Janszobar, neutral male bastard Wizard ------ ....| |f...| .@.$.. |....| ------ [Janszobar the Evoker] St5 Dx10 Co8 In17 Wi9 Ch6 WizBasMalNeu+J S0 Dlvl:1 $1788 HP15(15) Pw27(27) AC6 MC3 Mov12 Xp1/0 Wt156/750 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 201 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 69% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19835 Monster spawn increase reached its maximum at turn 53321 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5427752 The monster class that cannot be genocided was golem The monster class that was spawned more often: (null) (freq bonus 1) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: dungeon crawler (freq bonus 12) The monster species that spawned more often: loss fly (freq bonus 6) The monster species that spawned more often: failed existence (freq bonus 20) The monster species that spawned more often: brass dragon (freq bonus 5) The monster species that spawned more often: super bottle (freq bonus 50) The monster species that spawned more often: master yeek (freq bonus 4) The monster species that spawned more often: boxer trove (freq bonus 6) The monster species that spawned more often: metallic blue centipede (freq bonus 10) The monster species that spawned more often: grape jelly (freq bonus 16) The monster species that spawned more often: Miss Schrack (freq bonus 3) The monster species that spawned more often: white mold (freq bonus 16) The monster species that spawned more often: petty giant ant (freq bonus 6) The monster species that spawned more often: giant brown bear (freq bonus 10) The monster species that spawned more often: cheator rusalka (freq bonus 3) The monster species that spawned more often: snore force patch (freq bonus 2) The monster species that spawned more often: metal slime (freq bonus 5) The monster species that spawned more often: large pile of killer coins (freq bonus 28) The monster species that spawned more often: dream mushroom (freq bonus 5) The monster species that spawned more often: magic disintegrator (freq bonus 3) The monster species that spawned more often: corrupted shambler (freq bonus 10) The monster species that never randomly spawned: huge pile of killer coins The monster species that never randomly spawned: taker spore The monster species that never randomly spawned: full-plated lich The monster species that never randomly spawned: Edriel The monster species that never randomly spawned: acid piercer The monster species that never randomly spawned: iron man The monster species that never randomly spawned: hallucination image The monster species that never randomly spawned: petty neurotoxin fly The monster species that never randomly spawned: Talpa, Ruler of the Netherworld The monster species that never randomly spawned: ferrous mushroom The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 7) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 39) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 20) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 13) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 169) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 40) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 10) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 9) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 55) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 4) Next attribute increase check would have come at turn 126 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (822) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - slow monster 2 enchant 30% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...