Janszobar, neutral male bastard Wizard ------.-- +.....@.| |......<| |.`...f{| --------- [Janszobar the Evoker] St3 Dx13 Co7 In16 Wi7 Ch6 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC-11 MC8 Mov12 Xp1/0 Wt62/600 T2 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. You lack the strength to cast spells. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 82% chance Book drop chance was reduced to 92% Wand drop chance was reduced to 64% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 33% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33094 Monster spawn increase reached its maximum at turn 55148 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 890448 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: kobold (freq bonus 4) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: alien from mars (freq bonus 7) The monster species that spawned more often: rapidash (freq bonus 12) The monster species that spawned more often: kine of araw (freq bonus 12) The monster species that spawned more often: mind sucker (freq bonus 14) The monster species that spawned more often: evil priest (freq bonus 5) The monster species that spawned more often: gun turret (freq bonus 7) The monster species that spawned more often: ECM nerve head (freq bonus 20) The monster species that spawned more often: soft fungus (freq bonus 7) The monster species that spawned more often: ice mage (freq bonus 8) The monster species that spawned more often: reddish mold (freq bonus 28) The monster species that spawned more often: pustulent mushroom (freq bonus 12) The monster species that spawned more often: nondescript growth (freq bonus 7) The monster species that spawned more often: Lord Dagon (freq bonus 6) The monster species that spawned more often: freemason provincial grand master (freq bonus 8) The monster species that spawned more often: false mold (freq bonus 20) The monster species that spawned more often: psi laser (freq bonus 12) The monster species that spawned more often: Scotland Yard special agent (freq bonus 6) The monster species that spawned more often: undead twelph (freq bonus 6) The monster species that spawned more often: empty creature (freq bonus 16) The monster species that spawned more often: baby deep dragon (freq bonus 6) The monster species that never randomly spawned: rainbow growth The monster species that never randomly spawned: basilisk The monster species that never randomly spawned: taser turret The monster species that never randomly spawned: spiderman The monster species that never randomly spawned: rock chunneler The monster species that never randomly spawned: giant boar The monster species that never randomly spawned: waterspout gargoyle The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: cyclone rider The monster species that never randomly spawned: kancho assassin The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 9) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 24) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 19) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 2) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 18) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 3) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 5) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 10) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 28) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 1) Next attribute increase check would have come at turn 157 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were wearing sentient high heels You leeched mana You had 549 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (104) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 36% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...