Leeroy, neutral male bastard Zyborg #####,,, ..... ##,,,,,,, #,,---.--# #,--...u<- ----- #,|..%..@| |...|#####,|......| |....,,,,,,|......| |...|#####,--....-- |....,,,,,,#----#- -----####### [Leeroy the Artificial Stupidity] St12 Dx11 Co10 In16 Wi15 Ch8 ZybBasMalNeu Dlvl:3 $11 HP0(60) Pw31(31) AC-2 Xp5/195 Wt763/1560 T1483 Hun Latest messages The little dog is killed! You are beginning to feel hungry. Do you really want to step into that poison gas trap? [yn] (n) The jet unicorn just misses! Your plate mail deflects the jet unicorn's attack. (2x) The jet unicorn kicks you! [-8 -> 20] Your plate mail blocks the jet unicorn's attack. The jet unicorn kicks you! [-5 -> 15] The jet unicorn misses. Your plate mail blocks the jet unicorn's attack. The jet unicorn butts you! [-6 -> 13] The jet unicorn kicks you! You hear the howling of the CwnAnnwn... [-10 -> 3] Warning: HP low! The jet unicorn butts you! You die... Your inventory Weapons e - a blessed +3 tsurugi (weapon in hands) {24} f - an uncursed +3 runesword {30} g - an uncursed +4 mallet {20} h - a * uncursed +3 droven crossbow {30} i - 50 * uncursed +8 droven bolts (in quiver) {1} q - a blessed +6 morning star {48} F - an uncursed +0 axe {24} G - an uncursed +0 wild blade {12} H - an uncursed +0 bidenhander {240} I - an uncursed +0 axe {24} Armor a - an uncursed +1 plate mail (being worn) {200} w - a cursed -2 leather armor {60} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of standard id {0} p - an uncursed scroll of cure {0} r - a cursed scroll of identify {0} x - a blessed scroll of enchant armor {0} z - an uncursed scroll of inventory id {0} Spellbooks k - a blessed spellbook of enchant weapon (0:5) {0} Rings j - an uncursed +5 ring of increase accuracy {0} Wands d - a ! uncursed wand of solar beam (0:1) {0} Tools b - an uncursed +1 green lightsaber (alternate weapon; not wielded) {24} c - 20 uncursed diodes {20} D - an uncursed bag of tricks (0:21) {5} Gems y - an uncursed +0 worthless piece of yellowish brown glass {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: infravision You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 91% Implant drop chance was reduced to 84% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 20% Tool drop chance was reduced to 79% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 71% of the time only The following skill could not be trained at all: implants The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: shuriken (turn 238) The following skill became untrainable if you tried to train it too early: club (turn 448) The following skill became untrainable after a while: techniques (turn 27133) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 40406) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 72920 Monster spawn increase reached its maximum at turn 173665 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3490773 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: migmatite horror (freq bonus 24) The monster species that spawned more often: suketoudara (freq bonus 15) The monster species that spawned more often: virtually cult (freq bonus 6) The monster species that spawned more often: layered leapt (freq bonus 8) The monster species that spawned more often: savvy polydactyly northwest prairie (freq bonus 9) The monster species that spawned more often: nausea warp fungus (freq bonus 2) The monster species that spawned more often: black Angel (freq bonus 6) The monster species that spawned more often: parturition scrimmage (freq bonus 6) The monster species that spawned more often: Nils (freq bonus 30) The monster species that spawned more often: threshold stalk (freq bonus 16) The monster species that spawned more often: stygian hag (freq bonus 12) The monster species that spawned more often: mad scientist (freq bonus 18) The monster species that spawned more often: petro mold (freq bonus 6) The monster species that spawned more often: long live the golden (freq bonus 6) The monster species that spawned more often: mangrove spinal unformatted releasibility (freq bonus 6) The monster species that spawned more often: giant lightning bat (freq bonus 6) The monster species that spawned more often: jingling zabaione monopolization (freq bonus 3) The monster species that spawned more often: fire vortex (freq bonus 8) The monster species that spawned more often: gray monster (freq bonus 8) The monster species that spawned more often: galoshes gal (freq bonus 20) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 4) The monster trait that was more common: monsters that make chicken sounds (freq bonus 1) The monster trait that was more common: monsters that have bite attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 12) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 21) The monster trait that was more common: monsters that have explosion attacks (freq bonus 5) The monster trait that was more common: joke monsters (freq bonus 2) The monster species that never randomly spawned: pack leocrotta The monster species that never randomly spawned: hungry colony The monster species that never randomly spawned: subjectivity trackage The monster species that never randomly spawned: Michael Yamada The monster species that never randomly spawned: car-driving superthief The monster species that never randomly spawned: swearing potato The monster species that never randomly spawned: player permamimic The monster species that never randomly spawned: cryotherapy unripely The monster species that never randomly spawned: asphynx The monster species that never randomly spawned: starmie The monster class that always generated with extra speed: rub monster The monster class that more likely to generate with musable stuff: jabberwock The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: regeneration (antique) The RNG hath decreed that this item was never generated: elasthan chain ((null)) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 7) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 20) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 16) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 7) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 14) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 9) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 10) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 7) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 2) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 61) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 75) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this trap was always invisible: trashing trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 2) Next attribute increase check would have come at turn 1851 Strength training was 18 Dexterity training was 18 Wisdom training was 1 Constitution training was 50 You had not decided on your sexuality yet You were prevented from having infravision (0) You were prevented from using the force like a real jedi (0) You had 483 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 586% Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) concentrating 4 O Prepared(0) calm steed 1 O Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (covered helmet) * sedge hat (wide conical hat) * skullcap (translucent helmet) * flack helmet (grimace helmet) * crystal helm (echo helmet) * mining helm (hydra helmet) * field helm (visored helmet) * helm of safeguard (arduous helmet) * war hat (guzzle helmet) * plasteel gloves (white gloves) * leather gloves (spacey gloves) * gauntlets of safeguard (fatal gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (digger gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (calf-leather sandals) * field boots (winter stilettos) * boots of safeguard (orange boots) Scrolls * scroll of extra healing (OXHE SRIAN) * scroll of greater mana restoration (SKCUS YELDUD) scroll of root password detection (LILYS HUNT) scroll of standard id (A IS FOR AMY WHO FELL DOWN THE STAIRS) scroll of healing (SCREW YOU JONADAB AND YOUR CRAMPING WRITING HAND) scroll of mana (DOENERTELLER VERSACE) scroll of phase door (RECOPIED CONGREGATION) scroll of cure (IHTFP) scroll of identify (SNAIL IS THE BEST RACE IN ELONA) scroll of enchant armor (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of inventory id (IO IO O PHRIXRIZO EOA) Spellbooks spellbook of enchant weapon (noble) Rings ring of increase accuracy (inka) Wands wand of solar beam (windy) Tools green lightsaber (lightsaber) bag of tricks (bag) diode (two-wired thing) Gems worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a blob a jackal a gravity jackal 0 foxes (1 created) a pack fox 0 racoon dogs (1 created) a petty wild dog a little dog 3 jermlaines 0 army dwarves (1 created) 4 manes a normal jelly 0 rothes (1 created) a sewer rat (2 created) a giant rat 0 millipedes (1 created) 2 hole spiders (3 created) 0 young unicorns (1 created) 0 ponies (5 created) 0 4chan ponies (1 created) 0 white unicorn foals (1 created) 0 gray unicorn foals (1 created) 0 black unicorn foals (1 created) 0 player unicorns (1 created) 0 white unicorns (2 created) 0 winged gray unicorns (2 created) 0 black unicorns (1 created) 0 winged black unicorns (1 created) 0 dark nightmares (1 created) 0 jet unicorns (1 created) 0 clay-warhorses (1 created) 0 melee bugs (1 created) a nether ki-rin a housebat a vulture a spore lichen 0 ungenomolds (1 created) 0 red molds (1 created) a sub-gnome a gray force ooze 0 kobold zombies (1 created) a friendly adventurer a flower girl a wide-eyed tourist 0 yakuza members (1 created) a woodsman 0 cursers (1 created) 0 item masters (1 created) 0 shopkeepers (1 created) 0 newts (1 created) a gray newt a twen a gecko 0 baby cave lizards (1 created) 0 dungeon fern spores (1 created) a novice medium wall 0 novice dark walls (1 created) a disintegration trove (2 created) 73 creatures born. 33 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 28 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (5 of 20) two-handed weapons [Unskilled] (max Expert) (10 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (7 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Grand Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (3 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (1 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg...