Janszobar, neutral male bastard Wizard ----------- |......f..- |..$..{.@.| ..........| -------+-+- [Janszobar the Evoker] St5 Dx14 Co12 In12 Wi6 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC6 MC3 Mov12 Xp1/0 Wt161/950 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Ring drop chance was reduced to 78% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59120 Monster spawn increase reached its maximum at turn 86662 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1688686 The monster class that cannot be genocided was rodent The monster class that was spawned more often: (null) (freq bonus 6) The monster species that spawned more often: DOOM player (freq bonus 30) The monster species that spawned more often: cutter ogre (freq bonus 14) The monster species that spawned more often: time mold (freq bonus 16) The monster species that spawned more often: rubber golem (freq bonus 7) The monster species that spawned more often: water stalk (freq bonus 7) The monster species that spawned more often: Rita's sweet stiletto (freq bonus 10) The monster species that spawned more often: marid elemental (freq bonus 8) The monster species that spawned more often: annihilator (freq bonus 16) The monster species that spawned more often: Kastortransport (freq bonus 14) The monster species that spawned more often: archangel victrebell (freq bonus 8) The monster species that spawned more often: two of hearts (freq bonus 10) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 16) The monster species that spawned more often: voraciousness (freq bonus 16) The monster species that spawned more often: disenchanter growth (freq bonus 8) The monster species that spawned more often: chimera toad (freq bonus 9) The monster species that spawned more often: big rhaumbusun (freq bonus 9) The monster species that spawned more often: dementia turret (freq bonus 12) The monster species that spawned more often: castle lighting (freq bonus 32) The monster species that spawned more often: nightblade (freq bonus 18) The monster species that spawned more often: soulless cutter (freq bonus 16) The monster species that never randomly spawned: blank warp fungus The monster species that never randomly spawned: slow stalk The monster species that never randomly spawned: nightmare monster The monster species that never randomly spawned: blood wing The monster species that never randomly spawned: food trove The monster species that never randomly spawned: charred kogepan The monster species that never randomly spawned: slimy mushroom The monster species that never randomly spawned: slime warp fungus The monster species that never randomly spawned: bipolar oddity The monster species that never randomly spawned: unraveler The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 9) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 8) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 5) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 10) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 11) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 21) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 1) Next attribute increase check would have come at turn 300 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 89% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 89% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...