Leeroy, lawful male piercer Social Justice Warrior -.-------.--- ............| |.......$...| +...!.......| |...........| |.....@.....| |.....K.....| +...........| |..\........| ------------- [Leeroy the Safe Zone Kid] St9 Dx9 Co8 In6 Wi6 Ch15 SocPieMalLaw Dlvl:1 $0 HP19(19) Pw9(9) AC10 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a lawful male piercer Social Justice Warrior. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stoned chilling Scroll identification only worked 100 times out of 253 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 9 Amulet drop chance was reduced to 74% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 89% Tool drop chance was reduced to 81% Concealing monsters were spawned underneath items 28% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: spear The following skill was trained at one fifth the usual rate: body armor The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: body spells (turn 62) Sticky curses were more common by 26% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56472 Monster spawn increase reached its maximum at turn 125908 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 951665 The monster class that cannot be genocided was lizard The monster species that spawned more often: idem weeny (freq bonus 12) The monster species that spawned more often: sea fod (freq bonus 6) The monster species that spawned more often: tartaric entwisted couldst (freq bonus 6) The monster species that spawned more often: suppertime hotzone (freq bonus 4) The monster species that spawned more often: splintered ufo part (freq bonus 8) The monster species that spawned more often: Ann Kathrin (freq bonus 9) The monster species that spawned more often: beige warp fungus (freq bonus 6) The monster species that spawned more often: block-heeled girl (freq bonus 1) The monster species that spawned more often: putit tank (freq bonus 8) The monster species that spawned more often: yellow naga (freq bonus 4) The monster species that spawned more often: sucker lord (freq bonus 6) The monster species that spawned more often: overpassed hilling (freq bonus 8) The monster species that spawned more often: orange fungus (freq bonus 2) The monster species that spawned more often: destrorubber (freq bonus 12) The monster species that spawned more often: nedian heraldry user (freq bonus 3) The monster species that spawned more often: fancy patch (freq bonus 4) The monster species that spawned more often: hypomyces (freq bonus 4) The monster species that spawned more often: ceramic colony (freq bonus 24) The monster species that spawned more often: heshogit (freq bonus 2) The monster species that spawned more often: spacewars fighter (freq bonus 8) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster trait that was more common: monsters that shriek (freq bonus 18) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 4) The monster trait that was more common: monsters that have weapon attacks (freq bonus 8) The monster species that never randomly spawned: abashed frenetically The monster species that never randomly spawned: careened billeter reifying The monster species that never randomly spawned: aquamarine marine The monster species that never randomly spawned: combo clean reconcentration encaged disclamatory The monster species that never randomly spawned: not so dumb troll The monster species that never randomly spawned: circumnavigation deductibility voyageur mitigative The monster species that never randomly spawned: withhold triarchy The monster species that never randomly spawned: ahimsa freezing The monster species that never randomly spawned: refuse recycle underspent overtopped repetitively The monster species that never randomly spawned: petty dwarven elite guardian The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: command demon (gehenna) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: forceful boots (rumble boots) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 66) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 18) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 103) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 22) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 10) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 5) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 99) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 10) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 9) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 9) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 71) The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)) The RNG hath decreed that this item was always generated cursed: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was always generated cursed: mojibake stone (gray) The RNG hath decreed that this item was always generated cursed: arcane horn ((null)) The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 15) Trap randomization happened for 1 in 386 traps Next attribute increase check would have come at turn 432 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You had the following problem: Staircases and object piles are no longer highlighted. (0) You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Zoe Quinn, Brianna Wu and Anita Sarkeesian Your deity was Zoe Quinn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (199) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (TEPER VY MERTVY) scroll of mana (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of phase door (LDL 750 MG SLASH DL) scroll of standard id (FLEEING FLEEEING FLEEEEING) scroll of cure (PANEMORFA TRAVMATA) * scroll of extra healing (RANTING BACILLUS) * scroll of greater mana restoration (THE ZELDA FOREST TEMPLE IS NOT CREEPY AT ALL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills techniques [Unskilled] (max Skilled) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Skilled) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Legendary) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Master) (0 of 20) trident [Unskilled] (max Master) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Skilled) (0 of 20) elemental spells [Unskilled] (max Skilled) (0 of 20) Goodbye Leeroy the Social Justice Warrior... You and Jenny escaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.