Janszobar, neutral male bastard Wizard ----- |.f.| |@..| |...| |...| |#X.| #$| -- [Janszobar the Evoker] St6 Dx4 Co10 In10 Wi7 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC11 MC3 Mov12 Xp1/0 Wt100/900 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 39% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 83% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69430 Monster spawn increase reached its maximum at turn 163110 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 518586 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: umber hulk (freq bonus 1) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: dead fish (freq bonus 18) The monster species that spawned more often: alligator snapping turtle (freq bonus 12) The monster species that spawned more often: dreadjudge (freq bonus 6) The monster species that spawned more often: arcanine (freq bonus 2) The monster species that spawned more often: disgusting spore (freq bonus 5) The monster species that spawned more often: crap-colored jelly (freq bonus 12) The monster species that spawned more often: Lucifer (freq bonus 12) The monster species that spawned more often: gore patch (freq bonus 4) The monster species that spawned more often: weremindflayer (freq bonus 7) The monster species that spawned more often: super trapdoor spider (freq bonus 2) The monster species that spawned more often: Sigurd (freq bonus 5) The monster species that spawned more often: charcoal fungus (freq bonus 6) The monster species that spawned more often: Antimatter Kriminologist (freq bonus 3) The monster species that spawned more often: opal fungus (freq bonus 6) The monster species that spawned more often: ultimate newt (freq bonus 6) The monster species that spawned more often: golden force fungus (freq bonus 10) The monster species that spawned more often: rabid jackal (freq bonus 8) The monster species that spawned more often: priest mummy (freq bonus 7) The monster species that spawned more often: silver naga (freq bonus 2) The monster species that spawned more often: critically injured jedi (freq bonus 8) The monster species that never randomly spawned: archcouatl The monster species that never randomly spawned: animated wooden statue The monster species that never randomly spawned: anti-vampire The monster species that never randomly spawned: best teacher ever The monster species that never randomly spawned: blue horror The monster species that never randomly spawned: mist man The monster species that never randomly spawned: brown mushroom The monster species that never randomly spawned: nexus mold The monster species that never randomly spawned: horror archer The monster species that never randomly spawned: Bundly Ann The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 6) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 13) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 37) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 58) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 11) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 6) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 6) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 10) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 9) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 2) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 11) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this trap was always invisible: inventory trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 2) Next attribute increase check would have come at turn 377 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 90% 100% d - healing 1 healing 0% 100% e - create familiar 7 healing 99% 600% f - charm monster 4 enchant 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...