Leeroy, neutral male alchemist Zyborg }-------------- ##--#.............| ##,...........>....- ##,,|...............| #,##|................ #,# |....#.......#--- -------}},# --.----------- |....}..|,# #,# |.<.#...},# #,# |........}###},### |..#....|,,,,,,,,, |.......|,%}#--.------- ---------,}}#|}.}.....| | #,,,,}##|..}...... .+ ##}##}}#|.}..}...| .}.| ##}}|...}....|#}}}.} ###}-}}}}}}-I}} ##},}}}##}I@} [Leeroy the Artificial Stupidity] St11 Dx11 Co8 In9 Wi10 Ch11 ZybAlcMalNeu+Q Dlvl:2 $17 HP33(42) Pw26(26) AC-15 Mov11 Xp4/116 Wt301/1290 T904 Hld Latest messages Your plate mail deflects the jumping force babelfish's attack. Continued exposure to the Styx River will cause contamination. Your plate mail deflects the flying piranha's attack. The flying piranha pulls you into the styx river! You are being wrapped. Continued exposure to the Styx River will cause contamination. Your plate mail deflects the flying piranha's attack. (2x) Your plate mail deflects the jumping force babelfish's attack. The jumping force babelfish brushes against your leg. Continued exposure to the Styx River will cause contamination. The flying piranha just misses! Your lab coat blocks the flying piranha's attack. Your plate mail deflects the jumping force babelfish's attack. (2x) Continued exposure to the Styx River will cause contamination. You hit the flying piranha. The flying piranha is lightly damaged. Your lab coat deflects the flying piranha's attack. Your plate mail deflects the flying piranha's attack. Continued exposure to the Styx River will cause contamination. Really quit [yes/no]? Your inventory Weapons e - a blessed +1 scalpel (alternate weapon; not wielded) {2} v - an uncursed +0 orcish dagger {4} Armor a - an uncursed +1 plate mail (being worn) {200} f - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} g - an uncursed +5 lab coat (being worn) {4} Comestibles w - a cursed lichen corpse {20} Scrolls p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - 2 uncursed scrolls of standard id {0} t - an uncursed scroll of cure {0} A - an uncursed scroll of teleportation {0} Spellbooks n - an uncursed spellbook of chemistry (0:5) {0} u - an uncursed spellbook of cone of cold (0:4) {0} Potions h - a blessed potion of radium {0} i - a blessed potion of cyanide {0} j - an uncursed burnt diluted potion of paralysis {0} k - a blessed potion of acid {0} l - an uncursed potion of sickness {0} x - an uncursed potion of fear {0} y - an uncursed potion of Jolt Cola {0} z - an uncursed potion of enlightenment {0} Wands d - an uncursed wand of solar beam (0:6) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20} m - 3 * uncursed bottles {3} o - a * uncursed chemistry set (0:40) {20} Final attributes You were aligned Your alignment was 3 Your max alignment was 17 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: keen memory You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 81% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: sling (turn 6) The following skill became untrainable if you tried to train it too early: javelin (turn 360) The following skill became untrainable after a while: form I (Shii-Cho) (turn 49145) The following skill couldn't be trained before a certain turn number is reached: riding (turn 21792) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 68029 Monster spawn increase reached its maximum at turn 149004 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2367300 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: goldminer (freq bonus 16) The monster species that spawned more often: shock ant (freq bonus 9) The monster species that spawned more often: sane force fungus (freq bonus 32) The monster species that spawned more often: wimp-imp (freq bonus 3) The monster species that spawned more often: schwood bear (freq bonus 54) The monster species that spawned more often: fallen angel (freq bonus 6) The monster species that spawned more often: planarian togae (freq bonus 40) The monster species that spawned more often: Eihort, the Thing in the Labyrinth (freq bonus 6) The monster species that spawned more often: Vacuator (freq bonus 8) The monster species that spawned more often: scarlet fungus (freq bonus 4) The monster species that spawned more often: energy mold (freq bonus 54) The monster species that spawned more often: nondescript growth (freq bonus 16) The monster species that spawned more often: rogue scout (freq bonus 6) The monster species that spawned more often: tree force patch (freq bonus 8) The monster species that spawned more often: pesky devilfish (freq bonus 16) The monster species that spawned more often: mimicry rubber (freq bonus 16) The monster species that spawned more often: eyewing (freq bonus 18) The monster species that spawned more often: shimmering force patch (freq bonus 6) The monster species that spawned more often: baby sirrush (freq bonus 2) The monster species that spawned more often: werepenetrator (freq bonus 24) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 8) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 8) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 10) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 6) The monster species that never randomly spawned: nexus eye The monster species that never randomly spawned: chaos spawn The monster species that never randomly spawned: attitudinized talesman The monster species that never randomly spawned: epidote warp patch The monster species that never randomly spawned: everchanging light The monster species that never randomly spawned: deceiving fungus The monster species that never randomly spawned: halfpenny arthrography unshipped The monster species that never randomly spawned: codifying lingula stuffed The monster species that never randomly spawned: smart spider The monster species that never randomly spawned: tempera launderer The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: implant of daring (felicitous) The RNG hath decreed that this item was never generated: implant of tribute (athletic) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 7) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 14) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 7) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 32) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 20) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 6) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 6) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 2) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 3) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 3) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 6) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 82) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 37) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: elongated stone (gray) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: unfindable stone (gray) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 9) Next attribute increase check would have come at turn 2299 Strength training was 14 Dexterity training was 3 Wisdom training was 5 Constitution training was 35 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were suffering from light contamination. (325) You were prevented from having magical breathing (0) You were prevented from having keen memory (0) You fumbled You had 1002 points of nutrition remaining You were held by a flying piranha Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 59% 91% Techniques known in the end Name Level Status research 4 R Prepared(0) tinker 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) lucky gamble 3 O Reloading(952) Discoveries Weapons orcish dagger (crude dagger) Armor gauntlets of fumbling (yellow gloves) lab coat (white coat) Scrolls scroll of healing (MAKE THE PRIZE TWICE USED) scroll of mana (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of phase door (EN DRAIN STUNT HURT EN) scroll of standard id (FORGETABOUTIT) scroll of cure (VITIO PUS RO) * scroll of extra healing (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) * scroll of greater mana restoration (OTTO PALLINE DI GELATO) scroll of teleportation (CATCHES ERYONES EYE) Spellbooks spellbook of chemistry (goofy) spellbook of cone of cold (russian) Potions * potion of booze (radiating) * potion of fruit juice (carcinogenic) * potion of see invisible (hallowed) * potion of sickness (thyme) * potion of sleeping (illuminated) * potion of clairvoyance (yellow) * potion of confusion (golden) * potion of hallucination (concocted) * potion of healing (gooey) * potion of extra healing (sparkly) * potion of restore ability (cyan) * potion of blindness (greasy) * potion of ESP (liquid) * potion of gain energy (smoky) * potion of gain health (unnatural) * potion of banishing fear (deep blue) * potion of fire resistance (cacao) * potion of ice (baby's breath) * potion of fire (iffy) * potion of fear (spiritual) * potion of stunning (blueberry) * potion of numbness (ghostly) * potion of dimness (puce) * potion of slime (greenish-blue) * potion of urine (reddish) * potion of cancellation (cooling) * potion of porter (ice-cold) * potion of wonder (sweet basil) * potion of terces dlu (hidden tea) * potion of hiding (rosemary) * potion of decoy making (gray) * potion of down level (silvervine) * potion of keen memory (pseudo-violet) * potion of cure wounds (paisley) * potion of cure serious wounds (black lily) * potion of night vision (turquoise) * potion of cure critical wounds (iris) * potion of resistance (milky) * potion of poison (brilliant blue) * potion of coffee (distilled) * potion of red tea (foaming) * potion of oolong tea (mulberry) * potion of green tea (violet) * potion of cocoa (yerba mate) * potion of green mate (purple-red) * potion of terere (bright green tea) * potion of aojiru (laurel) * potion of wine (green) * potion of Ultimate Tsuyoshi Special (buzzing) * potion of Mehoho Burusasan G (palmarosa) * potion of beneficial effect (vermillion) * potion of random intrinsic (fragrant olive) * potion of training (icy) * potion of invisibility (mum) * potion of monster detection (baloon flower) * potion of object detection (polka-dot) * potion of enlightenment (fizzy) * potion of full healing (dark green) * potion of levitation (fluorescent) * potion of polymorph (purple) * potion of mutation (cranberry) * potion of speed (nanika) * potion of acid (alchemical) * potion of oil (bewitched) * potion of salt water (effervescent) * potion of gain ability (camo) * potion of gain level (manky) * potion of invulnerability (mint) * potion of paralysis (steamy) * potion of extreme power (amber) * potion of recovery (cherry-blossom) * potion of heroism (cinnamon) * potion of cyanide (bird's eye) * potion of radium (St.John's Wort) * potion of Jolt Cola (dark) * potion of Pan Galactic Gargle Blaster (aromatic) * potion of (null) (silver) * potion of (null) (roast mate) * potion of (null) (cloudy) * potion of (null) (bayberry) * potion of (null) (muddy) * potion of (null) (tangerine) * potion of (null) (forget-me-not) * potion of (null) (lavender) * potion of (null) (dangerous) * potion of (null) (peppermint) * potion of (null) (jasmine) * potion of (null) (dandelion) * potion of (null) (topaz) * potion of (null) (cornflower) * potion of (null) (slimy) * potion of (null) (marigold) * potion of (null) (elder flower) * potion of (null) (shining) * potion of (null) (colorless) * potion of (null) (thaumaturgic) * potion of (null) (creepy) * potion of (null) (chocolate) * potion of (null) (hibiscus) * potion of (null) (fuming) * potion of (null) (blue) * potion of (null) (pink) * potion of (null) (murky) * potion of (null) (venomous) * potion of (null) (bubbly) * potion of (null) (nettle) * potion of (null) (tasteless) * potion of (null) (creamy) * potion of (null) (sizzling) * potion of (null) (castor bean) * potion of (null) (white) * potion of (null) (finicky) * potion of (null) (black) * potion of (null) (flowing) * potion of (null) (brown oolong tea) * potion of (null) (warping) * potion of (null) (orange) * potion of (null) (tesco value) * potion of (null) (illegal) * potion of (null) (blue flag) * potion of (null) (peculiar) * potion of (null) (homebrew) * potion of (null) (incandescent) * potion of (null) (aquamarine) * potion of (null) (violet-red) * potion of (null) (prickly ash) * potion of (null) (coffee) * potion of (null) (stevia) * potion of (null) (wormwood) * potion of (null) (bitter) * potion of (null) (viscous) * potion of (null) (brown) * potion of (null) (cluster amaryllis) * potion of (null) (sticky) * potion of (null) (ecru) * potion of (null) (crimson) * potion of (null) (emerald) * potion of (null) (squishy) * potion of (null) (pungent) * potion of (null) (sky blue) * potion of (null) (vapor) * potion of (null) (freezing) * potion of (null) (iridescent) * potion of (null) (swirly) * potion of (null) (anise seed) * potion of (null) (voluminous) * potion of (null) (blinding) * potion of (null) (luminescent) * potion of (null) (orange tea) * potion of (null) (bright) * potion of (null) (simmering) * potion of (null) (raspberry) * potion of (null) (ruby) * potion of (null) (red) * potion of (null) (tan) * potion of (null) (magenta) * potion of (null) (ochre) * potion of (null) (plaid) * potion of (null) (soapy) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of solar beam (important) Tools green lightsaber (lightsaber) diode (two-wired thing) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 18 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (36 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (15 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (2 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (49 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg...