Leeroy, neutral male alchemist Zyborg ###---------- #,,-......... --------########,#|........| ------------ --......|,,,,,,,,,#|....{...+ |..........| |........,#########-.-----.-- #,|..........| |.......|## #,,,,##,# #,...........| |<.......# ####,##,# #,------.-----# |......--# #,,#,## #,,,`,,,,,#,,,####, -------- ##,#,,# #,#######,,##,,,,,## -|--.-##,# #,######,,# ------- |.....,,,# #,# #,@, .......| |....|#### #,# ,## | |.....,,, ----.------ |....|### |.........| |...#|### |...{.....| |#...-,,# |.........| -----### ----------- [Leeroy the Tin Can] St16 Dx13 Co10 In11 Wi6 Ch6 ZybAlcMalNeu Dlvl:1 $8 HP30(30) Pw17(17) AC-11 Xp2/21 Wt309/1560 T272 Latest messages þ a doorway or the floor of a room or the dark part of a room or ice or a snow or an ash or a sand or a paved floor or a highway or a grass or a nether mist or a floor of the crypt (floor of a room) Pick an object. þ a doorway or the floor of a room or the dark part of a room or ice or a snow or an ash or a sand or a paved floor or a highway or a grass or a nether mist or a floor of the crypt (floor of a room) Everything looks SO boring now. You displaced your kitten Faker. There is a wall in the way! (4x) You displaced your kitten Faker. You hit the scroll trove! The scroll trove is moderately damaged. You destroy the scroll trove! Welcome to experience level 2. You see here a scroll labeled WHY IS THERE NO FUCKING PROMPT {0}. x - a scroll labeled WHY IS THERE NO FUCKING PROMPT {0}. What do you want to read? [np-tx or ?*] As you read the scroll, it disappears. This is a standard identify scroll. The armor resisted your identification attempt! v - an uncursed +0 frequent helmet {20}. What do you want to wear? [fv or ?*] Warning: Low Local Memory. Freeing description strings. (42x) Your inventory Weapons e - a blessed +1 scalpel (alternate weapon; not wielded) {2} u - an uncursed +0 orcish short sword {12} Armor a - an uncursed +1 plate mail (being worn) {200} f - an uncursed +5 pair of gauntlets of fumbling {4} g - an uncursed +5 lab coat (being worn) {4} v - a cursed +0 dummy helmet G (being worn) {20} Scrolls p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - an uncursed scroll of standard id {0} t - an uncursed scroll of cure {0} x - an uncursed scroll of enchant weapon {0} Spellbooks n - an uncursed spellbook of chemistry (0:5) {0} Potions h - an uncursed potion of radium {0} i - an uncursed potion of cyanide {0} j - an uncursed potion of paralysis {0} k - an uncursed potion of acid {0} l - an uncursed potion of sickness {0} Wands d - a * uncursed wand of solar beam (0:5) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20} m - 3 * uncursed bottles {3} o - a * uncursed chemistry set (0:40) {20} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 14 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: curse resistance You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 42 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 95% Armor drop chance was reduced to 92% Tool drop chance was reduced to 90% Food drop chance was reduced to 92% The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: matter spells (turn 177) The following skill became untrainable if you tried to train it too early: polymorphing (turn 798) The following skill became untrainable after a while: short sword (turn 11133) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 51205) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 106321 Monster spawn increase reached its maximum at turn 270151 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 281029 The monster class that cannot be genocided was rub monster Today, this monster class was always generated invisible: leprechaun The monster class that was spawned more often: worm (freq bonus 6) The monster species that spawned more often: wild rabbit (freq bonus 30) The monster species that spawned more often: real dwarven warrior (freq bonus 60) The monster species that spawned more often: urdar (freq bonus 16) The monster species that spawned more often: scurrier (freq bonus 16) The monster species that spawned more often: gore stalk (freq bonus 81) The monster species that spawned more often: big wraith (freq bonus 24) The monster species that spawned more often: anthrazite sentai (freq bonus 21) The monster species that spawned more often: unbailable resplendent (freq bonus 54) The monster species that spawned more often: misguided acoustical (freq bonus 54) The monster species that spawned more often: glass piercer (freq bonus 84) The monster species that spawned more often: frozen one (freq bonus 8) The monster species that spawned more often: squirtle (freq bonus 18) The monster species that spawned more often: group troll (freq bonus 42) The monster species that spawned more often: old black dragon (freq bonus 16) The monster species that spawned more often: dhole (freq bonus 10) The monster species that spawned more often: shard spore (freq bonus 36) The monster species that spawned more often: fried ichthyosaur (freq bonus 14) The monster species that spawned more often: chemical spore (freq bonus 32) The monster species that spawned more often: giant tse-tse fly (freq bonus 36) The monster species that spawned more often: water dolphin (freq bonus 14) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 8) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster trait that was more common: monsters that eat metal (freq bonus 4) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 1) The monster species that never randomly spawned: water elemental The monster species that never randomly spawned: dunadan The monster species that never randomly spawned: thematic fire elemental The monster species that never randomly spawned: frost beast The monster species that never randomly spawned: incapable male nurse The monster species that never randomly spawned: Lou The monster species that never randomly spawned: shavuot sephirah The monster species that never randomly spawned: mean warp patch The monster species that never randomly spawned: The extra fleecy bundle her hugging boot The monster species that never randomly spawned: toked anele coeducation The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: black spell stone (gray) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 9) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 40) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 17) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 6) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 41) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 5) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 3) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 18) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 7) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 10) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 70) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 7) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: treasure chest ((null)) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: unfair attack trap (freq bonus 1) Next attribute increase check would have come at turn 1843 Strength training was 3 Dexterity training was 4 Wisdom training was 4 Constitution training was 16 You were poison resistant You were acid resistant You had the following problem: There was low local memory. (0) You had not decided on your sexuality yet You were prevented from having curse resistance (0) You were prevented from having corrosivity (0) You had 1378 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (244) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 63% 98% Techniques known in the end Name Level Status research 2 R Prepared(0) tinker 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons orcish short sword (crude short sword) Armor gauntlets of fumbling (parked gloves) lab coat (white coat) dummy helmet G (frequent helmet) Scrolls scroll of healing (SULKEMISAIKA) scroll of mana (MENTAL TRICK THE FORC AND DEFEN) scroll of phase door (MAKE THE PRIZE TWICE USED) scroll of standard id (GNAY GNIY) scroll of cure (WH40K) * scroll of extra healing (THE EVIL NHQDB OPERATORS FILTER OUT BLOODY GOOD SLEX QUOTES) * scroll of greater mana restoration (SUDO ROOT) scroll of enchant weapon (WHY IS THERE NO FUCKING PROMPT) Spellbooks spellbook of chemistry (lupine) Potions * potion of booze (magenta) * potion of fruit juice (bird's eye) * potion of see invisible (tesco value) * potion of sickness (slimy) * potion of sleeping (mint) * potion of clairvoyance (alchemical) * potion of confusion (muddy) * potion of hallucination (turquoise) * potion of healing (mulberry) * potion of extra healing (viscous) * potion of restore ability (palmarosa) * potion of blindness (vapor) * potion of ESP (greenish-blue) * potion of gain energy (brown oolong tea) * potion of gain health (golden) * potion of banishing fear (blinding) * potion of fire resistance (radiating) * potion of ice (distilled) * potion of fire (cloudy) * potion of fear (lavender) * potion of stunning (blueberry) * potion of numbness (tan) * potion of dimness (yellow) * potion of slime (green) * potion of urine (amber) * potion of cancellation (orange tea) * potion of porter (bayberry) * potion of wonder (unnatural) * potion of terces dlu (buzzing) * potion of hiding (iridescent) * potion of decoy making (roast mate) * potion of down level (soapy) * potion of keen memory (polka-dot) * potion of cure wounds (St.John's Wort) * potion of cure serious wounds (brilliant blue) * potion of night vision (silver) * potion of cure critical wounds (paisley) * potion of resistance (cacao) * potion of poison (blue) * potion of coffee (cooling) * potion of red tea (liquid) * potion of oolong tea (sizzling) * potion of green tea (purple) * potion of cocoa (bright) * potion of green mate (marigold) * potion of terere (homebrew) * potion of aojiru (elder flower) * potion of wine (flowing) * potion of Ultimate Tsuyoshi Special (tasteless) * potion of Mehoho Burusasan G (anise seed) * potion of beneficial effect (vermillion) * potion of random intrinsic (mum) * potion of training (pseudo-violet) * potion of invisibility (purple-red) * potion of monster detection (fluorescent) * potion of object detection (sky blue) * potion of enlightenment (coffee) * potion of full healing (blue flag) * potion of levitation (yerba mate) * potion of polymorph (colorless) * potion of mutation (creepy) * potion of speed (wormwood) * potion of acid (thyme) * potion of oil (shining) * potion of salt water (creamy) * potion of gain ability (stevia) * potion of gain level (fizzy) * potion of invulnerability (reddish) * potion of paralysis (bitter) * potion of extreme power (smoky) * potion of recovery (pungent) * potion of heroism (ice-cold) * potion of cyanide (ecru) * potion of radium (black lily) * potion of Jolt Cola (bewitched) * potion of Pan Galactic Gargle Blaster (squishy) * potion of (null) (jasmine) * potion of (null) (steamy) * potion of (null) (crimson) * potion of (null) (deep blue) * potion of (null) (tangerine) * potion of (null) (illegal) * potion of (null) (emerald) * potion of (null) (chocolate) * potion of (null) (ochre) * potion of (null) (castor bean) * potion of (null) (cinnamon) * potion of (null) (silvervine) * potion of (null) (murky) * potion of (null) (illuminated) * potion of (null) (ghostly) * potion of (null) (nettle) * potion of (null) (peppermint) * potion of (null) (sweet basil) * potion of (null) (dark) * potion of (null) (raspberry) * potion of (null) (dangerous) * potion of (null) (simmering) * potion of (null) (white) * potion of (null) (milky) * potion of (null) (bright green tea) * potion of (null) (sticky) * potion of (null) (greasy) * potion of (null) (cherry-blossom) * potion of (null) (pink) * potion of (null) (baloon flower) * potion of (null) (cluster amaryllis) * potion of (null) (laurel) * potion of (null) (ruby) * potion of (null) (carcinogenic) * potion of (null) (cornflower) * potion of (null) (red) * potion of (null) (topaz) * potion of (null) (iffy) * potion of (null) (baby's breath) * potion of (null) (iris) * potion of (null) (nanika) * potion of (null) (hidden tea) * potion of (null) (effervescent) * potion of (null) (plaid) * potion of (null) (finicky) * potion of (null) (concocted) * potion of (null) (dark green) * potion of (null) (violet) * potion of (null) (fragrant olive) * potion of (null) (manky) * potion of (null) (brown) * potion of (null) (violet-red) * potion of (null) (aquamarine) * potion of (null) (icy) * potion of (null) (cyan) * potion of (null) (peculiar) * potion of (null) (puce) * potion of (null) (luminescent) * potion of (null) (sparkly) * potion of (null) (hibiscus) * potion of (null) (gray) * potion of (null) (hallowed) * potion of (null) (gooey) * potion of (null) (warping) * potion of (null) (camo) * potion of (null) (incandescent) * potion of (null) (aromatic) * potion of (null) (swirly) * potion of (null) (cranberry) * potion of (null) (thaumaturgic) * potion of (null) (voluminous) * potion of (null) (forget-me-not) * potion of (null) (black) * potion of (null) (fuming) * potion of (null) (orange) * potion of (null) (bubbly) * potion of (null) (freezing) * potion of (null) (spiritual) * potion of (null) (venomous) * potion of (null) (foaming) * potion of (null) (dandelion) * potion of (null) (rosemary) * potion of (null) (prickly ash) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of solar beam (brittle) Tools green lightsaber (lightsaber) diode (two-wired thing) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures an ant 0 mimic ants (1 created) a jackal a thick jackal 0 kittens (1 created) a goblin a sewer rat 0 rabbits (1 created) 0 newts (1 created) a scroll trove 10 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (27 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You quit in The Dungeons of Doom on dungeon level 1 with 92 points, and 8 pieces of gold, after 272 moves. Killer: quit You were level 2 with a maximum of 30 hit points when you quit. You reached the 103rd place on the top 10000 list. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 142603 Elronnd-Wiz-Rod-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (invisible undead mystic called BSOD2), while frozen by breathing a potion. - [129] 101 92 Bluescreen-Trc-Lev-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 8 [16] 102 92 Leeroy-Zyb-Alc-Mal-Neu quit in The Dungeons of Doom on level 2. 18 [21] *103 92 Leeroy-Zyb-Alc-Mal-Neu quit in The Dungeons of Doom on level 1. 30 [30] 104 90 Volt-Ama-Dwa-Mal-Law quit in The Dungeons of Doom on level 1. 19 [19] 105 75 Gearwhore-Stu-Des-Mal-Law quit in The Dungeons of Doom on level 1. 21 [21]