Leeroy, neutral male alchemist Zyborg ---- |..| ---..| ----...-- --....--- .h-- |.....| .@.|-----....<-- .I. .II|-...`...%..| I.I .-|..-.--....-- ... -.%. ..-- ..I- I%.- .`. [Leeroy the Metal Man] St10 Dx7 Co7 In5 Wi7 Ch7 ZybAlcMalNeu Min:3 $58 HP0(59) Pw40(40) AC-7 Xp6/541 Wt1100/1250 T1055 Glb Sto Latest messages It hits you with the armed cockatrice corpse. It just misses! Your lab coat deflects its attack. You are slowing down. You kill the ratbot! It hits you! [-7 -> 9] Warning: HP low! It kicks you! It slides its mocassins over your hands, opening your arteries and squirting blood everywhere! [-1 -> 8] Warning: HP low! You are feeling a dangerous process in your body. You see here an acid blob corpse {30}. The phasing hobbit wizard casts a spell at you! Your brain is on fire! [-4 -> 4] Warning: HP low! It hits you! You die... Your inventory Weapons e - a blessed +1 scalpel {2} v - the cursed -1 dwarvish spear named Agannazar's Antique Acorn {12} x - an uncursed +0 bow {12} y - 29 uncursed +0 arrows {0} C - 5 uncursed +0 darts {0} G - an uncursed +0 dwarvish short sword {12} Armor a - an uncursed +1 plate mail (being worn) {200} f - an uncursed +5 pair of gauntlets of fumbling {4} g - an uncursed +5 lab coat (being worn) {4} H - an uncursed +0 pair of iron shoes {20} I - a cursed -3 dwarvish iron helm {16} Scrolls p - 3 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 2 uncursed scrolls of phase door {0} u - an uncursed scroll of cure {0} B - an uncursed scroll of blank paper {0} F - an uncursed scroll of greater mana restoration {0} K - an uncursed scroll of standard id {0} Spellbooks n - an uncursed spellbook of chemistry (0:5) {0} Potions h - a blessed potion of radium {0} i - an uncursed potion of cyanide {0} j - 2 uncursed potions of paralysis {0} k - an uncursed potion of acid {0} l - 2 blessed potions of sickness {0} Rings w - an uncursed ring of slow digestion {0} D - an uncursed ring of slow digestion {0} Wands d - an uncursed wand of solar beam (0:0) {0} Tools b - an uncursed +1 green lightsaber {24} c - 20 uncursed diodes {20} m - 3 * uncursed bottles {3} o - a * uncursed chemistry set (6:40) {20} z - an uncursed chest {750} Gems E - an uncursed +0 worthless piece of green glass {1} L - a heavily cursed +10 fleece stone The chest is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: see invisible You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 186 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 22 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 42% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 63% Musable item generation frequency had a negative bias of 1% Wand drop chance was reduced to 78% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 91% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: form VI (Niman) (turn 36) The following skill became untrainable if you tried to train it too early: morning star (turn 42) The following skill became untrainable after a while: enchantment spells (turn 54080) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 24279) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18257 Monster spawn increase reached its maximum at turn 139066 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 726999 The monster class that cannot be genocided was snake The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: stone colony (freq bonus 8) The monster species that spawned more often: large bat (freq bonus 12) The monster species that spawned more often: dark mimic (freq bonus 18) The monster species that spawned more often: intermezzo assertively (freq bonus 21) The monster species that spawned more often: parrot chick (freq bonus 8) The monster species that spawned more often: Policeman Kommissioner (freq bonus 30) The monster species that spawned more often: novel spore (freq bonus 12) The monster species that spawned more often: wrinkled mushroom (freq bonus 32) The monster species that spawned more often: hell buzzard (freq bonus 9) The monster species that spawned more often: very nice girl (freq bonus 8) The monster species that spawned more often: mint giant (freq bonus 8) The monster species that spawned more often: succinct somersaulted (freq bonus 9) The monster species that spawned more often: dwarf mummy (freq bonus 15) The monster species that spawned more often: gay mate (freq bonus 40) The monster species that spawned more often: large spider (freq bonus 18) The monster species that spawned more often: tank breaker (freq bonus 5) The monster species that spawned more often: Friederike's soft dancing shoe (freq bonus 8) The monster species that spawned more often: radbeetle (freq bonus 16) The monster species that spawned more often: keter sephirah (freq bonus 24) The monster species that spawned more often: surikus sephirah (freq bonus 5) The monster trait that was more common: monsters that can lay eggs (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 4) The monster species that never randomly spawned: bigoted math teacher The monster species that never randomly spawned: inhere raddling The monster species that never randomly spawned: bikojuumo The monster species that never randomly spawned: razor spine The monster species that never randomly spawned: Agone The monster species that never randomly spawned: reenactment teller dilute reclamation The monster species that never randomly spawned: large generator The monster species that never randomly spawned: warrior of the dawn The monster species that never randomly spawned: orange mushroom The monster species that never randomly spawned: fuckit The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: infravision (unwritten) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: amulet of waking (awake) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 9) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 45) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 6) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 38) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 7) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 7) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 10) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 3) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 9) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 1) Next attribute increase check would have come at turn 3018 Strength training was 50 Dexterity training was 50 Wisdom training was 11 Constitution training was 50 You were poison resistant You were acid resistant You were turning to stone (5) You had slippery fingers (20) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had not decided on your sexuality yet You were prevented from having see invisible (0) You were prevented from having manaleech (0) You had 791 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (140) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 72% 90% Techniques known in the end Name Level Status research 6 R LIMIT(0) tinker 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(131) invoke deity 6 R LIMIT(0) Discoveries Weapons dwarvish spear (stout spear) dwarvish short sword (broad short sword) Armor gauntlets of fumbling (inka gloves) lab coat (white coat) iron shoes (hard shoes) dwarvish iron helm (hard hat) Scrolls scroll of healing (SUCH A FLEECY LYNN) scroll of mana (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of phase door (1UP EXTRA LIFE GET) scroll of standard id (THRU THE FLOOR) scroll of cure (KNIRHS YMEV OLI) * scroll of extra healing (EMULSION DARNEDER) * scroll of greater mana restoration (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of destroy armor (MESMERIZE NEUTRON ELBOWED HAREM) scroll of blank paper (unlabeled) Spellbooks spellbook of chemistry (glowing) Potions * potion of booze (bayberry) * potion of fruit juice (freezing) * potion of see invisible (ochre) * potion of sickness (tasteless) * potion of sleeping (elder flower) * potion of clairvoyance (black lily) * potion of confusion (forget-me-not) * potion of hallucination (unnatural) * potion of healing (violet) * potion of extra healing (plaid) * potion of restore ability (liquid) * potion of blindness (nettle) * potion of ESP (camo) * potion of gain energy (silver) * potion of gain health (cornflower) * potion of banishing fear (slimy) * potion of fire resistance (vapor) * potion of ice (ecru) * potion of fire (tesco value) * potion of fear (incandescent) * potion of stunning (hidden tea) * potion of numbness (concocted) * potion of dimness (creepy) * potion of slime (soapy) * potion of urine (illegal) * potion of cancellation (murky) * potion of porter (topaz) * potion of wonder (chocolate) * potion of terces dlu (fizzy) * potion of hiding (ghostly) * potion of decoy making (dark) * potion of down level (golden) * potion of keen memory (iffy) * potion of cure wounds (alchemical) * potion of cure serious wounds (magenta) * potion of night vision (marigold) * potion of cure critical wounds (blue) * potion of resistance (thaumaturgic) * potion of poison (aromatic) * potion of coffee (viscous) * potion of red tea (coffee) * potion of oolong tea (peppermint) * potion of green tea (baloon flower) * potion of cocoa (raspberry) * potion of green mate (hibiscus) * potion of terere (bright) * potion of aojiru (colorless) * potion of wine (cacao) * potion of Ultimate Tsuyoshi Special (vermillion) * potion of Mehoho Burusasan G (pseudo-violet) * potion of beneficial effect (brilliant blue) * potion of random intrinsic (shining) * potion of training (greenish-blue) * potion of invisibility (luminescent) * potion of monster detection (tangerine) * potion of object detection (bird's eye) * potion of enlightenment (polka-dot) * potion of full healing (illuminated) * potion of levitation (cooling) * potion of polymorph (warping) * potion of mutation (turquoise) * potion of speed (finicky) * potion of acid (yellow) * potion of oil (blueberry) * potion of salt water (cherry-blossom) * potion of gain ability (crimson) * potion of gain level (pungent) * potion of invulnerability (effervescent) * potion of paralysis (wormwood) * potion of extreme power (stevia) * potion of recovery (simmering) * potion of heroism (ruby) * potion of cyanide (purple) * potion of radium (lavender) * potion of Jolt Cola (orange) * potion of Pan Galactic Gargle Blaster (dandelion) * potion of (null) (sticky) * potion of (null) (laurel) * potion of (null) (venomous) * potion of (null) (sweet basil) * potion of (null) (black) * potion of (null) (dark green) * potion of (null) (prickly ash) * potion of (null) (reddish) * potion of (null) (white) * potion of (null) (spiritual) * potion of (null) (steamy) * potion of (null) (aquamarine) * potion of (null) (fluorescent) * potion of (null) (muddy) * potion of (null) (gooey) * potion of (null) (green) * potion of (null) (flowing) * potion of (null) (palmarosa) * potion of (null) (iris) * potion of (null) (paisley) * potion of (null) (nanika) * potion of (null) (brown) * potion of (null) (blinding) * potion of (null) (manky) * potion of (null) (homebrew) * potion of (null) (tan) * potion of (null) (emerald) * potion of (null) (silvervine) * potion of (null) (anise seed) * potion of (null) (cinnamon) * potion of (null) (mulberry) * potion of (null) (bewitched) * potion of (null) (cyan) * potion of (null) (smoky) * potion of (null) (fragrant olive) * potion of (null) (violet-red) * potion of (null) (yerba mate) * potion of (null) (orange tea) * potion of (null) (red) * potion of (null) (cluster amaryllis) * potion of (null) (brown oolong tea) * potion of (null) (amber) * potion of (null) (deep blue) * potion of (null) (iridescent) * potion of (null) (bitter) * potion of (null) (foaming) * potion of (null) (bright green tea) * potion of (null) (carcinogenic) * potion of (null) (St.John's Wort) * potion of (null) (purple-red) * potion of (null) (rosemary) * potion of (null) (fuming) * potion of (null) (pink) * potion of (null) (mint) * potion of (null) (baby's breath) * potion of (null) (dangerous) * potion of (null) (milky) * potion of (null) (buzzing) * potion of (null) (gray) * potion of (null) (hallowed) * potion of (null) (bubbly) * potion of (null) (creamy) * potion of (null) (squishy) * potion of (null) (ice-cold) * potion of (null) (peculiar) * potion of (null) (greasy) * potion of (null) (sky blue) * potion of (null) (thyme) * potion of (null) (mum) * potion of (null) (voluminous) * potion of (null) (castor bean) * potion of (null) (distilled) * potion of (null) (radiating) * potion of (null) (cranberry) * potion of (null) (sparkly) * potion of (null) (roast mate) * potion of (null) (swirly) * potion of (null) (cloudy) * potion of (null) (sizzling) * potion of (null) (icy) * potion of (null) (blue flag) * potion of (null) (puce) * potion of (null) (jasmine) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of slow digestion (dazzling) Wands wand of solar beam (obscure) wand of sleep (cypress) Tools green lightsaber (lightsaber) diode (two-wired thing) chemistry set (box of obscure-looking glass devices) chest (wooden container) Gems worthless piece of green glass (green) fleece stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 3: <- You are here Vanquished creatures an ant an acid blob a blue blob a chick 2 jackals 2 thick jackals a little dog (2 created) 0 gas spores (1 created) a tiger cub a hobbit a dwarven child 0 phasing hobbit wizards (1 created) a kobold 0 large kobolds (1 created) 0 pleased shamans (1 created) a kobold archer 0 petit mimics (1 created) 0 alien eggs (1 created) 0 silky anteaters (1 created) a sheep 2 sewer rats a wild rabbit a giant white mouse a giant rat 3 GRs 0 plague eaters (1 created) a land spider 0 centipedes (1 created) 0 swarm centipedes (1 created) 0 recluse spiders (2 created) 2 grid bugs (5 created) 0 melee bugs (1 created) a ratbot 0 catbots (1 created) 0 Windows XPs (1 created) 0 evasive airborne parrots (1 created) 0 baby black dragons (1 created) a shaded lichen 0 yellow patches (1 created) 0 golden stalks (1 created) 0 golden colonies (2 created) 2 sub-gnomes 0 gnomes (3 created) 0 petty gnome thieves (1 created) 0 gnomish casters (1 created) 0 mummies (1 created) 0 low oozes (1 created) 0 tapioca puddings (1 created) a garter snake an undead ego snake 0 baby monkeys (1 created) a gargantuan beast an ossium animatum 0 gnome zombies (1 created) 0 friendly adventurers (1 created) 0 white friars (1 created) 0 heretics (1 created) 0 Green-elves (1 created) 0 kurwas (1 created) a newt 0 turtles (1 created) 0 colorless mushroom patches (1 created) a poison creeper a plague poppy 2 batman plants 2 glacier fern spores a blazing fern spore 3 grey mushroom patches a clear mewlip (2 created) an eggman a lime killer tomato a fried chicken a kogepan a killer apple a red mushroom patch a bloodshot mewlip 96 creatures born. 53 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 95 times You killed 44 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (55 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (26 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (5 of 20) petkeeping [Unskilled] (max Expert) (11 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (24 of 160) two-weapon combat [Unskilled] (max Expert) (8 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (1 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (4 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (102 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You died in The Gnomish Mines on dungeon level 3 with 2317 points, and 58 pieces of gold, after 1055 moves. Killer: a monster (invisible kurwa called 35) You were level 6 with a maximum of 59 hit points when you died. You reached the 45th place on the top 10000 list. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 142603 Elronnd-Wiz-Rod-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (invisible undead mystic called BSOD2), while frozen by breathing a potion. - [129] 43 2420 Volt-Mur-Vam-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (prison guard). - [71] 44 2356 rahn-Ice-Hum-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (river moccasin). - [83] *45 2317 Leeroy-Zyb-Alc-Mal-Neu died in The Gnomish Mines on * level 3. Killed by a monster (invisible kurwa called 35). - [59] 46 2047 Gearwhore-Wiz-Sat-Fem-Neu quit in The Dungeons of Doom on level 4. 92 [92] 47 1936 Leeroy-Zyb-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [65]