Janszobar, neutral male bastard Wizard -------------- }.}.}.}.}.}.}| ###}.}.}.}.}.}.}.| #,..}.}.}.}.}.}.}| #,#---- .}.}.| #,,,}# | ####,# ------- #,# |.....[ #,# |.....| #,# |.<...- #,# ........+ #,# |.$.....| #,# |.......| -------F# --------- ..`.`.a@# |.....|## .a.%%%| ----%-- #,# [Janszobar the Thaumaturge] St14 Dx12 Co8 In15 Wi7 Ch15 WizBasMalNeu+J S5238 Dlvl:3 $26 HP-12(54) Pw27(58) AC-5 MC3 Mov12 Xp7/1268 Wt363/1500 T2149 Latest messages The spell hits it. It resists! You kill it! The migo queen stings you! Your helmet blocks the attack to your head. [-2 -> 52] The migo queen bites you! [-17 -> 35] In what direction? [hykulnjb><] The spell misses the migo queen. The migo queen stings you! Your helmet blocks the attack to your head. [-1 -> 34] The migo queen bites you! [-22 -> 12] The migo queen stings you! Your helmet blocks the attack to your head. [-1 -> 11] The migo queen bites you! You die... Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 71% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46322 Monster spawn increase reached its maximum at turn 55971 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1403820 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: Baaaael (freq bonus 8) The monster species that spawned more often: ill growth (freq bonus 4) The monster species that spawned more often: pack rat (freq bonus 5) The monster species that spawned more often: evasive fox (freq bonus 4) The monster species that spawned more often: Lou (freq bonus 6) The monster species that spawned more often: Oona (freq bonus 6) The monster species that spawned more often: Dreaming Kop (freq bonus 4) The monster species that spawned more often: razorfin fish (freq bonus 18) The monster species that spawned more often: blue draconian (freq bonus 10) The monster species that spawned more often: azure force patch (freq bonus 12) The monster species that spawned more often: city spirit (freq bonus 4) The monster species that spawned more often: troll (freq bonus 6) The monster species that spawned more often: snaga sapper (freq bonus 16) The monster species that spawned more often: dschiim rubber (freq bonus 7) The monster species that spawned more often: super bottle (freq bonus 10) The monster species that spawned more often: indigo fungus (freq bonus 11) The monster species that spawned more often: furious growth (freq bonus 3) The monster species that spawned more often: merlion (freq bonus 3) The monster species that spawned more often: guardian nymph (freq bonus 3) The monster species that spawned more often: Miss Today (freq bonus 6) The monster species that never randomly spawned: healing gremlin The monster species that never randomly spawned: female ronin The monster species that never randomly spawned: false force fungus The monster species that never randomly spawned: magidrakee The monster species that never randomly spawned: disarming turret The monster species that never randomly spawned: upper spinner The monster species that never randomly spawned: wolf beast The monster species that never randomly spawned: leocentaur The monster species that never randomly spawned: phasing hobbit wizard The monster species that never randomly spawned: Jeanetta The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 354) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 75) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 13) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 4) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 8) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 11) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 4) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 16) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 11) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 3) Next attribute increase check would have come at turn 3645 Strength training was 17 Dexterity training was 21 Wisdom training was 40 Constitution training was 50 You were magic-protected You leeched mana You had 990 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 354% b - resist poison 1 protect 0% 79% c - detect food 2 divine 2% 79% d - confuse monster 2 enchant 2% 79% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) draw energy 5X LIMIT(0) power surge 3X LIMIT(0) sigil of control 1X LIMIT(0) Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 76 times You killed 51 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (41 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (3 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (59 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...