Janszobar, neutral male bastard Wizard -------------------- ...................| |.@................| |..f................ -------------------- [Janszobar the Evoker] St10 Dx11 Co12 In21 Wi7 Ch9 WizBasMalNeu+J S1 Dlvl:1 $1 HP15(15) Pw26(26) AC7 MC3 Mov12 Xp1/0 Wt173/1200 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 172 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13957 Monster spawn increase reached its maximum at turn 64552 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1752912 The monster class that cannot be genocided was major demon The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: miner (freq bonus 3) The monster species that spawned more often: gnome priest (freq bonus 10) The monster species that spawned more often: werebear (freq bonus 10) The monster species that spawned more often: lead statue (freq bonus 4) The monster species that spawned more often: giant red ant (freq bonus 10) The monster species that spawned more often: doom fire (freq bonus 8) The monster species that spawned more often: crystal warp fungus (freq bonus 12) The monster species that spawned more often: huge newt (freq bonus 3) The monster species that spawned more often: fire eel (freq bonus 5) The monster species that spawned more often: Kira Yoshinaka, bane of the Ako (freq bonus 8) The monster species that spawned more often: ninja master (freq bonus 6) The monster species that spawned more often: pit beast (freq bonus 3) The monster species that spawned more often: mosquito (freq bonus 10) The monster species that spawned more often: mountain awgwa (freq bonus 7) The monster species that spawned more often: devious Archon (freq bonus 4) The monster species that spawned more often: golden mushroom (freq bonus 4) The monster species that spawned more often: general (freq bonus 3) The monster species that spawned more often: cursed blob (freq bonus 7) The monster species that spawned more often: permamimic (freq bonus 6) The monster species that spawned more often: neekerbreeker (freq bonus 4) The monster species that never randomly spawned: burning dead potato The monster species that never randomly spawned: shadow shape The monster species that never randomly spawned: tree warp patch The monster species that never randomly spawned: golbat The monster species that never randomly spawned: ferrous stalk The monster species that never randomly spawned: albino fungus The monster species that never randomly spawned: sticky colony The monster species that never randomly spawned: Doctor Frankenstein The monster species that never randomly spawned: stafspillir The monster species that never randomly spawned: stone statue The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 29) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 26) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 16) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 16) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 51) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 2) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 10) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 18) The RNG hath decreed that this item was generated more often: death (long, freq bonus 16) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 3) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 74) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 2) Next attribute increase check would have come at turn 964 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (128) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...