"—ç]Yyà Player: Leeroy Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-12-04.11:23:14.ttyrec Time: (1575458594) Wed Dec 4 11:23:14 2019 "—ç]ó}<dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] #—ç]Æ@OnChoosing Character's Role Pick a role for your character   a - an Archeologist  A - an Anachrononaut  b - a Barbarian  B - a Binder  c - a Caveman/Cavewoman  C - a Convict  h - a Healer  k - a Knight  m - a Monk  n - a Nobleman/Noblewoman  p - a Priest/Priestess  P - a Pirate  r - a Rogue  R - a Ranger  s - a Samurai  t - a Tourist  T - a Troubadour  v - a Valkyrie  w - a Wizard  * - Random  q - Quit (end) %—ç]kô ¢+Choosing Race Pick the race of your Ranger  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) &—ç]ë z+Choosing Gender Pick the gender of your dwarven Ranger  m - male f - female * - Random q - Quit(end) &—ç][1+Choosing Alignment Pick the alignment of your male dwarven Ranger  l - lawful n - neutral c - chaotic * - Random q - Quit(end) &—ç]\ +------+-------|.............||@d...........||.........)...||.....){...=...---------------Leeroy the Tenderfoot St:14 Dx:10 Co:15 In:13 Wi:16 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1 It is written in the Book of Latona:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.&—ç]l å  Your goddess Latona seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoot, have been heralded from birth as the instrument of Latona. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Latona!--More--&—ç]šé Ë---+-------...........|...........|.......)...|...){...=...Hello Leeroy, welcome to dnhslex! You are a neutral male dwarven Ranger. --More--'—ç]X '—ç]¦f‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) (—ç]¸..+-------........| 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1(—ç]ìä# (—ç]dße)—ç] < nhance)—ç]æ‚ Current skills:   Fighting Skills  bare handed combat [Unskilled / Basic]  beast mastery [Unskilled / Expert]  riding [Unskilled / Basic]  Weapon Skills  dagger [Basic / Expert]  knife [Unskilled / Skilled]  axe [Unskilled / Skilled]  pick-axe [Unskilled / Basic]  short sword [Unskilled / Basic]  club [Basic / Skilled]  morning star [Unskilled / Basic]  flail [Unskilled / Skilled]  hammer [Unskilled / Basic]  quarterstaff [Unskilled / Expert]  polearms [Unskilled / Skilled]  spear [Unskilled / Skilled]  javelin [Unskilled / Expert]  trident [Unskilled / Basic]  bow [Basic / Expert]  sling [Unskilled )—ç]÷‚/ Expert] (1 of 2)*—ç][ÑÞLeeroy the Tenderfoot St:14 Dx:10 Co:15 In:13 Wi:16 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1------+-------|.............||@d...........||.........)...||.....){...=...---------------*—ç]¿ö‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) ,—ç]“;.+-------........| 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1,—ç]ãi 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1,—ç],‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) -—ç]¼e!++-------........| Do what with the bow?  d - Drop this item E - Write on the floor with this object I - Describe this item Q - Quiver this item for easy throwing t - Throw this item w - Wield this as your weapon x - Swap this with your main weapon(end) -—ç]šXñ+ "Stand to it, my hearts of gold," said the old bowman as he passed from knot to knot. "By my hilt! we are in luck this journey. Bear in mind the old saying of the Company." "What is that, Aylward?" cried several, leaning on their bows and laughing at him. "'Tis the master-bowyer's rede: 'Every bow well bent. Every shaft well sent. Every stave well nocked. Every string well locked.' There, with that jingle in his head, a bracer on his left hand, a shooting glove on his right, and a farthing's-worth of wax in his girdle, what more doth a bowman need?" "It would not be amiss," said Hordle John, "if under his girdle he had four farthings'-worth of wine." [ The White Company, by Sir Arthur Conan Doyle ]--More--.—ç]ØÅ9----+-------............| 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1.—ç]wÐ ‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) /—ç]x´ õ++-------........| Do what with the arrows?  d - Drop this item E - Write on the floor with this object I - Describe this item Q - Quiver this item for easy throwing t - Throw this item w - Wield this as your weapon(end) /—ç]«] + I shot an arrow into the air, It fell to earth, I knew not where; For, so swiftly it flew, the sight Could not follow it in its flight.  I breathed a song into the air, It fell to earth, I knew not where; For who has sight so keen and strong That it can follow the flight of song?  Long, long afterward, in an oak I found the arrow still unbroke; And the song, from beginning to end, I found again in the heart of a friend. [ The Arrow and the Song, by Henry Wadsworth Longfellow ]--More--0—ç] Á  17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:11—ç]ù…‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) 2—ç]ô$ó++-------........| Do what with the club?  d - Drop this item E - Write on the floor with this object I - Describe this item Q - Quiver this item for easy throwing t - Throw this item w - Wield this as your weapon(end) 2—ç]Ì8 +I don't have any information on those things. 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:13—ç]qq— Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) 4—ç]dÔÉ++-------........| Do what with the cloak of displacement?  d - Drop this item I - Describe this item t - Throw this item T - Unequip this equipment w - Hold this item in your hands(end) 5—ç]?޲+ Cloaks are the universal outer garb of everyone who is not a Barbarian. It is hard to see why. They are open in front and require you at most times to use one hand to hold them shut. On horseback they leave the shirt-sleeved arms and most of the torso exposed to wind and Weather. The OMTs [ Official Management Terms ] for Cloaks well express their difficulties. They are constantly _swirling and dripping_ and becoming _heavy with water_ in rainy Weather, _entangling with trees_ or _swords_, or needing to be _pulled close around her/his shivering body_. This seems to suggest they are less than practical for anyone on an arduous Tour. [ The Tough Guide to Fantasyland, by Diana Wynne Jones ]--More--6—ç])Êï 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:16—ç]‘E ‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) 7—ç]?É++-------........| Do what with the cloak of displacement?  d - Drop this item I - Describe this item t - Throw this item T - Unequip this equipment w - Hold this item in your hands(end) 7—ç]¢ ²+ Cloaks are the universal outer garb of everyone who is not a Barbarian. It is hard to see why. They are open in front and require you at most times to use one hand to hold them shut. On horseback they leave the shirt-sleeved arms and most of the torso exposed to wind and Weather. The OMTs [ Official Management Terms ] for Cloaks well express their difficulties. They are constantly _swirling and dripping_ and becoming _heavy with water_ in rainy Weather, _entangling with trees_ or _swords_, or needing to be _pulled close around her/his shivering body_. This seems to suggest they are less than practical for anyone on an arduous Tour. [ The Tough Guide to Fantasyland, by Diana Wynne Jones ]--More--8—ç]pÜ ï 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:18—ç]âV i 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:19—ç]8S‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) 9—ç]‰Œ .+-------........| 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1:—ç]ja‘ Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) :—ç].+-------........| 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1:—ç]ªù )What do you want to eat? [f or ?*] ;—ç]2·‚Never mind. 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1;—ç]Û$You don't have anything to read. 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1<—ç]#' — Weapons a - ) an uncursed +1 dagger (weapon in hand) b - ) an uncursed +1 bow (alternate weapon; not wielded) c - ) 54 blessed +2 arrows (in quiver) d - ) 38 blessed +0 arrows h - ) an uncursed +0 club i - ) an uncursed +0 knife Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Tools g - ( 3 uncursed +0 torches(end) =—ç]÷á .+-------........| 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1>—ç]d # >—ç]Ž¢ e>—ç]¯ nhance>—ç]Þ Current skills:   Fighting Skills  bare handed combat [Unskilled / Basic]  beast mastery [Unskilled / Expert]  riding [Unskilled / Basic]  Weapon Skills  dagger [Basic / Expert]  knife [Unskilled / Skilled]  axe [Unskilled / Skilled]  pick-axe [Unskilled / Basic]  short sword [Unskilled / Basic]  club [Basic / Skilled]  morning star [Unskilled / Basic]  flail [Unskilled / Skilled]  hammer [Unskilled / Basic]  quarterstaff [Unskilled / Expert]  polearms [Unskilled / Skilled]  spear [Unskilled / Skilled]  javelin [Unskilled / Expert]  trident [Unskilled / Basic]  bow [Basic / Expert]  sling [Unskilled >—ç]ì/ Expert] (1 of 2)G—ç]öª " crossbow [Unskilled / Expert]  dart [Unskilled / Expert]  shuriken [Unskilled / Skilled]  boomerang [Unskilled / Expert]  whip [Unskilled / Basic]  farm implements [Unskilled / Skilled]  Spellcasting Skills  healing spells [Unskilled / Basic]  divination spells [Unskilled / Expert]  escape spells [Unskilled / Basic]  wand damage [Unskilled / Basic] (2 of 2)K—ç](ÞLeeroy the Tenderfoot St:14 Dx:10 Co:15 In:13 Wi:16 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 1(1)  Br:1 AC:7 Xp:1/0 T:1------+-------|.............||@d...........||.........)...||.....){...=...---------------K—ç]u =Beware, there will be no return! Still climb? [yn] (n) M—ç]EÀy 17(17)  Pw: 1(1)Do you want your possessions identified? [ynq] (n) M—ç]À q