Janszobar, neutral male bastard Wizard ----------- |...f@....| |.........+ |.........| |.........| -.--------- [Janszobar the Evoker] St12 Dx17 Co18 In13 Wi12 Ch5 WizBasMalNeu+J S32 Dlvl:1 $1592 HP15(15) Pw26(26) AC3 MC3 Mov12 Xp1/8 Wt201/1600 T4 Latest messages Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. You hit the scroll trove. You destroy the scroll trove! z - a scroll labeled A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS {5}. k - a scroll labeled THRU THE FLOOR {2}. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 178 Scroll drop chance was reduced to 65% Ring drop chance was reduced to 91% Wand drop chance was reduced to 59% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 93% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52728 Monster spawn increase reached its maximum at turn 75409 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 878292 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: granite giant (freq bonus 2) The monster species that spawned more often: zombified lion (freq bonus 2) The monster species that spawned more often: wild mumak (freq bonus 6) The monster species that spawned more often: lava turret (freq bonus 4) The monster species that spawned more often: acid ant (freq bonus 12) The monster species that spawned more often: old green dragon (freq bonus 4) The monster species that spawned more often: baby emerald dragon (freq bonus 8) The monster species that spawned more often: bramble colony (freq bonus 8) The monster species that spawned more often: energy fungus (freq bonus 6) The monster species that spawned more often: tu-tara oathbreaker (freq bonus 20) The monster species that spawned more often: petty black panther (freq bonus 10) The monster species that spawned more often: stalactite penetrator (freq bonus 44) The monster species that spawned more often: undead ant (freq bonus 28) The monster species that spawned more often: zombified moogle (freq bonus 6) The monster species that spawned more often: horde mumak (freq bonus 4) The monster species that spawned more often: chest permamimic (freq bonus 12) The monster species that spawned more often: mezzodaemon (freq bonus 2) The monster species that spawned more often: Sing's plateau boot (freq bonus 6) The monster species that spawned more often: anthrazite mold (freq bonus 2) The monster species that spawned more often: hidden bat (freq bonus 3) The monster species that never randomly spawned: lesser permamimic The monster species that never randomly spawned: clay-warhorse The monster species that never randomly spawned: dark warp fungus The monster species that never randomly spawned: orc-captain The monster species that never randomly spawned: lieutenant The monster species that never randomly spawned: trap snake The monster species that never randomly spawned: zohar sephirah The monster species that never randomly spawned: cockatoo The monster species that never randomly spawned: purple stalk The monster species that never randomly spawned: Aburame Shino The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 32) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 10) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 20) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 6) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 76) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 20) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 2) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 16) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 9) Next attribute increase check would have come at turn 1083 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1495 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (214) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 78% 100% d - endure heat 2 protect 78% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (2 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...