KitTac, chaotic male asgardish Zyborg #-------------------- `-..................| ,|...........<......| |..................| --|----------------- #,,# ###,## ####### #,,,# --,,,,,# #,### ######,### #,# #,,,# -.-------------- ###,#,,...............| #,,,#|..............| ###,#|..............| #,,-..............| ###---------------- [KitTac the Tin Can] St11 Dx8 Co19 In12 Wi10 Ch11 ZybAsgMalCha Dlvl:1 $0 HP-17(24) Pw9(9) AC-1 Exp1 T175 Latest messages The door opens. You see here a scroll labeled THIS SLING IS RETARDED {1}. j - a scroll labeled THIS SLING IS RETARDED {1}. With great effort you move the boulder. An arrow shoots out at you! You are hit by an arrow! [-6 -> 18] Unknown command '^J'. You hear a monster behind the boulder. Perhaps that's why you cannot move it. Unknown command '^J'. You hear a monster behind the boulder. Perhaps that's why you cannot move it. Unknown command '^J'. What do you want to zap? [d or ?*] In what direction? [47896321><] You kill it! The solar beam hits you! The irradiation hurts like hell! You die... Your inventory Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} j - a blessed scroll of magic mapping {1} Wands d - an uncursed wand of solar beam (0:3) {1} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 43% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 74% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12773 Monster spawn increase reached its maximum at turn 53833 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1062915 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: blight queen (freq bonus 12) The monster species that spawned more often: magic force patch (freq bonus 2) The monster species that spawned more often: stone-warhorse (freq bonus 4) The monster species that spawned more often: cave spider (freq bonus 6) The monster species that spawned more often: dwarf king permamimic (freq bonus 4) The monster species that spawned more often: jolt eel (freq bonus 36) The monster species that spawned more often: akkadian (freq bonus 10) The monster species that spawned more often: troglodyte henchman (freq bonus 6) The monster species that spawned more often: Girtab (freq bonus 3) The monster species that spawned more often: death trash-hauler (freq bonus 6) The monster species that spawned more often: upgraded secret car (freq bonus 3) The monster species that spawned more often: tentacled horror (freq bonus 3) The monster species that spawned more often: tourist (freq bonus 5) The monster species that spawned more often: lotus naga (freq bonus 8) The monster species that spawned more often: mornungol (freq bonus 10) The monster species that spawned more often: computer elemental (freq bonus 4) The monster species that spawned more often: ecstasy worm (freq bonus 4) The monster species that spawned more often: coins of fools gold (freq bonus 18) The monster species that spawned more often: spike patch (freq bonus 6) The monster species that spawned more often: spectator (freq bonus 14) The monster species that never randomly spawned: gremlin curser The monster species that never randomly spawned: greenish giant The monster species that never randomly spawned: silver sucker The monster species that never randomly spawned: pink spore The monster species that never randomly spawned: sloppy force patch The monster species that never randomly spawned: nasty force fungus The monster species that never randomly spawned: porter deactivator vortex The monster species that never randomly spawned: cursed cadaver The monster species that never randomly spawned: death sword The monster species that never randomly spawned: electro skeleton The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 8) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 10) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 43) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 20) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 18) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 32) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 6) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 12) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 2) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 5) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 44) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 35) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 3) Next attribute increase check would have come at turn 473 Strength training was 1 Dexterity training was -2 Wisdom training was 2 Constitution training was 2 You had 1320 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron You could not have safely prayed (1360) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures a racoon dog 0 gas spores (1 created) 0 kittens (1 created) 0 hobbit gentlemen (1 created) a rabbit 0 sparrows (1 created) 0 novice dark walls (1 created) 2 creatures vanquished. 7 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (21 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye KitTac the Zyborg... You died in The Dungeons of Doom on dungeon level 1 with 20 points, and 0 pieces of gold, after 175 moves. Killer: solar beam You were level 1 with a maximum of 24 hit points when you died. You reached the 314th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 3 2061539 Janszobar-Wiz-Gno-Mal-Neu was poisoned in The Dungeons of Doom on level 16 [max 25]. Poisoned by a rusalka. 277 [277] 312 20 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a poison gas trap. - [16] 313 20 orakeldel-Fla-Dra-Mal-Law quit in The Dungeons of Doom on level 1. 17 [21] *314 20 KitTac-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a solar beam. - [24] 315 19 Andy-Zoo-Imp-Mal-Cha escaped the dungeon [max level 1]. 19 [19] 316 16 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16]