Janszobar, neutral male bastard Wizard ----------- |..f@.....| |......[..| |.........| |)$.......| |.........+ -----+----- [Janszobar the Evoker] St5 Dx10 Co13 In7 Wi9 Ch6 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt101/1000 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 197 Scroll drop chance was reduced to 86% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16324 Monster spawn increase reached its maximum at turn 59576 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 220914 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: normal gnome (freq bonus 3) The monster species that spawned more often: dried corpse (freq bonus 12) The monster species that spawned more often: low skeleton (freq bonus 4) The monster species that spawned more often: pretty asian woman (freq bonus 2) The monster species that spawned more often: crude orc (freq bonus 12) The monster species that spawned more often: four-headed hydra (freq bonus 6) The monster species that spawned more often: black penetrator (freq bonus 2) The monster species that spawned more often: unmaker (freq bonus 2) The monster species that spawned more often: shifting sand wall (freq bonus 10) The monster species that spawned more often: reality weaver (freq bonus 2) The monster species that spawned more often: toxic stalk (freq bonus 4) The monster species that spawned more often: tron bug (freq bonus 6) The monster species that spawned more often: wood elf hunter (freq bonus 3) The monster species that spawned more often: pustulent growth (freq bonus 3) The monster species that spawned more often: brown patch (freq bonus 8) The monster species that spawned more often: pink spore (freq bonus 4) The monster species that spawned more often: Miss Darkmoon (freq bonus 8) The monster species that spawned more often: Otto (freq bonus 14) The monster species that spawned more often: gnome priest (freq bonus 6) The monster species that spawned more often: vampire yeek (freq bonus 3) The monster species that never randomly spawned: Benge Barbarois The monster species that never randomly spawned: chaos tile The monster species that never randomly spawned: exeggutor The monster species that never randomly spawned: patched lichen The monster species that never randomly spawned: storm caller The monster species that never randomly spawned: hidden bat The monster species that never randomly spawned: whirling hatchet The monster species that never randomly spawned: full-plated lich The monster species that never randomly spawned: 4chan horse The monster species that never randomly spawned: cuttenclip lieutenant The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 21) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 24) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 13) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 14) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 12) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 51) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 16) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 8) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 11) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 86) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 91) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 87) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 5) Next attribute increase check would have come at turn 472 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (107) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 90% 100% e - create familiar 7 healing 99% 600% f - charm monster 4 enchant 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...