Janszobar, neutral male bastard Wizard ---------- |....$...| .......@.| |......f.| ---------- [Janszobar the Evoker] St8 Dx12 Co13 In13 Wi6 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC9 MC3 Mov12 Xp1/0 Wt51/1150 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 359 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 74% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18782 Monster spawn increase reached its maximum at turn 54888 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1246382 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: humanoid (freq bonus 4) The monster species that spawned more often: terrified mob (freq bonus 12) The monster species that spawned more often: brass dragon bat (freq bonus 10) The monster species that spawned more often: Uniform Lieutenant (freq bonus 6) The monster species that spawned more often: Hungry Times (freq bonus 20) The monster species that spawned more often: giant tick (freq bonus 5) The monster species that spawned more often: crimson force fungus (freq bonus 12) The monster species that spawned more often: weary pilgrim (freq bonus 6) The monster species that spawned more often: undead medium (freq bonus 7) The monster species that spawned more often: Jens (freq bonus 5) The monster species that spawned more often: pooka (freq bonus 16) The monster species that spawned more often: petty army ant (freq bonus 12) The monster species that spawned more often: Father Dagon (freq bonus 9) The monster species that spawned more often: energy stalk (freq bonus 10) The monster species that spawned more often: sparkling spore (freq bonus 8) The monster species that spawned more often: sword fighter (freq bonus 16) The monster species that spawned more often: petty boobed permamimic (freq bonus 6) The monster species that spawned more often: Axus (freq bonus 10) The monster species that spawned more often: filthy guttersnipe (freq bonus 9) The monster species that spawned more often: creeping opal gems (freq bonus 28) The monster species that spawned more often: amorphous patch (freq bonus 10) The monster species that never randomly spawned: Yumi Saotome The monster species that never randomly spawned: irresistible mushroom The monster species that never randomly spawned: Lot No. 249 The monster species that never randomly spawned: vicar The monster species that never randomly spawned: mirror mold The monster species that never randomly spawned: lich warrior The monster species that never randomly spawned: death eel The monster species that never randomly spawned: silver wraith The monster species that never randomly spawned: controller The monster species that never randomly spawned: trocopotaca The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 16) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 25) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 9) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 5) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 4) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 13) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 37) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 3) Next attribute increase check would have come at turn 333 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 76% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 76% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...