;Mgx  Player: Kwahns Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-03-22.05:40:11.ttyrec Time: (1742622011) Sat Mar 22 05:40:11 2025 Mg"nChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer (1 of 8)@Mg¨J+Choosing Race Pick the race of your Acid Mage   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok (1 of 13)@Mgn (+Use hybrid races? [yn] (n) BMgnGnChoosing Gender Pick the gender of your addicted Acid Mage  m - male f - female * - Random ! - Quit(end) CMgd8+Choosing Alignment Pick the alignment of your male addicted Acid Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) CMgV b+FMg26NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--GMg Ŀq@dGMg~ [Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf It is written in the Book of The Lord of the Pit:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god The Lord of the Pit seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Oozer, have been heralded from birth as the instrument of The Lord of the Pit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us aGMg ?ll: Go bravely with The Lord of the Pit! --More--HMg< HMgĿq@dHMg&[Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf Hello Kwahns, welcome to SlashEMExtended! You are a lawful male addicted Acid Mage.--More--IMgh- You are playing 'Unix SlashEMExtended Version 2.9.3 (fcc99419) - last build Wed Sep 11 10:15:27 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--LMg@Ŀ qAttention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--RMgۑ nĿ qIMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--TMgĿ q  @ d Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 125x45. If you haven't already, open your terminal settings NOW and change it to 125x45 or you'll keep wondering why the bottom status line disappears or gets cut off when it gets too long! Use exactly 125x45 for best results, any other dimensions and it won't work properly! --More--TMg Ŀ q TMg\[Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw  17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf The moon is waning tonight.UMg 8What do you want to drink? [d or ?*] VMgh$0You don't have that object.--More--VMg 2What do you want to drink? [d or ?*] WMg0You don't have that object.--More--XMg8What do you want to drink? [d or ?*] XMg,XMgRNever mind.[Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw  17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf YMg\ YMgThere is a staircase up here.[Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw  17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf ZMg8What do you want to ready? [- or ?*] [Mg0You don't have that object.--More--[Mg2What do you want to ready? [- or ?*] [MgӋ 0You don't have that object.--More--\Mg8What do you want to ready? [- or ?*] \MgI\MgmNever mind.[Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw  17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf \Mg;JBeware, there will be no return! Still climb? [yn] (n) ]Mgy[Kwahns the Oozer  17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf]Mg) Ŀq@d]Mg|) [Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf Do you want your possessions identified? DYWYPI? [ynq] (n) ^Mg9 y Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - an uncursed scroll of relocation {0}  j - 5 uncursed scrolls of healing {0}  k - 4 uncursed scrolls of mana {0}  l - 3 uncursed scrolls of phase door {0}  m - 2 uncursed scrolls of standard id {0}  n - an uncursed scroll of cure {0}  o - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of acid sphere (2:2) {0}  i - a blessed finalized spellbook of acid stream (0:5) {0}  Potions  d - an uncursed potion of salt water {0}  Rings  g - an uncursed ring of leech {0}  Wands  f - an uncursed wand of acid (0:2) {0} (end) `Mg1fĿq@d`Mgf[Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf Do you want to see your attributes? [ynq] (n) aMg*yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: quad attacks. You could not have this property extrinsically: displacement. You could not have this property intrinsically: sickness resistance. You could not have the double effect of this property: hallucination resistance. Scroll identification only worked 100 times out of 451. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 19. Implant identification only worked 1 times out of 13. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 8. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 61% chance. Scroll drop chaaMgnce was reduced to 93%. Amulet drop chance was reduced to 82%. Potion drop chance was reduced to 99%. --More--cMgArmor drop chance was reduced to 90%. Tool drop chance was reduced to 90%. Shop item generation was reduced to 86%. Concealing monsters were spawned underneath items 73% of the time only. Mastering the following skill taught you the hidden power: attack spells. The following skill was trained at one fifth the usual rate: elemental spells. The following skill was limited to expert proficiency: enchantment spells. The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 98331). Sticky curses were more common by 8%. Monster spawn rate multiplier was currently 114. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'punk' and your beard type is 'bristle cutlets'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your cMgcareola diameter was 25. Monster spawn increase would have started at turn 85290. Monster spawn increase had reached its maximum at turn 188001. In this game, Eevee's evolution was leafeon. Maximum amount of combined random monster spawn freqs was 2567. Your limit for ascension was at turn 1747200. --More--kMgaThe monster class that cannot be genocided was giant humanoid. The monster class that was spawned more often: arachnid or centipede (freq bonus 4). The monster species that was spawned more often: giant copper scorpio (freq bonus 32). The monster species that was spawned more often: Njusha's sweet sandal (freq bonus 14). The monster species that was spawned more often: theme fox (freq bonus 60). The monster species that was spawned more often: threshold patch (freq bonus 24). The monster species that was spawned more often: extrude deployed crescent (freq bonus 24). The monster species that was spawned more often: elona shadow (freq bonus 24). The monster species that was spawned more often: deacidified unscrewing orbiting (freq bonus 10). The monster species that was spawned more often: unedited gimp (freq bonus 27). The monster species that was spawned more often: sparkling growth (freq bonus Mg=b18;1H8).The monster species that was spawned more often: era trapper (freq bonus 6). The monster species that was spawned more often: challie douce (freq bonus 12). The monster species that was spawned more often: chaos plague bearer (freq bonus 7). The monster species that was spawned more often: giant tiger (freq bonus 24). --More--lMgz The monster species that was spawned more often: bulletator (freq bonus 24). The monster species that was spawned more often: nervously wheezier (freq bonus 60). The monster species that was spawned more often: garden boo (freq bonus 30). The monster species that was spawned more often: emigrated lucence (freq bonus 20). The monster species that was spawned more often: pooh hardwired (freq bonus 72). The monster species that was spawned more often: stardust mushroom (freq bonus 18). The monster species that was spawned more often: chemoreception paprika (freq bonus 7). The monster trait that was more common: monsters whose attacks cancel you (freq bonus 1). The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 6). The monster trait that was more common: monsters that have weapon attacks (freq bonus 1). The monster trait that was more common: monstlMg ers whose corpses don't decay (freq bonus 3). The monster trait that was more common: monsters that are telepathic (freq bonus 1). The monster species that was never randomly spawned: kobold barlord. --More--mMg=The monster species that was never randomly spawned: kalachnotron. The monster species that was never randomly spawned: scrounging nobel. The monster species that was never randomly spawned: halfpenny arthrography unshipped. The monster species that was never randomly spawned: chopped indian. The monster species that was never randomly spawned: pearcer. The monster species that was never randomly spawned: pharisaically aristocratic. The monster species that was never randomly spawned: water fungus. The monster species that was never randomly spawned: long dick. The monster species that was never randomly spawned: insist expandable. The monster class that was always generated with extra speed: xan or other mythical/fantastic insect. The RNG hath decreed that this item was never generated: Julia's jewel (Gems). The RNG hath decreed that this item was never generated: redemption (Spellbooks). The RNGmMg> hath decreed that this item was never generated: rain pipe (Weapons). The RNG hath decreed that this item was never generated: amulet of time (Amulets). The RNG hath decreed that this item was never generated: unstable stethoscope (Tools). The RNG hath decreed that this item was never generated: one eating sign (Armor). --More--sMg The RNG hath decreed that this item was never generated: aojiru (Potions). The RNG hath decreed that this item was never generated: mercurial dragon scales (Armor). The RNG hath decreed that this item was never generated: amulet of initialization failure (Amulets). The RNG hath decreed that this item was never generated: toxic (Wands). The RNG hath decreed that this item was generated more often: symheal (Spellbooks, freq bonus 19). The RNG hath decreed that this item was generated more often: amethyst dragon scales (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: cloak of gravation (Armor, freq bonus 12). The RNG hath decreed that this item was generated more often: lead shot (Weapons, freq bonus 36). The RNG hath decreed that this item was generated more often: cloak of sickness (Armor, freq bonus 13). The RNG hath decreed that this item was generated more oftsMgK en: implant of freedom (Implants, freq bonus 10). The RNG hath decreed that this item was generated more often: cancellation (Spellbooks, freq bonus 18). The RNG hath decreed that this item was generated more often: light area (Spellbooks, freq bonus 47). The RNG hath decreed that this item was generated more often: inferior bolt --More--tMgB(Weapons, freq bonus 26). The RNG hath decreed that this item was generated more often: bank stone (Gems, freq bonus 16). The RNG hath decreed that this item was generated more often: amulet of bones (Amulets, freq bonus 75). The RNG hath decreed that this item was generated more often: Lisa combat boots (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: magic banana (Comestibles, freq bonus 19). The RNG hath decreed that this item was generated more often: lightwhip (Tools, freq bonus 9). The RNG hath decreed that this item was generated more often: self-willed heels (Armor, freq bonus 5). The RNG hath decreed that this item was generated more often: corona dragon scales (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: harrada (Comestibles, freq bonus 6). The RNG hath decreed that this item was generated more often: tetMgB(ch loss helmet (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: bulky flesh ball (Iron balls, freq bonus 8). The RNG hath decreed that this item was generated more often: grease (Potions, freq bonus 18). --More--uMgThe RNG hath decreed that this item class was generated more often: Weapons (freq bonus 34). The RNG hath decreed that this item was always generated cursed: warping (Scrolls). The RNG hath decreed that this trap was always invisible: dora trap. The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 9). Trap randomization happened for 1 in 532 traps. Traps were spawned invisible 1 times in 92. Traps were extra hard to find 19% of the time. Next attribute increase check would have come at turn 686. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were acid resistant. You were confused (0). You had not decided on your sexuality yet. You were prevented from having confusion resistance (0). You were prevented from having quauMggWd attacks (0). You had 1500 points of nutrition remaining. --More--wMgYour luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (160). You survived. --More--xMgĿq@dxMg9[Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf Do you want to see your discoveries? [ynq] (n) yMgn Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of relocation (FORC RISE WHEN KEY IS HIT)  scroll of healing (KATNISS SHOT PEETA IN THE HEAD)  scroll of mana (FUCK THIS FUCKING FUCKED UP FUCKER VARIANT K MEASURER)  scroll of phase door (SKYED GNAWN)  scroll of standard id (WANNA UNDRESS PALE NIGHT)  scroll of cure (CURSED TIN OF COCKATRICE MEAT)  scroll of heal other (HACKEM MUCHE)  * scroll of extra healing (READ IDENTIFY AT YOUR OWN PERIL)  * scroll of greater mana restoration (I R TEH UBER PWNZ0R)  Spellbooks  spellbook of acid sphere (burgundy)  spellbook of acid stream (visaged)  Potions  potion of salt water (aqueous)  Rings  ring of leech (cellulose)  Wands  wand of acid (holographic) (1 of 2)zMg| Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)zMgK Ŀq@dzMgռ [Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf Do you want an account of creatures vanquished? [ynq] (n) zMgzF nVanquished creatures: 0 corroblobs (1 created) 0 acid hound pups (1 created) 0 greener hobbits (1 created) 0 wimpidemons (1 created) 0 kobolds (1 created) 0 unknifolds (1 created) 0 cave kobolds (1 created) 0 baby tuchechauns (1 created) 0 baby debtechauns (1 created) 0 teapot grannies (1 created) 0 noob stonebiters (1 created) 0 gazelles (1 created) 0 little cheatspiders (1 created) 0 snakel nagas (1 created) 0 dumb humans (1 created) 0 early gaardiens (1 created) 0 newts (1 created) 0 geckos (1 created) 0 novice roll walls (1 created) 0 novice medium walls (1 created) 0 mini rub monsters (1 created) --More--{Mg_0 flying fish (1 created) 22 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--{Mgq Ŀq@d{MgBr [Kwahns the Oozer ] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC-3 Exp1 T1 Cnf Do you want to see your conduct? [ynq] (n) |Mg