Janszobar, neutral male bastard Wizard ------ |..@.| |.f.@. .....| ------ [Janszobar the Evoker] St7 Dx7 Co9 In8 Wi5 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC-3 MC9 Mov12 Xp1/0 Wt230/900 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 208 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 33 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40787 Monster spawn increase reached its maximum at turn 89997 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 138224 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: shambling horror (freq bonus 3) The monster species that spawned more often: shining giant (freq bonus 4) The monster species that spawned more often: giant swamp dragonfly (freq bonus 2) The monster species that spawned more often: apprentice archer (freq bonus 4) The monster species that spawned more often: Lemmy (freq bonus 3) The monster species that spawned more often: Waldinach (freq bonus 6) The monster species that spawned more often: woodsman (freq bonus 3) The monster species that spawned more often: steamy rot monster (freq bonus 6) The monster species that spawned more often: tin golem (freq bonus 10) The monster species that spawned more often: globefish (freq bonus 6) The monster species that spawned more often: special agent (freq bonus 3) The monster species that spawned more often: Kazuki Kazama (freq bonus 4) The monster species that spawned more often: double meanie (freq bonus 12) The monster species that spawned more often: The Dreamer (freq bonus 3) The monster species that spawned more often: nine-headed hydra (freq bonus 3) The monster species that spawned more often: freezer bot (freq bonus 2) The monster species that spawned more often: wallaby (freq bonus 8) The monster species that spawned more often: blazing fern sprout (freq bonus 7) The monster species that spawned more often: walking cadaver (freq bonus 4) The monster species that spawned more often: desert fungus (freq bonus 4) The monster species that never randomly spawned: moldy force fungus The monster species that never randomly spawned: monoclops The monster species that never randomly spawned: werepenetrator The monster species that never randomly spawned: undead dragon The monster species that never randomly spawned: dazzling golem The monster species that never randomly spawned: itchies The monster species that never randomly spawned: migo warrior The monster species that never randomly spawned: spoiled princess The monster species that never randomly spawned: zombified dog The monster species that never randomly spawned: cryo archer The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 20) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 6) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 5) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 18) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 36) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 1) Next attribute increase check would have come at turn 187 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1009) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 90% 100% d - confuse monster 2 enchant 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...