}dP$  Player: Ka Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-06-30.07:01:11.ttyrec Time: (1688108471) Fri Jun 30 07:01:11 2023 }d3EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. }dlWShall I pick a character's race, role, gender and alignment for you? [ynq] }dm nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M -}d  " a Dissident (1 of 5)}d+ N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster  S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek  p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate  u - a Grenadonin  v - a Gunner  w - a Half Baked  x - a Healer  y - a Hedderjedi  z - a Hussy  A - an Ice Mage  B - an Intel Scribe (2 of 5)}d8T +Choosing Race Pick the race of your Flame Mage   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - bastard  w - batman  x - beacher  y - blait  z - bodymorpher  A - borg  B - bossrusher  C - bover  D - breton  E - buldozgar  F - burninator  G - carthage  H - celtic  I - centaur  J - cerberus  K - challenger  L - changeling  M - chiquai (1 of 7)}dKy g N - chiropteran  O - clockwork automaton  P - cockatrice  Q - colorator  R - cortex  S - cupid  T - curser  U - dark seducer  V - deathmold  W - deep elf  X - destabilizer  Y - developer  Z - devil  a - dictionary attack  b - dinosaur  c - dolgsman  d - doppelganger  e - dorian  f - dragon  g - drow  h - dryad  i - dufflepud  j - dunadan  k - duthol  l - dwarf  m - dynamo  n - egymid  o - elemental  p - elf  q - engchip  r - ent  s - erosator  t - etherealoid  u - evilvariant  v - expert  w - extravator  x - fairy  y - fawn  z - felid  A - feminizer  B - fenek (2 of 7)}dh)+Use hybrid races? [yn] (n) }donChoosing Gender Pick the gender of your elven Flame Mage  m - male f - female * - Random ! - Quit(end) }d?+Choosing Alignment Pick the alignment of your male elven Flame Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) }dic+}dNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--}d-###@###}d[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T1 It is written in the Book of Fire:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Fire seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Spark, have been heralded from birth as the instrument of Fire. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us }d1all: Go bravely with Fire!--More--}d}d}dalHello Ka, welcome to SlashEMExtended! You are a neutral male elven Flame Mage.--More--}dp :You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! --More--}d5X  Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--}d)  Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 125x45. If you haven't already, open your terminal settings NOW and change it to 125x45 or you'll keep wondering why the bottom status line disappears or gets cut off when it gets too long! Use exactly 125x45 for best results, any other dimensions and it won't work properly!--More--~dG' ~dYH[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1The moon is waxing tonight.--More--~dwIt's June, so Junethack is running... oh wait, no it isn't, it's dead. Oh well, that tournament sucked anyway, so you've certainly made the right decision to play SLEX. But while we're at it: If a single server administrator can blackmail the tournament admin and thereby decide which games are allowed to be in the tournament, that's a bad thing.--More--~d=%' ~dThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1~d~dThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1~d ~d/ There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1~d Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~dE [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1~d/  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~dފ+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) !~dfn[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1"~dThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1"~d "~d There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1#~d Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) #~dca [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1$~d R Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %~dp + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) (~dN[+[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T1###@###,~d"eThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1,~d#4In what direction? [hykulnjb><] ,~dk cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--.~d\ ###@###.~d] c[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T1Never mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1/~d /~dThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T10~d4In what direction? [hykulnjb><] 0~dCcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--1~d^"###@###1~d#c[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T1Never mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T13~d3~dMThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T15~d5~dThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T17~d 7~d There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~dW Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 9~d* [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1:~d There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1<~d7<~d9There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1=~d =~d? There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1>~d>~dThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1?~d~` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ?~dW0 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1?~dh b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1?~d  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) @~d b[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1@~d !b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1(For instructions type a ?)A~dH[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1A~d!b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1(For instructions type a ?)B~dV[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1C~dj There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T1E~dٹ 3You find a secret door!--More--H~d`[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T2+I~dyK[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T2 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T3L~d^ K[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T3 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T4M~d%You find a secret door!--More--N~dZ b[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T4 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T5+O~d!@&In what direction? [hykulnjb><] O~dR cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--a~dw #+##@##+#a~dx c[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T5Never mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T5c~d :What do you want to drop? [a-q or ?*] f~df~dYou drop 3 uncursed scrolls of phase door {0}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T5i~d i~d There appears to be no shopkeeper here to receive your payment.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T5i~d  Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - a blessed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of reverse identify {0} k - 4 uncursed scrolls of healing {0} l - an uncursed strongly greased scroll of healing {0} m - 4 uncursed scrolls of mana {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of flame sphere (0:1) {0} i - a blessed spellbook of fireball (0:2) {0} j - a blessed spellbook of light (6:1) {0} Potions d - a blessed potion of monster detection {0} Rings g - an uncursed ring of slow digestion {0}~dc Z;89H Wands f - an uncursed wand of fire (0:9) {0}(end) n~d +scroll of heal other - This is a scroll. Color: orange. Material: paper. Appearance: VO AMMITAM SA. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused.--More--q~dP] Reading this scroll heals pets and steeds in a 7x7 area centered on you. If you have a symbiote, it will also be healed. Don't bother trying to blank, cancel or polymorph this scroll, as that doesn't work.--More--r~dZ [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T5t~dThe door resists![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T6u~du~dThe door opens.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T7w~dQ[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T7 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T8y~d,K[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T8 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T9z~dL[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T9 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T10{~d=M[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T10 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T11|~d[M[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T11 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T12}~d [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T12 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T13?@~dHM[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T13 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T14~d M[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T14 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T15~dƄM[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T15 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T16~dX=ĿĿ@~d>There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T18~d S[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T18 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~dDYou see no objects here.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~dc 9What do you want to drink? [d or ?*] ~d\n~dsNever mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~d^9What do you want to drink? [d or ?*] ~ds 1You don't have that object.--More--~d]9What do you want to drink? [d or ?*] ~d ~d! Never mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~de 9What do you want to drink? [d or ?*] ~d@ ~dB Never mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~d?  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ~dǘ+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is s~dXet, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version numbe~dSYr V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) --More--~da apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open~d open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the st~dzairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map --More--~dkx. rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a m~dxonster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or no~dyDt) l loot loot a box on the floor --More--~d A N name name an item or type of object u untrap untrap something (usually a trapped object)--More--~dD[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T19Ŀ#+##?#Ŀ@~dL 6Do you want to turn on the number pad? [yn] (n) ~d\,JnDo you want to turn this annoying message off? [yn] (n) ~d y~dIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--~d  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - D~d yECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - extmenu [false]  s - gmmessage [true]  t - graffitihilite [true]  u - help [true]  v - hilite_pet [true] (1 of 4)~d {[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T19Ŀ#+##?#Ŀ@~dYou see no objects here.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~d~dYou see no objects here.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19~do9What do you want to drink? [d or ?*] ~d 1You don't have that object.--More--~d3What do you want to drink? [d or ?*] ~d H[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T19 [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20 % @ @n v $ F  NBq% dUJ~d@What do you want to drop? [a-ce-mo-q or ?*] ~d1You don't have that object.--More--~dV:What do you want to drop? [a-ce-mo-q or ?*] ~dX~d1You drop an uncursed scroll of heal other {0}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d ~d There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d~dThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d~dUnknown command '^Q'.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d4j 9What do you want to ready? [- or ?*] ~d 1You don't have that object.--More--~d[3What do you want to ready? [- or ?*] ~d.;1You don't have that object.--More--~dbN3What do you want to ready? [- or ?*] ~d61You don't have that object.--More--~dd 3What do you want to ready? [- or ?*] ~d1You don't have that object.--More--~d} 3What do you want to ready? [- or ?*] ~d~d2Never mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d&"b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20(For instructions type a ?)~dr, ? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--~d ^%~d/Unknown direction: 'Q' (aborted).--More--~dV~dDone.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~dR BWhat do you want to write with? [- afg or ?*] ~d! 1You don't have that object.--More--~d<What do you want to write with? [- afg or ?*] ~dm~dNever mind.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d"~d5$There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d+O ~dO There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~dW@~dRAThere is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~dkG @Specify unknown object by cursor? [ynq] (q) ~d)q[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~dMH ~doI There is a wall in the way![Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~dY [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~ddZ "b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20(For instructions type a ?)~d [Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d "b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20(For instructions type a ?)~dH[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~dI"b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20(For instructions type a ?)~d%[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d&"b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20(For instructions type a ?)~dM[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~dN"b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20(For instructions type a ?)~d<[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~db - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ~d W[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d8 b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ~d6 W[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d7 b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ~dd+W[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d,b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ~d,W[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~dc-b - a blessed +0 studded leather armor (being worn) {80}.[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ~dGW[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20~d down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--d/[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T20%@@nv$FNBqĿ%#+#d#?#Ŀ@Ude[[mJdcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--d4[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T20%@@nv$FNBqĿ%#+#d#?#Ŀ@Ud[[mJd[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu  16(16)  Pw 26(26)  AC6 Exp1 T20d4z  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) d + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) d B +Really quit? WARNING: this will erase your game permanently! [yes/no]?  d{ y!dFe!dyw!d  !d* s"dhPk[Ka the Spark  16(16)  Pw 26(26)"d%@@nv$FNBqĿ%#+#d#?#Ŀ@UJ"d[Ka the Spark ] St16 Dx12 Co16 In9 Wi8 Ch4 FlaElfMalNeu Dlvl:1 $0 HP 16(16)  Pw 26(26)  AC6 Exp1 T20Do you want your possessions identified? DYWYPI? [ynq] (n) $d* n Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - a blessed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of reverse identify {0} k - 4 uncursed scrolls of healing {0} l - an uncursed strongly greased scroll of healing {0} m - 4 uncursed scrolls of mana {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of flame sphere (0:1) {0} i - a blessed spellbook of fireball (0:2) {0} j - a blessed spellbook of light (6:1) {0} Rings g - an uncursed ring of slow digestion {0} Wands f - an uncursed wand of fire (0:9) {0}(end) &dRJDo you want to see your attributes? [ynq] (n) (dq(d$ (dn7 Since you quit, the score list will not be checked. (do