Kronifer, neutral female angelic Bleeder ------ |...@| +....., |.{..| |.... ------ [Kronifer the Leg-scratched Girl] St10 Dx5 Co7 In8 Wi6 Ch15 BleAngFemNeu Dlvl:1 $0 HP24(24) Pw10(10) AC10 Exp1 T11 Old Latest messages Hello Kronifer, welcome to SlashEMExtended! You are a neutral female angelic Bleeder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. You can't even move a handspan with this load! You collapse under your load. (4x) Do you want to turn on the number pad? [yn] (n) d - an uncursed +0 lab coat (being worn) {4}. (3x) (For instructions type a ?) I see no monster there. Your load is too heavy to balance yourself for a kick. d - an uncursed +0 lab coat (being worn) {4}. (2x) You can't do that while carrying so much stuff. You can't jump very far. You can't do that while carrying so much stuff. What do you want to eat? [j or ?*] Never mind. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets f - a blessed amulet of data storage {0} Weapons a - an uncursed +0 knife (weapon in hand) {2} Armor d - an uncursed +0 lab coat (being worn) {4} Comestibles j - 2 uncursed food rations {0} Scrolls k - a blessed scroll of root password detection {0} p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - 2 uncursed scrolls of standard id {0} t - an uncursed scroll of cure {0} Spellbooks l - a blessed spellbook of protection (0:1) {0} m - a blessed spellbook of resist poison (0:4) {0} n - a blessed spellbook of botox resist (0:0) {0} Potions b - an uncursed finalized potion of vampire blood {0} c - an uncursed potion of vampire blood {0} Rings e - an uncursed -1 ring of timely backup {0} Tools g - an uncursed ice box {6970} h - a * uncursed mirror {0} i - an uncursed can of grease (6:2) {0} Venoms o - an uncursed faerie floss rhing {1} Contents of the ice box: an uncursed disintegration trove corpse {0} an uncursed child nurse corpse {1450} an uncursed bowme corpse {650} 2 uncursed spore lichen corpses {40} a blessed kobold corpse {400} an uncursed newtechaun corpse {10} an uncursed energy trove corpse {0} a blessed fox corpse {300} a blessed small predator corpse {200} a cursed kobold corpse {400} a blessed millipede corpse {20} 2 uncursed giant child corpses {1000} an uncursed regular plant corpse {200} a blessed luminescent fungus corpse {50} an uncursed tuchold corpse {400} an uncursed packing human corpse {1450} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: burnopathy Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 18 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 25% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 53% Tool drop chance was reduced to 63% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 81% chance The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: occult spells (turn 106) The following skill became untrainable after a while: knife (turn 37050) Heavy curses were more common by 9% Number of artifacts generated was 2 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 125309 Monster spawn increase reached its maximum at turn 241108 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3789946 The monster class that cannot be genocided was rub monster The monster species that spawned more often: unwelcome feeling (freq bonus 2) The monster species that spawned more often: packeting mil (freq bonus 12) The monster species that spawned more often: bang-bright light (freq bonus 24) The monster species that spawned more often: giant cadaver (freq bonus 6) The monster species that spawned more often: bland star (freq bonus 8) The monster species that spawned more often: above caller (freq bonus 8) The monster species that spawned more often: vacuum force patch (freq bonus 9) The monster species that spawned more often: failed sorceror (freq bonus 2) The monster species that spawned more often: dark shaman (freq bonus 9) The monster species that spawned more often: si-oh-wee bugbear (freq bonus 12) The monster species that spawned more often: sweet woman (freq bonus 36) The monster species that spawned more often: enkindling chugged (freq bonus 10) The monster species that spawned more often: outcome pit play figure (freq bonus 10) The monster species that spawned more often: grand ent (freq bonus 12) The monster species that spawned more often: demilich permamimic (freq bonus 2) The monster species that spawned more often: cursed spore (freq bonus 2) The monster species that spawned more often: baby lindworm (freq bonus 6) The monster species that spawned more often: ita mochi (freq bonus 16) The monster species that spawned more often: deceiving fungus (freq bonus 2) The monster species that spawned more often: garden snake (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 3) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster species that never randomly spawned: slabbery immediacy The monster species that never randomly spawned: steel maggot The monster species that never randomly spawned: dear deer lady The monster species that never randomly spawned: shard patch The monster species that never randomly spawned: banana peel golem The monster species that never randomly spawned: seahorse The monster species that never randomly spawned: pustulent force fungus The monster species that never randomly spawned: portuguese clandestine The monster species that never randomly spawned: icicle piercer The monster species that never randomly spawned: huge firefish The RNG hath decreed that this item was never generated: colossus blade ((null)) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: implant of quota (assamic) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: sand hostage chain ((null)) The RNG hath decreed that this item was never generated: shadowblade ((null)) The RNG hath decreed that this item was never generated: ether saw ((null)) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 15) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 14) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 6) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 30) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 25) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: failure stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 8) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 11) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 4) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 63) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this item was always generated cursed: dywypi stone (gray) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: difficult trident ((null)) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: highway (turboboost) The RNG hath decreed that this item was always generated cursed: bidenhander ((null)) The RNG hath decreed that this trap was always invisible: brown spell trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 4) Trap randomization happened for 1 in 826 traps Next attribute increase check would have come at turn 303 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were doubly poison resistant You were magic-protected You were acid resistant You had not decided on your sexuality yet You were prevented from having burnopathy (0) You were prevented from having diminished bleeding (0) You saw invisible You had infravision You had 1485 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 35 spells Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Fibrinogen The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (206) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 + protect 0% 100% b - resist poison 1 + protect 0% 100% c - botox resist 6 + protect 98% 500% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of data storage (baby ring) Armor lab coat (white coat) Scrolls scroll of root password detection (WASH EM EXTENDED LAUNDRY SERVICE) scroll of healing (LIVING SALT SHAKER) scroll of mana (FIVE NIGHTS AT FIQS) scroll of phase door (IN THE CHAPEL WAS AN AID OF ME) scroll of standard id (BERLIN KISSELTBRUNNEN) scroll of cure (ARMFLAUSCHLER) * scroll of extra healing (CONSECUTIVE NORMAL PUNCHES) * scroll of greater mana restoration (BITHOURARA ASOUEMARA) Spellbooks spellbook of protection (flesh-bound) spellbook of resist poison (geological) spellbook of botox resist (dark brown) Potions potion of vampire blood (blood-red) Rings ring of timely backup (jasper) Tools ice box (cooling box) mirror (looking glass) Venoms * faerie floss rhing (splash of venom) * blinding venom (splash of venom) * tail spikes (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 evasive jermlaines (1 created) 0 mover jellies (1 created) 0 fast mimickers (1 created) 0 young nymphs (1 created) 0 breeder mice (1 created) 0 Rame Ducks (2 created) 0 low speezes (1 created) 0 nethorns (1 created) 0 aggravating wallwalkers (1 created) 0 rat zombies (1 created) 0 animated wedge sandals (1 created) 0 regular humans (1 created) 0 twens (1 created) 0 floor grues (1 created) 0 novice medium walls (1 created) 16 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Kronifer the Bleeder... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 11 moves. Killer: quit You were level 1 with a maximum of 24 hit points when you quit. Since you quit, the score list will not be checked.