Janszobar, neutral male bastard Wizard -.--------------###### |.....}.........,,,,,###------------ ------------## --------- |..f.------....|#######,-..........| |..........|,,# # |.......| ##|..T.| |....|## #,|..........| |..........|#,###--------.......|######,...@}------.....,# #,|..........| |..........-,,,,,-...........#..-,,,,,,,|..............|,# #,|<.........| ------.-----###,#|.......--------#######----------------,# #,------------ #####,# # #,,|.......| #,# #,# #,,,,,## ###-------.- #,# #,# ---.-#### # # #,%,,,,,,# #,### #,# |....,# # ###,######## #,,,####,# |...|,# # ##,,,# ########### #,,,,,),,##### |...|,# ### ##,## #*,,,,,,,,# ##-----,,,,,# |..{|,# #,# #,,# #######--.------##############|...|,---.-- |...|,#--.-----|----- |........,,,,,,,,,,,,,,....|,|....| -----,#|............| |.......|##############|...|,|....| #,#|............| |.......| #########|....,.....| #,,-............| --------- #,,,,,,,,....|#|..*.| ##-------------- #########----- ------ [Janszobar the Thaumaturge] St9 Dx17 Co12 In20 Wi13 Ch10 WizBasMalNeu+J S4698 Dlvl:1 $30 HP-1(66) Pw4(55) AC-2 MC3 Mov12 Xp7/1152 Wt313/1450 T1086 Latest messages You don't have enough energy to cast that spell. The required amount was 7. The troll hits you! [-2 -> 18] Your small shield deflects the troll's attack. The troll bites you! [-2 -> 16] The troll picks up 50 rocks {25}. Your small shield deflects the troll's attack. The troll claws you! [-3 -> 13] Warning: HP low! The troll bites you! [-5 -> 8] Warning: HP low! The troll claws you! Wizard, your life force is running out. [-3 -> 6] Warning: HP low! The troll bites you! You die... Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 237 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 99% Wand drop chance was reduced to 93% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37915 Monster spawn increase reached its maximum at turn 110605 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 123598 The monster class that cannot be genocided was vortex The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: platinum force fungus (freq bonus 4) The monster species that spawned more often: Lilly (freq bonus 2) The monster species that spawned more often: ruby golem (freq bonus 3) The monster species that spawned more often: ent (freq bonus 6) The monster species that spawned more often: elam (freq bonus 4) The monster species that spawned more often: phaser mushroom (freq bonus 2) The monster species that spawned more often: giant black frog (freq bonus 18) The monster species that spawned more often: Lea (freq bonus 4) The monster species that spawned more often: gelatinous glob (freq bonus 5) The monster species that spawned more often: deep draconian (freq bonus 6) The monster species that spawned more often: kobold leader (freq bonus 10) The monster species that spawned more often: umbra colony (freq bonus 6) The monster species that spawned more often: bulbasaur (freq bonus 12) The monster species that spawned more often: topaz growth (freq bonus 16) The monster species that spawned more often: Bettina (freq bonus 6) The monster species that spawned more often: Jane's dancing shoe (freq bonus 16) The monster species that spawned more often: inertia (freq bonus 2) The monster species that spawned more often: mohat (freq bonus 2) The monster species that spawned more often: Walter (freq bonus 2) The monster species that spawned more often: blade back (freq bonus 6) The monster species that never randomly spawned: giant spellbook trove The monster species that never randomly spawned: kappa king The monster species that never randomly spawned: water colony The monster species that never randomly spawned: aoa droplet The monster species that never randomly spawned: ancient The monster species that never randomly spawned: death knight The monster species that never randomly spawned: troll zombie The monster species that never randomly spawned: translucent force fungus The monster species that never randomly spawned: Ruea's lady sandal The monster species that never randomly spawned: cutpurse The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 23) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 7) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 6) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 21) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 11) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 79) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 3) Next attribute increase check would have come at turn 2524 Strength training was 8 Dexterity training was -2 Wisdom training was 12 Constitution training was 14 You were magic-protected Your chance to block was 29% You leeched mana You had 2397 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 305% b - resist poison 1 protect 0% 90% c - light 1 divine 0% 90% d - cure blindness 2 healing 0% 100% e - healing 1 healing 0% 90% f - clairvoyance 3 divine 12% 98% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw energy 5X Prepared(0) power surge 3X Prepared(0) sigil of control 1X Prepared(0) Voluntary challenges You eaten 7 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 42 times You killed 40 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (42 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (49 of 160) healing spells [Unskilled] (max Expert) (4 of 20) divination spells [Unskilled] (max Expert) (3 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...