Leeroy, neutral male borg Zyborg ------## ---------------## |.....,# |.............-,# |....|,# ---------- |.............|,# |....|,##|........|######|.............|,# ############### -.-.--,,,-.<....{..,,,,,,-.............|,# #,,,,,,,,,,,,,# #,# ####|........|,#####|.............|,# ########-----.--- #,# |........|,# ---------------,# #,oaa.....| #,# |........|,# #,## ##,|@a##...| ##%, #----------,# #,,#-----------,,oo#.#...| #,,, #,,,,,,,,,,,# ##,,|.........|,,-----.---## --|-.----##,#########,# ##,|.........-,,# #,,,,,# |.......|,,,# #,# #,|.........|#[# #####,# |.......-,### ,,, #,|...{.....|#,# -------|--- |.......|## #*-.....>....,,# |.........| --------- ##|.........|### |.........| ----------- |.........| |.........| |.........| ----------- [Leeroy the Automaton] St10 Dx15 Co10 In7 Wi6 Ch6 ZybBorMalNeu Dlvl:6 $226 HP0(88) Pw50(75) AC-5 Xp10/5891 Wt1293/1370 T6383 Leg Hld Latest messages What do you want to read? [h-jyGPQS or ?*] As you read the scroll, it disappears. You feel healthier! The mega goblin Regenerator swings his poisoned double-headed axe. The double-headed axe was poisoned! [-4 -> 28] The mega goblin Regenerator hits you! [-21 -> 7] Warning: HP low! The uncommon orc Ruster just misses! The uncommon orc Ruster misses. The mutated snow ant Pokemon bites you! [-1 -> 6] Warning: HP low! The mutated snow ant Pokemon bites you! You're covered in frost! [-4 -> 2] Warning: HP low! The mutated snow ant Contaminator bites you! You die... Your inventory Weapons c - an uncursed +0 silver mace {12} q - a blessed +0 club {12} u - an uncursed +0 silver short sword (alternate weapon; not wielded) {12} v - 8 cursed -1 daggers {32} z - a blessed +0 power crossbow {20} D - 31 uncursed +1 darts named Hunter of Shiva {0} E - 20 uncursed +0 needles {0} H - 36 * blessed +1 droven arrows {1} J - an uncursed +0 sling {2} K - an uncursed rusty corroded +0 long sword (weapon in hand) {16} L - a cursed -2 fly swatter {4} R - 15 uncursed +1 orcish arrows {0} X - an uncursed +0 silver spear {12} Armor a - an uncursed rusty very corroded +1 plate mail (being worn) {200} f - the uncursed +1 robe named The Amazon's Last Chance {16} g - an uncursed +0 pair of leather gloves (being worn) {4} w - a cursed +0 pair of water walking boots (being worn) {8} B - an uncursed +0 large shield {40} C - an uncursed +0 orcish helm {12} I - a blessed +5 orcish cloak {4} V - an uncursed +0 lion cloak {4} Comestibles l - an uncursed clove of garlic {0} n - 8 uncursed slime molds {0} o - a blessed lichen corpse {20} r - 11 cursed slime molds {0} t - 2 blessed pears {0} M - an uncursed lemon {0} Z - 2 uncursed food rations {0} Scrolls h - 8 uncursed scrolls of healing {0} i - 5 uncursed scrolls of mana {0} j - 5 uncursed scrolls of phase door {0} y - a blessed scroll of mana {0} Q - 2 blessed scrolls of healing {0} Spellbooks G - an uncursed spellbook of levitation (0:4) {0} P - an uncursed spellbook of healing (0:0) {0} Potions k - a blessed potion of extra healing {0} p - an uncursed potion of sleeping {0} A - an uncursed potion of blindness {0} T - an uncursed potion of acid called fire {0} W - a cursed potion of extra healing {0} Rings S - an uncursed ring of regeneration {0} Wands d - an uncursed wand of solar beam (0:3) {0} F - an uncursed wand of polymorph (0:0) {0} Tools # - an uncursed stethoscope {0} # - a blessed +3 unicorn horn {8} b - an uncursed +1 green lightsaber {24} e - an uncursed +1 red lightsaber {24} s - an uncursed chest {772} x - a * uncursed bottle {1} N - a blessed charger {0} O - a * cursed mirror {0} U - a blessed +0 pick-axe {32} Y - a cursed skeleton key {0} Gems m - 73 uncursed +0 rocks {1} Contents of the chest: an uncursed leather saddle {0} an uncursed lock pick {0} an uncursed oil lamp {0} an uncursed +1 rock {0} an uncursed +0 worthless piece of yellow glass {1} a * uncursed mirror {0} 20 blessed diodes {20} a sticky cursed potion of monster detection {0} an uncursed potion of object detection {0} a cursed potion of paralysis {0} a cursed scroll of mana {0} a blessed scroll of mana {0} 2 uncursed melons {0} 5 blessed lemons {0} an uncursed tin of gnome stalker meat {0} an uncursed tin of redguard meat {0} an uncursed tripe ration {0} an uncursed tin of duergar thief meat {0} 8 cursed oranges {0} an uncursed tin of shrieker {0} a cursed charger {0} an uncursed wand of acid (0:0) {0} an uncursed potion of vampire blood {0} a blessed potion of speed {0} a cursed scroll of enchant armor {0} an uncursed scroll of enchant armor {0} 2 uncursed food rations {0} 40 cursed -1 shotgun shells {1} Final attributes You were piously aligned Your alignment was 35 Your max alignment was 37 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 142 Ring identification only worked 4 times out of 27 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 35% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 95% Armor drop chance was reduced to 75% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: form VI (Niman) The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: healing spells (turn 155) The following skill became untrainable if you tried to train it too early: two-handed sword (turn 1469) The following skill became untrainable after a while: paddle (turn 26323) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 31200) Number of artifacts generated was 0 Number of fake artifacts generated was 9 Monster spawn increase started at turn 37119 Monster spawn increase reached its maximum at turn 82167 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 9878140 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: nausea growth (freq bonus 12) The monster species that spawned more often: evil patch (freq bonus 3) The monster species that spawned more often: arbok (freq bonus 60) The monster species that spawned more often: stone-chasm fly (freq bonus 10) The monster species that spawned more often: snuffler condenser decameter froward (freq bonus 12) The monster species that spawned more often: reduplicative bunsen (freq bonus 42) The monster species that spawned more often: green fungus (freq bonus 5) The monster species that spawned more often: orc priest (freq bonus 12) The monster species that spawned more often: petro force fungus (freq bonus 8) The monster species that spawned more often: supercop (freq bonus 9) The monster species that spawned more often: decaying permamimic (freq bonus 32) The monster species that spawned more often: owlbear (freq bonus 42) The monster species that spawned more often: potion mimic (freq bonus 20) The monster species that spawned more often: swamp hydra (freq bonus 16) The monster species that spawned more often: petty giant boar (freq bonus 10) The monster species that spawned more often: emerald dragon (freq bonus 28) The monster species that spawned more often: repurchasing repressively (freq bonus 36) The monster species that spawned more often: cockish sociologist blowoff sidesplitting (freq bonus 12) The monster species that spawned more often: recess wraith (freq bonus 24) The monster species that spawned more often: film vertex (freq bonus 20) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters that are strong (freq bonus 5) The monster species that never randomly spawned: adventurer fungus The monster species that never randomly spawned: shock ant The monster species that never randomly spawned: reacclimating perfectest skimmer arointing retell The monster species that never randomly spawned: dire boar The monster species that never randomly spawned: pale worm The monster species that never randomly spawned: real colony The monster species that never randomly spawned: translucency catchword The monster species that never randomly spawned: harisen The monster species that never randomly spawned: Pos Recursive The monster species that never randomly spawned: anthrazite force patch The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: helm of beginner's luck (eternal helmet) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: final explosion (venerable) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 6) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 10) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 56) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 10) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 14) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 25) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 5) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 19) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 10) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 17) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 80) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 87) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 1) Next attribute increase check would have come at turn 6398 Strength training was 50 Dexterity training was 33 Wisdom training was 23 Constitution training was 50 You were level-drain resistant You were heterosexual You were suffering from very slight contamination. (42) You were prevented from having manaleech (0) You were prevented from having stunnopathy (0) You had wounded legs (70) You saw invisible You were telepathic You had infravision You had 2367 points of nutrition remaining You could walk on water You could survive without air You were held by a mutated snow ant Wrapper Reflector You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 66% 85% b - levitation 4 body 90% 99% Techniques known in the end Name Level Status phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) jedi jump 8 R LIMIT(33) telekinesis 5 O LIMIT(0) missile flurry 3 O LIMIT(0) attire charm 2 O LIMIT(0) charge saber 1 R LIMIT(0) disarm 1 O LIMIT(0) Discoveries Weapons elven dagger (runed dagger) quarterstaff (staff) orcish dagger (crude dagger) scimitar (curved sword) lucern hammer (pronged polearm) droven arrow (obsidian arrow) orcish arrow (crude arrow) Armor robe (octarine robe) leather gloves (graffiti gloves) water walking boots (velcro boots) gnomish suit (little blue vest) gnomish boots (little black boots) orcish helm (iron skull cap) orcish cloak (coarse mantelet) lion cloak (opera cloak) Scrolls scroll of healing (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of mana (STUPIDAMY) scroll of phase door (DOGO FUTSF) scroll of standard id (UTOR COMPERIO) scroll of cure (YOU HAVE BEEN VIOLATED) * scroll of extra healing (IMMORTAL DUNGEON) * scroll of greater mana restoration (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of enchant armor (VIA FERO DEO) scroll of barrhing (DARONG PLEYBECK HOT Q TU RITARN HIRI) scroll of fire (TO DO CANCENUS) Spellbooks spellbook of healing (orange) spellbook of levitation (stalking) Potions potion of blindness (camo) potion of extra healing (iffy) potion of acid called fire (tesco value) potion of full healing (vapor) potion called booze (green) potion of hallucination (brown oolong tea) potion of sleeping (spiritual) potion of monster detection (mum) potion of object detection (radiating) potion of paralysis (thaumaturgic) potion of vampire blood (blood-red) potion of speed (palmarosa) Rings ring of regeneration (durable) Wands wand of solar beam (straight) wand of acid (molybdenum) wand of draining (iron) wand of polymorph (quivering) Tools green lightsaber (lightsaber) diode (two-wired thing) red lightsaber (lightsaber) chest (wooden container) mirror (looking glass) skeleton key (key) leather saddle (saddle) oil lamp (lamp) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 2 ants 0 giant force ants (2 created) a green mantis 2 chasing soldier ants 0 mutated snow ants (3 created) an acid blob a blue blob 0 grating blobs (1 created) a gelatinous cube 0 tribbles (2 created) a dreamer cockatrice a jackal a scruffy little dog a weasel a racoon an enemy a phasing dingo puppy a little dog 0 wolf cubs (1 created) 0 ego gas spores (1 created) a susuwatari (3 created) a cat a lion a hobbit veteran 0 dwarves (1 created) a normal dwarf a mutant human a large hobbit a small dog-man a brain eater a lightning child a normal jelly a white jelly a silver jelly a green puyo a blue jelly a hard blue jelly a red jelly a red ooze 0 whnases (1 created) an aqua kobold a butcher an eloi a leprechaun 0 annoying leprechauns (1 created) 3 baby mimics a mynock 0 mini mimics (1 created) 0 mini permamimics (1 created) a petit mimic a giant mimic a mountain nymph a mountain force nymph 0 goblins (1 created) 0 mega goblins (1 created) a gas goblin an earth gas a gas cloud 0 uncommon orcs (2 created) an orc warrior 8 mobgoblins (9 created) 0 orc shamans (1 created) a super ape 2 rothes 0 rothe leaders (1 created) a warthog 0 sheep (1 created) a baby metroid a porter black unicorn a death worm a myu a kancho assassin a specific bug 31 contaminated bugs (40 created) a weapon bug an arc bug a giant aarghel a bat (3 created) a vulture 0 kirinkis (1 created) a duck warrior a young blood dragon a whirlwind a lichen a porter lichen 2 stalking lichens 0 moulds (1 created) 3 undefined creatures (1 created) an immobile mold The Greater Hell-Lichen a brown stalk a brown spore 0 blink fungi (1 created) 2 luminescent molds (1 created) a luminescent growth an orange patch 0 reddish molds (1 created) 0 reddish growths (1 created) 3 reddish mushrooms (1 created) a conscious stalk a blister spore 2 shriekers 2 aokabis (1 created) 0 gray patches (1 created) an amnesia growth 3 fakers (1 created) 5 gnomes a gnome stalker a normal gnome a petty gnome thief a little grey alien 2 gnome lords a gnomish wizard a grabber a packer a gnome warrior an ice monster 0 Kop Sergeants (1 created) a Traffic Kop an Inspector Kaptain a kobold mummy a tasloi mummy a chiropteran mummy a purple naga hatchling 0 nexus naga hatchlings (1 created) 0 lotus naga hatchlings (1 created) a baby ogre 2 low oozes 2 gray oozes 2 porter gray oozes a vat slime a heal slime a mini rust monster a robber monster a garter snake 0 white snakes (1 created) a two-footed snake 0 snakes (1 created) a cave viper a mini vampire a vampire spawn a water wight an erring wight a wood bear cub a controller a monkey zombie 2 elf zombies a human zombie a ghast 0 rust converters (1 created) a stinking ghoul an ostro 0 kasa-obakes (1 created) a gold golem a blabbering otaku an arcade scrub a mangy-looking leper 2 sanctimonious-looking preachers a karate scrub a yokuda 0 muggers (1 created) a farting boy 0 shopkeepers (9 created) 0 watchmen (4 created) 0 watch captains (2 created) a newt a twen an iguana (2 created) a lizard a hidden lizard a batman plant (2 created) 0 shrieker mushroom patches (1 created) a dark grue a novice medium wall a novice dark wall 0 nulls (1 created) 2 dagger turrets a jumping jellyfish a jumping eel a gem trove a cold trove a confusion trove a 42 trove 270 creatures born. 210 creatures vanquished. 0 bosses born. 1 boss vanquished. Voluntary challenges You eaten 23 times You eaten food with animal by-products 12 times You eaten meat 11 times You were an atheist You never prayed to the gods You hit with a wielded weapon 458 times You killed 203 monsters You read items or engraved 21 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (46 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (37 of 160) searching [Unskilled] (max Expert) (8 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (10 of 20) missile weapons [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (1 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (1 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (31 of 160) two-weapon combat [Basic] (max Expert) (140 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (102 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (172 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (2 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (62 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You died in The Dungeons of Doom on dungeon level 6 with 22226 points, and 226 pieces of gold, after 6383 moves. Killer: a monster (mutated snow ant) You were level 10 with a maximum of 88 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 180268 Bluescreen-Div-Gel-Fem-Law died in The Dungeons of Doom on level 11 [max 18]. Killed by a monster (Levistus). - [160] 16 24424 winsalot-Div-Bur-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Mr. be silent kert, the shopkeeper). - [126] 17 23233 Leeroy-Zyb-Alc-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (piecker). - [100] *18 22226 Leeroy-Zyb-Bor-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (mutated snow ant). - [88] 19 22214 Andy-Sam-Thu-Fem-Neu died in The Dungeons of Doom on level 22 [max 83]. Killed by a wand of striking. - [97] 20 18477 35-Pok-Coc-Fem-Law was poisoned in The Dungeons of Doom on level 4 [max 5]. Poisoned by a grunthack zombie. 60 [60]