Leeroy, neutral male alchemist Paladin -- .. -----##, ....-,,, |...|,,, 1 . #####,|..<|,,, # #,,,,,....-,,, | #?#,###,--|--#,, .| ,,xk,,,,,,,,,,, ............| ....- ,#,@D,,,,,,%,,, | |...... #--.-Y---------.--- |.... |..1..1...........| |.{ -.................| --- #.................. |................| .----------------- [Leeroy the Knightly Strider] St6 Dx11 Co12 In7 Wi14 Ch12 PalAlcMalNeu Dlvl:4 $1367 HP0(89) Pw80(80) AC7 MC0 Xp8/1583 Wt2473/1420 T1996 Ssd Latest messages The sunshine monkey claws you! [-1 -> 12] Warning: HP low! The sunshine monkey just misses! You miss the baby blue dragon. The devilish potato wields a crude short sword {12}! The devilish potato throws a crude spear! You are hit by a crude spear. [-1 -> 11] Warning: HP low! The baby blue dragon bites you! You hear the howling of the CwnAnnwn... [-9 -> 2] Warning: HP low! The ratbot just misses! The sunshine monkey claws you! [-1 -> 1] Warning: HP low! The sunshine monkey claws you! You die... Your inventory Weapons a - an uncursed +1 long sword {16} j - a blessed +1 scalpel (alternate weapon; not wielded) {2} z - an uncursed +0 pistol {8} J - an uncursed +0 orcish short sword {12} K - a cursed +1 club {12} M - an uncursed +0 auto shotgun {24} N - 15 uncursed +3 shotgun shells {0} O - an uncursed +0 sling {2} Y - an uncursed +0 war hammer {20} Z - the cursed -3 club named The Only Fantasy is Reality {12} Armor b - the uncursed +0 large shield named Datura {40} c - an uncursed +0 helmet {20} d - a blessed +0 studded leather armor {80} e - a blessed +0 pair of leather gloves (being worn) {4} f - an uncursed +0 pair of low boots {4} k - an uncursed +5 pair of gauntlets of fumbling {4} l - an uncursed +5 lab coat {4} Q - a blessed +1 chain mail {120} R - a cursed -1 dwarvish cloak {4} U - an uncursed +0 orcish helm {12} X - an uncursed +0 enchanted (of confusion resistance) dimmer helmet {20} Comestibles h - 4 uncursed food rations {0} B - an uncursed tripe ration {0} D - an uncursed fortune cookie {0} S - a blessed tin of curser meat {0} Scrolls u - 4 uncursed scrolls of healing {0} v - 5 uncursed scrolls of mana {0} w - 3 uncursed scrolls of phase door {0} x - 2 uncursed scrolls of standard id {0} y - an uncursed scroll of consecration {0} A - a cursed scroll of identify {0} G - 2 uncursed scrolls of cure {0} Spellbooks g - an uncursed spellbook of fireball (1:2) {0} s - an uncursed spellbook of chemistry (0:5) {0} Potions m - an uncursed potion of radium {0} n - a blessed potion of cyanide {0} o - an uncursed potion of paralysis {0} p - an uncursed potion of acid {0} q - an uncursed potion of sickness {0} C - an uncursed potion of speed {0} V - a potion of holy water {0} Rings i - an uncursed ring of warning (on left hand) {0} F - an uncursed ring of cold resistance {0} Tools r - 3 * uncursed bottles {3} t - a * uncursed chemistry set (0:40) {20} E - a blessed chest {751} L - a blessed large box {500} T - a cursed -2 laser swatter (lit) (weapon in hand) {24} W - an uncursed chest {754} Gems P - 39 uncursed +0 rocks {1} Contents of the chest: a cursed -2 worthless piece of cyan glass {1} The large box is empty. Contents of the chest: an uncursed amulet versus poison {0} a cursed -1 pair of low boots {4} an uncursed spellbook of blank paper (7:1) {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 18 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: the Force You could not have this property intrinsically: cold resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 33 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 19 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 66% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 60% Tool drop chance was reduced to 81% Food drop chance was reduced to 91% Monster death drops spawned with only 74% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: matter spells (turn 13) The following skill became untrainable if you tried to train it too early: dagger (turn 600) The following skill became untrainable after a while: mace (turn 24621) The following skill couldn't be trained before a certain turn number is reached: dart (turn 43974) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 47816 Monster spawn increase reached its maximum at turn 177476 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3997448 The monster class that cannot be genocided was lich The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: fiendish hobgoblin (freq bonus 12) The monster species that spawned more often: damnify mesopotamian (freq bonus 16) The monster species that spawned more often: green sentai (freq bonus 16) The monster species that spawned more often: hidden zruty (freq bonus 24) The monster species that spawned more often: flibbertigibbet avowable (freq bonus 10) The monster species that spawned more often: devious eel (freq bonus 4) The monster species that spawned more often: minor iceblock troll (freq bonus 9) The monster species that spawned more often: slime bomb (freq bonus 12) The monster species that spawned more often: dervish (freq bonus 8) The monster species that spawned more often: jazzerciser (freq bonus 10) The monster species that spawned more often: caterpie (freq bonus 6) The monster species that spawned more often: baby stone dragon (freq bonus 48) The monster species that spawned more often: Lamaschtu (freq bonus 16) The monster species that spawned more often: obsidian turret (freq bonus 3) The monster species that spawned more often: pignorated eminency (freq bonus 5) The monster species that spawned more often: omnipotence handfast (freq bonus 9) The monster species that spawned more often: shortchanged flattener grazer farmhand savour (freq bonus 15) The monster species that spawned more often: pitch bomb (freq bonus 4) The monster species that spawned more often: werefireelemental (freq bonus 8) The monster species that spawned more often: glassed hangared (freq bonus 6) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 6) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 1) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 6) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 1) The monster species that never randomly spawned: chibi ninja The monster species that never randomly spawned: Roxy Greta's sneaker The monster species that never randomly spawned: harem servent The monster species that never randomly spawned: May-Britt The monster species that never randomly spawned: azure gel The monster species that never randomly spawned: pylori anything refolding torero galvanize The monster species that never randomly spawned: desert kobold shaman The monster species that never randomly spawned: orgic saccharification The monster species that never randomly spawned: black growth The monster species that never randomly spawned: razorvine The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was never generated: polyform (radiant green) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 49) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 19) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 30) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 19) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 26) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 17) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 7) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 7) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 11) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 3) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 8) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 3) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 9) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 2) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: implant of frailty (paradox) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 2) Next attribute increase check would have come at turn 6570 Strength training was 50 Dexterity training was 30 Wisdom training was 5 Constitution training was 17 You were poison resistant You were acid resistant You were homosexual You were prevented from having telepathy (0) You were prevented from using the force like a real jedi (0) You were warned You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1558 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Tyrael The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (175) You are dead Spells known in the end Name Level Category Fail Memory a - fireball 4 matter 0% 281% b - chemistry 1 divine 0% 81% Techniques known in the end Name Level Status turn undead 8X LIMIT(0) healing hands 8X LIMIT(1284) shield bash 8X LIMIT(0) spirituality check 8X LIMIT(779) research 8 R LIMIT(0) tinker 8 R LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) disarm 1 O LIMIT(0) Discoveries Amulets amulet versus poison (lunate) Weapons orcish short sword (crude short sword) Armor helmet (basin helmet) leather gloves (silk fingerlings) low boots (walking shoes) gauntlets of fumbling (runic gloves) lab coat (white coat) dwarvish cloak (hooded cloak) orcish helm (iron skull cap) dimmer helmet (dim colored helmet) Scrolls scroll of healing (KINUESILI STATION) scroll of mana (CARPE DIEM) scroll of phase door (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of standard id (YAY FOURK QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) scroll of cure (OMIAZBOYISU531) * scroll of extra healing (G2G NOW) * scroll of greater mana restoration (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) scroll of identify (PALIM PALIM) scroll of consecration (CLONE MONSTER) Spellbooks spellbook of fireball (far away) spellbook of chemistry (lovely) spellbook of blank paper (plain) Potions * potion of booze (cinnamon) * potion of fruit juice (emerald) * potion of see invisible (plaid) * potion of sickness (ruby) * potion of sleeping (tasteless) * potion of clairvoyance (sweet basil) * potion of confusion (liquid) * potion of hallucination (bright) * potion of healing (silvervine) * potion of extra healing (cacao) * potion of restore ability (yerba mate) * potion of blindness (greasy) * potion of ESP (thaumaturgic) * potion of gain energy (lavender) * potion of gain health (blue) * potion of banishing fear (buzzing) * potion of fire resistance (cluster amaryllis) * potion of ice (squishy) * potion of fire (green) * potion of fear (gooey) * potion of stunning (viscous) * potion of numbness (aromatic) * potion of dimness (tan) * potion of slime (black lily) * potion of urine (mum) * potion of cancellation (baloon flower) * potion of porter (ghostly) * potion of wonder (brilliant blue) * potion of terces dlu (bayberry) * potion of hiding (luminescent) * potion of decoy making (sky blue) * potion of down level (chocolate) * potion of keen memory (finicky) * potion of cure wounds (ochre) * potion of cure serious wounds (blinding) * potion of night vision (laurel) * potion of cure critical wounds (fluorescent) * potion of resistance (dark green) * potion of poison (dark) * potion of coffee (purple) * potion of red tea (hallowed) * potion of oolong tea (vermillion) * potion of green tea (homebrew) * potion of cocoa (fuming) * potion of green mate (colorless) * potion of terere (unnatural) * potion of aojiru (creepy) * potion of wine (concocted) * potion of Ultimate Tsuyoshi Special (violet-red) * potion of Mehoho Burusasan G (illegal) * potion of beneficial effect (hidden tea) * potion of random intrinsic (peculiar) * potion of training (cherry-blossom) * potion of invisibility (coffee) * potion of monster detection (creamy) * potion of object detection (blue flag) * potion of enlightenment (fragrant olive) * potion of full healing (shining) * potion of levitation (rosemary) * potion of polymorph (simmering) * potion of mutation (camo) * potion of speed (orange) * potion of acid (murky) * potion of oil (wormwood) * potion of salt water (manky) * potion of gain ability (aquamarine) * potion of gain level (ecru) * potion of invulnerability (dangerous) * potion of paralysis (mulberry) * potion of extreme power (iridescent) * potion of recovery (foaming) * potion of heroism (nanika) * potion of cyanide (bubbly) * potion of radium (incandescent) * potion of Jolt Cola (jasmine) * potion of Pan Galactic Gargle Blaster (elder flower) * potion of (null) (illuminated) * potion of (null) (spiritual) * potion of (null) (effervescent) * potion of (null) (raspberry) * potion of (null) (muddy) * potion of (null) (roast mate) * potion of (null) (paisley) * potion of (null) (marigold) * potion of (null) (icy) * potion of (null) (voluminous) * potion of (null) (cranberry) * potion of (null) (forget-me-not) * potion of (null) (pink) * potion of (null) (alchemical) * potion of (null) (bewitched) * potion of (null) (turquoise) * potion of (null) (hibiscus) * potion of (null) (peppermint) * potion of (null) (red) * potion of (null) (carcinogenic) * potion of (null) (deep blue) * potion of (null) (bright green tea) * potion of (null) (smoky) * potion of (null) (blueberry) * potion of (null) (polka-dot) * potion of (null) (tesco value) * potion of (null) (nettle) * potion of (null) (ice-cold) * potion of (null) (greenish-blue) * potion of (null) (soapy) * potion of (null) (gray) * potion of (null) (bitter) * potion of (null) (cyan) * potion of (null) (topaz) * potion of (null) (cooling) * potion of (null) (crimson) * potion of (null) (tangerine) * potion of (null) (warping) * potion of (null) (iffy) * potion of (null) (magenta) * potion of (null) (steamy) * potion of (null) (puce) * potion of (null) (distilled) * potion of (null) (slimy) * potion of (null) (freezing) * potion of (null) (milky) * potion of (null) (fizzy) * potion of (null) (white) * potion of (null) (silver) * potion of (null) (vapor) * potion of (null) (reddish) * potion of (null) (dandelion) * potion of (null) (golden) * potion of (null) (violet) * potion of (null) (sizzling) * potion of (null) (flowing) * potion of (null) (amber) * potion of (null) (brown oolong tea) * potion of (null) (black) * potion of (null) (brown) * potion of (null) (anise seed) * potion of (null) (stevia) * potion of (null) (pungent) * potion of (null) (cornflower) * potion of (null) (swirly) * potion of (null) (baby's breath) * potion of (null) (yellow) * potion of (null) (mint) * potion of (null) (castor bean) * potion of (null) (radiating) * potion of (null) (pseudo-violet) * potion of (null) (cloudy) * potion of (null) (palmarosa) * potion of (null) (iris) * potion of (null) (sticky) * potion of (null) (thyme) * potion of (null) (prickly ash) * potion of (null) (St.John's Wort) * potion of (null) (venomous) * potion of (null) (bird's eye) * potion of (null) (sparkly) * potion of (null) (orange tea) * potion of (null) (purple-red) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (romantic) ring of cold resistance (wet) Tools chemistry set (box of obscure-looking glass devices) chest (wooden container) large box (wooden box) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures a turkey chick a jackal a thick jackal a scruffy little dog a stoat a stinking dog a little dog a racoon dog drunker a gazer larva a mini gremlin a large kobold a devilish potato (2 created) 0 baby mimics (3 created) 0 mynocks (1 created) 0 small mimics (1 created) 0 small flying mimics (1 created) 4 mob orcs a giant rat a porter rock mole (2 created) a cave spider 0 ponies (1 created) a ratbot (2 created) a weak crow 25 tiny pseudodragons a baby mercurial dragon a baby white dragon a baby black dragon 0 baby blue dragons (1 created) 5 baby stone dragons a baby psychic dragon a baby rainbow dragon a baby sky dragon 4 baby magic dragons (3 created) a baby domestic dragon a shortener 2 boot girls (1 created) an adult plain dragon an emu a lichen 0 undefined creatures (1 created) 0 aggressive lichens (1 created) 0 blue growths (1 created) a mean patch (0 created) 2 orange spores (1 created) a pale growth 3 reddish growths (1 created) 0 porter slow fungi (1 created) 0 slow stalks (1 created) a sub-gnome a panotty a gnome lord a New Kop a kestrel 2 Policeman Sergeants 0 Kop Lieutenants (1 created) 0 blue naga hatchlings (1 created) an undead naga hatchling 0 baby ogres (1 created) 0 low oozes (1 created) a brown snake a grid xorn 0 sunshine monkeys (3 created) a friendly adventurer a drunkard 0 flower girls (1 created) 0 normal humans (1 created) a mugger an evasive smirking sneak thief 2 swarming sneak thieves a dark stalker 0 shopkeepers (2 created) a minighost a midghost 0 tortoises (1 created) 0 hata-hatas (1 created) a newt 2 twens a deminewt 0 blazing fern spores (1 created) a pile of silver coins a novice dark wall a prehistoric turret 125 creatures born. 101 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 10 times You eaten meat 10 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 292 times You killed 95 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (28 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (52 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Master) (37 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Master) (173 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (135 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well Leeroy the Paladin... You died in The Dungeons of Doom on dungeon level 4 with 10841 points, and 1367 pieces of gold, after 1996 moves. Killer: a monster (sunshine monkey) You were level 8 with a maximum of 89 hit points when you died. You reached the 20th place on the top 10000 list. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 105951 rahn-Blo-Vam-Mal-Cha died in The Gnomish Mines on level 9 [max 13]. Burned by a pool of lava by a flying clam. 124 [158] 18 11910 BSOD2-Arc-Esp-Mal-Law died in The Dungeons of Doom on level 36. Killed by a monster (hole ogre). - [32] 19 10977 Volt-Che-Orc-Mal-Cha quit in The Dungeons of Doom on level 4. 137 [137] *20 10841 Leeroy-Pal-Alc-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (sunshine monkey). - [89] 21 10373 rahn-Pri-Ele-Mal-Law quit in The Dungeons of Doom on level 7. 107 [107] 22 10248 rahn-Fla-Gre-Mal-Cha died in The Dungeons of Doom on level 5. Killed by an acidic corpse. - [86]