Leeroy, chaotic female rohirrim Gang Scholar ------- .....-- |......| |......| .@.....| |....{.| --.----- # [Leeroy the Bullying Victim] St9 Dx9 Co13 In7 Wi14 Ch8 ScoRohFemCha Dlvl:1 $0 HP16(16) Pw8(8) AC4 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic female rohirrim Gang Scholar. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stunnopathy Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 35% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 86% Armor drop chance was reduced to 73% Food drop chance was reduced to 87% Monster death drops spawned with only 76% chance The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to expert proficiency: mace The following skill became untrainable after a while: scimitar (turn 11890) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 9786) The following skill became harder to train at higher skill levels: body spells Sticky curses were more common by 23% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 67663 Monster spawn increase reached its maximum at turn 288219 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1112641 The monster class that cannot be genocided was angelic being The monster color that was spawned more often: green (freq bonus 5) The monster species that spawned more often: consenting growth (freq bonus 12) The monster species that spawned more often: disintegrating sphere (freq bonus 24) The monster species that spawned more often: apian scintillator suspecter (freq bonus 1) The monster species that spawned more often: canterville ghost (freq bonus 12) The monster species that spawned more often: red mold warrior (freq bonus 3) The monster species that spawned more often: koppenant (freq bonus 16) The monster species that spawned more often: undead otaku (freq bonus 4) The monster species that spawned more often: lethe colony (freq bonus 4) The monster species that spawned more often: broken ufo (freq bonus 18) The monster species that spawned more often: priest (freq bonus 2) The monster species that spawned more often: keg misinterpret (freq bonus 18) The monster species that spawned more often: balmier succeed (freq bonus 2) The monster species that spawned more often: evanescence miscasting rationalize dismaler (freq bonus 8) The monster species that spawned more often: mason (freq bonus 8) The monster species that spawned more often: devilfish (freq bonus 1) The monster species that spawned more often: bronze firebird (freq bonus 9) The monster species that spawned more often: island force fungus (freq bonus 24) The monster species that spawned more often: greengrocer lowered (freq bonus 3) The monster species that spawned more often: giant blue jellyfish (freq bonus 2) The monster species that spawned more often: elopixie (freq bonus 6) The monster trait that was more common: monsters that count as undead (freq bonus 2) The monster species that never randomly spawned: slowenchanter The monster species that never randomly spawned: sacred church abbot The monster species that never randomly spawned: genetic engineer The monster species that never randomly spawned: thick jellyfish The monster species that never randomly spawned: Violetta The monster species that never randomly spawned: purple fungus The monster species that never randomly spawned: bisecting dewclaw interrelating tavern supplanted The monster species that never randomly spawned: hydration dissuasively The monster species that never randomly spawned: skilled bulb The monster species that never randomly spawned: kobold sorcerer The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 12) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 20) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 35) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 10) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 7) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 6) The RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 5) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 72) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 14) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 77) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: violet spell stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: failure stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of bones (charnel) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: vermin swatter ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: femmy trap (freq bonus 3) Trap randomization happened for 1 in 726 traps Next attribute increase check would have come at turn 1197 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You had 1500 points of nutrition remaining You aggravated monsters You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Mr. Maradonna, Ms. Unfortunate Forest and Ms. Storm Your deity was Ms. Storm The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Fri Dec 20 07:48:44 2019. You could not have safely prayed (796) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 + protect 0% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blink 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Scrolls scroll of remove curse (MOVE FINGERS TO DISTUB BY STUNTS) scroll of healing (THE IRONCHAD) scroll of mana (FOX NAWAGU) scroll of phase door (SEGMENTATION FAULT) scroll of standard id (DUBYA CHENEY SATAN) scroll of cure (BU MISH MISH EMAS) * scroll of extra healing (THX FEMMY) * scroll of greater mana restoration (MANCHNOBIS CHOLCHOBE MALASET IAT) Spellbooks spellbook of protection (ramming) Potions potion of object detection (steamy) Rings ring of gain constitution (amethyst) Wands wand of magic missile (pine) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) squeaking [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gang Scholar... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.