12) The monster species that spawned more often: gremlin deathsucker (freq bonus 4) The monster species that spawned more often: Archon (freq bonus 12) The monster species that spawned more often: squeakati (freq bonus 4) The monster species that spawned more often: faker (freq bonus 8) The monster species that spawned more often: hairy spore (freq bonus 18) The monster species that spawned more often: acidic mold (freq bonus 6) The monster species that spawned more often: water devil (freq bonus 8) The monster species that spawned more often: slow spore (freq bonus 12) The monster species that spawned more often: apprentice shaman (freq bonus 6) The monster species that spawned more often: inverse befuddlement (freq bonus 24) The monster species that spawned more often: dilational black hole (freq bonus 10) The monster species that spawned more often: laserdisk cappy (freq bonus 12) The monster species that spawned more often: nastiness trapper (freq bonus 36) The monster species that spawned more often: ice lizard (freq bonus 12) The monster species that spawned more often: bionic naga (freq bonus 4) The monster species that spawned more often: desert kobold (freq bonus 6) The monster species that spawned more often: orangie (freq bonus 8) The monster species that spawned more often: cave kobold (freq bonus 8) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 4) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 10) The monster trait that was more common: monsters that have scratch attacks (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 3) The monster trait that was more common: monsters of large size (freq bonus 3) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster species that never randomly spawned: flying troll The monster species that never randomly spawned: Melissa The monster species that never randomly spawned: alertest adversative The monster species that never randomly spawned: albino mushroom The monster species that never randomly spawned: cockle epiphenomenalism tabooing grooved The monster species that never randomly spawned: grating bone devil The monster species that never randomly spawned: fecundate subdermal The monster species that never randomly spawned: fourclaw The monster species that never randomly spawned: gangrenous wyrm The monster species that never randomly spawned: epidote fungus The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 33) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 29) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 28) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 12) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 8) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 13) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 65) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: elongation cloak (long-range cloak) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 2) Next attribute increase check would have come at turn 11663 Strength training was 14 Dexterity training was 13 Wisdom training was 14 Constitution training was 16 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were petrification resistant You were paralyzed (-3) You were burned (99) You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You were heterosexual You were suffering from very slight contamination. (2) You were prevented from having automatic searching (0) You were prevented from having regeneration (0) You saw invisible You had infravision You had 2066 points of nutrition remaining You were stealthy You could fly You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - message 1 chaos 78% 32% b - wizard lock 2 matter 75% 17% c - cure dim 1 healing 68% 12% d - endure cold 2 protect 75% 26% e - detect armor enchantment 2 divine 75% 51% Techniques known in the end Name Level Status dazzle 11 R Prepared(0) appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Prepared(0) turn undead 11 R Prepared(0) invoke deity 11 R Prepared(0) spirituality check 9 O Reloading(701) double thrownage 2 O Prepared(0) disarm 1 O Prepared(0) Discoveries Artifacts The Key Of Access [unaligned skeleton key] Amulets amulet of depetrify (scarab) Weapons orcish dagger (crude dagger) dwarvish mattock (broad pick) droven crossbow (spider-legged crossbow) lucern hammer (pronged polearm) dwarvish short sword (broad short sword) ya (bamboo arrow) Armor helmet (narrow helmet) dwarvish cloak (hooded cloak) kicking boots (korean sandals) dwarvish iron helm (hard hat) Scrolls scroll of healing (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of mana (SLASH UPOROTYH TO FUCK) scroll of phase door (XERTH Q3) scroll of standard id (WE WILL HURT YOU) scroll of cure (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) * scroll of extra healing (KEH LA KEH LA KEH LA KEH LA KEH LA KEH LA BULLSHIT) * scroll of greater mana restoration (LOELLEL IHR SPERRERFRITZES) scroll of fire (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) scroll of sinking (BYE BITCH) scroll of identify (PRECIOUS BODILY FLUIDS) scroll of root password detection (10 SD) scroll called uncurse (DAELOELOELOELOELOE FUEUEUEUEUEUE) scroll of enchant weapon (OIL YOU ASSHOLE) scroll of enchant armor (THX 1138) scroll of magic mapping (ELL HUROZUNTEL WHOTISPECI) scroll of destroy armor (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) Spellbooks spellbook of message (pink) spellbook of wizard lock (velvet) spellbook of cure dim (immortal) spellbook of endure cold (gameplay-altering) spellbook of detect armor enchantment (rolled) Potions potion of paralysis (brilliant blue) potion called free (chocolate) potion of sickness (pseudo-violet) potion of invisibility (hibiscus) potion of see invisible (ruby) potion of ESP (wormwood) potion of object detection (pungent) potion of healing (bright green tea) potion of full healing (deep blue) potion of fire (flowing) potion of restore ability (incandescent) potion of acid (silvervine) potion of water (clear) potion of confusion (paisley) potion of oil (aromatic) Rings ring of polymorph control (bone) ring of stealth (shiny) ring called gain strenght (kevlar) ring called see invisible (silk) ring called teleport control (pourpoor) ring of searching (jade) Wands wand of solar beam (chemical) wand of fire (holed) wand of speed monster (ticking) wand of enlightenment (driftwood) wand of fireball (electrum) wand of healing (planar) wand of charging (hexagonal) wand of make invisible (cloth) wand of digging (sycamore) wand of striking (contaminated) Tools green lightsaber (lightsaber) diode (two-wired thing) fire horn (horn) skeleton key (key) mirror (looking glass) tallow candle (candle) chest (wooden container) unaffected candle (candle) wax candle (candle) tin whistle (whistle) leather leash (leash) Japan-wax candle (candle) Gems worthless piece of black glass (black) worthless piece of pink glass (pink) worthless piece of radiant glass (radiant) morion stone (black) worthless piece of green glass (green) touchstone (gray) worthless piece of violet glass (violet) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 6 to 11 Level 11: <- You are here Vanquished creatures an ant a firefly 3 killer bees (37 created) 0 jelly bees (1 created) a worker ant a normal ant a petty giant ant 4 grouping ants 0 werebees (2 created) a large beetle a hunter bee (15 created) a giant killer bee (3 created) 0 twin bees (2 created) 0 wing bees (3 created) 0 queen bees (2 created) a blat (0 created) 0 acid blobs (1 created) a white blob a speeding blob a mini chickatrice (2 created) a portbeamtrice a jackal a gravity jackal 2 foxes an evasive fox 0 exploding jackals (1 created) a scruffy little dog a coyote a large weasel a little dog (2 created) a water dog a locking stable a wolf (2 created) 2 gas spores (3 created) an ego gas spore 0 floating eyes (1 created) 0 frail spheres (1 created) a kitten (2 created) 0 lion cubs (1 created) a leopard a kamadan 0 redshirts (1 created) 0 hobbits (1 created) a dwarf a porter flying dwarf a cucumgappa a dental brace guy 2 dwarf thieves a duergar thief a mutant human a blue yeek a vile sewer pygmy 3 bugbears a hobbit wizard a dolgsman a duergar 0 dog-men (1 created) a zaptrooper a huge bugbear a Liselotte's hugging boot a dwarf ruler a thick deep one a bullywug a gnolloid a homunculus a teleporting demon 0 normal jellies (1 created) a red jelly 0 clear jellies (1 created) a blood-colored jelly a red puyo 2 kobolds a pack kobold a whnas 0 aqua kobolds (1 created) 0 hidden kobolds (1 created) a kobolt a reston a cave kobold 5 small kobolds 0 mud kobolds (1 created) 0 taslois (2 created) a small kappa 5 killer kobolds a picture kobold 4 large kobolds a large group kobold a fairy moogle 2 enraged shamans a disintegration kobold (2 created) 3 tasloi chieves a stone kobold a skeleton kobold 0 kobold warriors (1 created) Kroo the Kobold King a gizard 3 leprechauns 2 force leprechauns an annoying leprechaun a leprechotta a baby mimic a small permamimic a demimondaine 2 mountain nymphs a garo nymph a speedy mountain nymph 0 mountain force nymphs (1 created) 0 werenymphs (2 created) a dryad a wood nymph (2 created) 2 slow wood nymphs a wood nymphomaniac 0 pretty water nymphs (1 created) a sly water nymph a super naiad a swamp nymph The nymph queen a marine goblin 2 alien eggs 0 pieckers (1 created) a baby wild boar 0 rothes (1 created) 6 large rothes a rothe leader a furry rothe (3 created) a scramper a weaponized dinosaur 3 pack leocrottas 2 drains rats 2 visor sewer rats 3 hares a chipmunk a giant field mouse 0 thorn beasts (1 created) a giant brown mouse a prank gopher an arach a white centipede a daddy longlegs a centipede a swarm centipede 2 green centipedes a large spider 0 recluse spiders (2 created) a piercoid a zebra spider a spider a venom spider a little lurker 0 cave leapers (1 created) a pony 0 plasma clouds (1 created) a violent vortices 0 force mist clouds (1 created) a vipertex a bore worm 4 yellow worm masses (1 created) a myu 4 grid bugs (5 created) 2 melee bugs 17 group bugs a jitterbug a lightning bug a faerie light a yellow light a magic light 0 axial lights (1 created) a multicolor light an echidna 0 magic platypi (1 created) a bat a vulture a thrush 0 duck warriors (1 created) a zubat an evil bird 0 giant bearts (1 created) 0 blinks (1 created) 0 chiropterans (2 created) a baby stone dragon 2 baby rainbow dragons a baby plain dragon 0 pseudodragons (1 created) a young orange dragon (2 created) a stalker a fart elemental 2 lichens 4 ungenomolds (1 created) a deathmold a moss lichen (0 created) an ivy lichen 0 immobile fungi (1 created) 0 immobile patches (1 created) a fast lichen a digestolichen 4 brown stalks (2 created) 3 yellow fungi (1 created) 2 yellow mushrooms (1 created) 2 golden stalks a green patch a red mold 2 red patches (1 created) a pale growth an apprentice lichen a reddish patch (2 created) a reddish warp patch a slow mold 0 mind spores (1 created) 0 spore shriekers (1 created) a violet spore (0 created) a gray patch (0 created) a real patch a karmic mushroom 0 rafflesias (1 created) a bulette a black mold (0 created) a freezing mucus (0 created) a blue-red growth (0 created) a platinum fungus a sub-gnome a clockwork soldier a firework cart 3 gnomes 2 gnome stalkers 5 gnome thieves a petty gnome thief 2 little grey aliens (3 created) 3 intermediate gnomes 10 gnome lords 2 group gnome lords 6 gnomish wizards (7 created) 3 grabbers (4 created) 3 packers (4 created) an angsty gnome 2 gnome ladies a deep gnome 2 burrower gnomes a deep force gnome a deep gnome thief a deep gnome digger a gnomelin a gnome king a gnomish master thief a mini jabberwock a Keystone Policeman 7 killer kops (9 created) a Warder Kaptain (2 created) 2 freemason initiates (3 created) a mummy a newt mummy 0 gecko mummies (1 created) 2 goblin mummies 2 gnome mummies a kappa mummy an orc mummy an acolyte mummy an ogre mummy 0 green naga hatchlings (2 created) an oxidizer a slimebesu a gray ooze (2 created) a hidden green slime a small rust monster 0 stone rattlesnakes (1 created) a roomba a dumb man a snake 0 snakers (1 created) a loading snake a rat snake a tomb viper (2 created) an onix 0 animalses (1 created) 0 training snakes (1 created) a fire snake a forest cattle a rock python an eight-footed snake a grid xorn a xerp 3 monkeys (5 created) a yeti a kobold zombie an ossium animatum 2 controllers (3 created) a gnome zombie (3 created) 2 gecko zombies 4 hobbit zombies a crawling claw 0 orc zombies (2 created) 2 dwarf zombies 2 human zombies (3 created) 0 helper zombies (1 created) 5 zombies (6 created) 0 ghouls (1 created) 2 ember thralls a zombie nymph a hungry dead potato an ogre zombie an only thief 0 zelomps (1 created) a karakasa a rust golem a mickey mouse a human thief a gentleman 2 weary pilgrims 2 flower girls a village idiot a yakuza member a novice rogue 2 werenymphs (0 created) 0 farting girls (1 created) 0 tender asian girls (1 created) a mysterious girl a pupil a vietnamese girl a beautiful girl 0 shopkeepers (3 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 shadows (1 created) 2 flying rogues 0 tortoises (2 created) 0 hata-hatas (1 created) 0 rouge jellyfish (1 created) 0 pikes (2 created) 0 floating fish (1 created) 0 jellyfish (2 created) 0 thick jellyfish (1 created) 0 demonic jellyfish (1 created) 0 babelfish (1 created) 0 functioning babelfish (1 created) 0 goldfish (1 created) 0 giant clams (1 created) 0 winged eels (1 created) a visor piranha (2 created) 0 giant eels (1 created) an eel-lizard (2 created) 0 ribbon fish (1 created) 0 giant crabs (1 created) 0 cover fiends (1 created) a newt a twen a normal frog 0 rock lizards (1 created) a deminewt a demitwen an iguana a fire toad a colorless mushroom patch 2 sukkiri flowers 2 plague poppies 4 batman plants 2 dungeon fern spores an arctic fern spore 2 blazing fern spores a white mushroom patch 3 silver mushroom patches 3 green mushroom patches a clear mewlip 2 lime killer tomatoes 2 shrieker mushroom patches a yellow mushroom patch a bloody killer tomato a spikey mushroom patch a kiri mochi a bad egg a petty killer tomato a blue mushroom patch 0 razorvines (4 created) 0 piles of silver coins (1 created) 0 piles of flying coins (1 created) a midgrue a novice light wall a novice dark wall 0 mini rub monsters (1 created) a small turret 0 flame turrets (1 created) a small item trove (2 created) a cold trove 0 potion troves (1 created) 0 armor troves (1 created) a teleport trove (2 created) a weapon trove 620 creatures born. 452 creatures vanquished. 2 bosses born. 2 bosses vanquished. Voluntary challenges You eaten 46 times You eaten food with animal by-products 32 times You eaten meat 31 times You have communicated with the gods 5 times You prayed to the gods 3 times You hit with a wielded weapon 577 times You killed 439 monsters You read items or engraved 55 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (66 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (94 of 160) two-handed weapons [Basic] (max Expert) (62 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (61 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (24 of 160) petkeeping [Unskilled] (max Expert) (7 of 20) missile weapons [Unskilled] (max Expert) (7 of 20) techniques [Unskilled] (max Expert) (12 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (5 of 20) form II (Makashi) [Unskilled] (max Expert) (2 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (64 of 160) two-weapon combat [Basic] (max Expert) (138 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (1 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Skilled] (max Expert) (187 of 540) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (130 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (89 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (2 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (18 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (82 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (7 of 20) matter spells [Unskilled] (max Expert) (2 of 20) Goodbye Leeroy the Zyborg... You turned to stone in The Gnomish Mines on dungeon level 11 with 66973 points, and 838 pieces of gold, after 10346 moves. Killer: coming into contact with a petrifying object You were level 11 with a maximum of 120 hit points when you turned to stone. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 1883717 winsalot-Div-Bur-Mal-Law quit in The Dungeons of Doom on level 34 [max 43]. 198 [200] 2 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 3 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 11 73874 Leeroy-Zyb-Rod-Mal-Neu died in The Dungeons of Doom on level 32 [max 37]. Killed by an icy touch. - [1] 12 68681 Volt-Pal-Elf-Fem-Law died in The Dungeons of Doom on level 11. Green slime. 89 [123] *13 66973 Leeroy-Zyb-Ang-Mal-Neu turned to stone in The Gnomish * Mines on level 11. Petrified by a coming into contact with a petrifying object. 120 [120] 14 53326 Volt-Gol-Gno-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a monster (warrior ant). - [74] 15 49611 Leeroy-Zyb-Alc-Mal-Neu was poisoned in The Dungeons of Doom on level 7. Poisoned by a rusalka. 86 [105]