3d Player: Joel Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-08-03.13:18:43.ttyrec Time: (1691068723) Thu Aug 3 13:18:43 2023 3dnotdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. 3duRestoring save file...3d--More--4dT$-------. || |------------| < |##. || |#| |##. .##############| |###| || |--------------##-------|{ || .#------------| |-.-----##| ||......##-.. ||@..(.|#| ||....=.--------------4d$@|....f|-------Joel the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:6 Neutral Dlvl:1 $:37 HP: 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1Hello Joel, the human Barbarian, welcome back to notdNetHack!4d$--More--5dO` BPress Ctrl^W or type #ward to engrave a warding sign.5dJa You are lucky! Full moon tonight. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:16dNh 6dhUnknown command ' '. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:17dl Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Tools ('(') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 8dܠ-|||||-8dZi 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:19da  Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Tools ('(') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ;dt-|||||-;di 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1>d0Z Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Tools ('(') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @d-|||||-@di 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1Edg /What do you want to drop? [$a-gij or ?*] HdTHdszNever mind. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1Ld<<What do you want to drop? [$a-gij or ?*] Sd 0You don't have that object.--More--Ud"<What do you want to drop? [$a-gij or ?*] VdVdzNever mind. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1Wdt &In what direction? Xd¡ i 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1Zd ZdԴ Unknown command '^S'. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1]d?o 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1_dl You don't have any spirits bound. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1admo 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1bdnuYou don't have any spirits bound. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1ddto 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1ddrYou have no ammunition readied!Note: Please use #quit if you wish to exit the game.--More--edu ;What do you want to ready? [- bi or ?*] qdk  Never mind.--More--rd5What do you want to throw? [$abi or ?*] sdsdzNever mind. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1tdS tdUnknown command ' '. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1udo 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1zd\ In what direction? |di 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1djc 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 .@f.d  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.@f..dE 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.@dl  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f...@d, 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.@.d 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1..f.@dM .@d5# You see here a ruby ring. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.d 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1..f@=d/.@d]1You see here a ruby ring. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1(fd=  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.=.@dj 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1d 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1fd v 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.dj 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dJ  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.d& 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.dv  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.f.d  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f(d? 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1..fd  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f=d) 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.(dQ 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.fd*  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f..d 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.fd\o  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.fdcj 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1d 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.@#f.d) 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1  =f@#. d  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 .f@ dQ@fd}VYou displaced your kitten. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1..#f.d> 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1....@f#.d]  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1@.#dy 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.@fd  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1@f=.d 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.@d 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1..f.@d] 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.f@.dYou stop. Your kitten is in the way! 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.d d You stop. Your kitten is in the way! 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1=fdҺ 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1  =f@. d@fdYou displaced your kitten. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1....#.df%@.diYou see here a ruby ring. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dp 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dum - a ruby ring {3}. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1d  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1@.dt@.ddvYou see here a box. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.d o 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1di 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dSi 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dҙUnknown command ' '. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1d^5f@dYou displaced your kitten. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1(fdm$ p 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dgMUnknown command ' '. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dp 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dj 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dMu j 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dwI  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1dL@.d<You see here a box. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1.f.dD! o 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1d$  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f(@.dU 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1du  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) éd[+------------##. |#| |#| |édp| ||{ |------------éd Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) Command keys: ^d kick something ^e engrave a seal on the floor ^f use an active spirit power ^o give an overview of dungeon [éd35;1H--More--ǩdpM^p toggle through previously displayed game messages ^r redraw screen ^t teleport around level ^w engrave a ward on the floor ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at the floor beneath you ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster D drop specific item types E ǩdMengrave writing on the floor I inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor --More--̩d X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i in̩d voke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability --More--ϩd5Joel the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:6 Neutral Dlvl:1 $:37 HP: 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1-------. || |------------| < |##. || |#| |##. .##############| |###| || |--------------##-------|{ || .#------------| |-.-----##| ||......##- ϩd5 ||..f(@|#| ||......##--------------|.....|-------ѩd? 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1ҩdP 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1ҩdR 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1ҩdv  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1ҩd~K  17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1өd]j 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1өd@.өdYou see here a box. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f..өdn0o 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1өd4 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f.@(ԩdri 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1ԩd.@ԩdYou see here a box. 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1f..֩d Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_detected [true]  s - use_inverse [false]  t - hilite_hidden_stairs [true]  u - hilite_obj_piles [false]  v - artifact_descriptors [false]  w - force_artifact_names [true]  x - role_obj_names ֩dr[true]  y - obscure_role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - invweight [true]  B - hitpointbar [false] (1 of 4)ܩdK a - hp_notify [false]  b - IBMgraphics [false]  c - ignintr [false]  d - item_use_menu [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - menucolors [false]  i - menu_glyphs [false]  j - mod_turncount [false]  k - msg_wall_hits [false]  l - null [true]  m - old_C_behaviour [false]  n - paranoid_self_cast [false]  o - paranoid_hit [false]  p - paranoid_quit [false]  q - paranoid_remove [false]  r - perm_invent [false]  s - pickup_thrown [false]  t - polearm_old_style [false]  u - polearm_peace_safe [true]  v - polearm_pet_safe [true]  w - polearm_sequential_letters [true]  x - prayconfirm [true]  y - pushweapon [false]  z - quick_m_abilities [true]  A - quiver_fired [true]  B - qwertz_movement [false]  C - rest_on_space [false]  D - safܩde_pet [true]  E - showborn [false]  F - showbuc [false]  G - showexp [false]  H - show_obj_sym [true] (2 of 4)ީd  a - showrace [false]  b - showrealtime [false]  c - showscore [false]  d - show_shop_prices [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - statuscolors [true]  k - suppress hurtness [false]  l - time [false]  m - timed_delay [true]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - UTF8graphics [false]  r - use_inverse [false]  s - win_edge [false]  t - verbose [true]  u - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Joel]  role [Barbarian]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catީd name [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t] (3 of 4)d! horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?-+!=/(*`0_\|]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pokedex [16383]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - travelplus [0]  s - autopickup exceptions (0 currently set) (4 of 4)dsJoel the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:6 Neutral Dlvl:1 $:37 HP: 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1-------. || |------------| < |##. || |#| |##. .##############| |###| || |--------------##-------|{ || .#------------| |-.-----##| ||f.....##m- ||...@.|#| ||......##--------------|.....|-------dP/  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_detected [true]  s - use_inverse [false]  t - hilite_hidden_stairs [true]  u - hilite_obj_piles [false]  v - artifact_descriptors [false]  w - force_artifact_names [true]  x - role_obj_names [true]d/  y - obscure_role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - invweight [true]  B - hitpointbar [false] (1 of 4)d  a - hp_notify [false]  b - IBMgraphics [false]  c - ignintr [false]  d - item_use_menu [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - menucolors [false]  i - menu_glyphs [false]  j - mod_turncount [false]  k - msg_wall_hits [false]  l - null [true]  m - old_C_behaviour [false]  n - paranoid_self_cast [false]  o - paranoid_hit [false]  p - paranoid_quit [false]  q - paranoid_remove [false]  r - perm_invent [false]  s - pickup_thrown [false]  t - polearm_old_style [false]  u - polearm_peace_safe [true]  v - polearm_pet_safe [true]  w - polearm_sequential_letters [true]  x - prayconfirm [true]  y - pushweapon [false]  z - quick_m_abilities [true]  A - quiver_fired [true]  B - qwertz_movement [false]  C - rest_on_space [false]  D - safdY e_pet [true]  E - showborn [false]  F - showbuc [false]  G - showexp [false]  H - show_obj_sym [true] (2 of 4)dr  a - showrace [false]  b - showrealtime [false]  c - showscore [false]  d - show_shop_prices [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - statuscolors [true]  k - suppress hurtness [false]  l - time [false]  m - timed_delay [true]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - UTF8graphics [false]  r - use_inverse [false]  s - win_edge [false]  t - verbose [true]  u - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Joel]  role [Barbarian]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catd name [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t] (3 of 4) dm horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?-+!=/(*`0_\|]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pokedex [16383]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - travelplus [0]  s - autopickup exceptions (0 currently set) (4 of 4)dO Joel the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:6 Neutral Dlvl:1 $:37 HP: 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1-------. || |------------| < |##. || |#| |##. .##############| |###| || |--------------##-------|{ || .#------------| |-.-----##| ||f.....##[d m- ||...@.|#| ||......##--------------|.....|-------d4# dlootd%%;There is a box here, loot it? [ynq] (q) dr yd5+You carefully open the box...--More--d r The box is empty. Do what?  i - Put something into the box(end) !dbV2!dVi 17(17)  Pw: 4(4)  Br:6 AC:8 DR:2 Exp:1$d0 Really save? [yn] (n) %dƃ ySaving...%d Be seeing you...