Janszobar, neutral male bastard Wizard ------- ...@..| |..f.?| |!..)?| ...../| ------- [Janszobar the Evoker] St3 Dx6 Co6 In8 Wi4 Ch6 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt65/550 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 26 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 29 Gem identification only worked 100 times out of 140 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 71% Potion drop chance was reduced to 98% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26321 Monster spawn increase reached its maximum at turn 76451 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 878692 The monster class that cannot be genocided was lizard The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: Miss Youngdragon (freq bonus 6) The monster species that spawned more often: dragon lady (freq bonus 12) The monster species that spawned more often: sweet blonde (freq bonus 8) The monster species that spawned more often: chaos servant (freq bonus 12) The monster species that spawned more often: dinosaur (freq bonus 5) The monster species that spawned more often: platinum warp patch (freq bonus 4) The monster species that spawned more often: zebetite metroid (freq bonus 10) The monster species that spawned more often: semi-novice warrior (freq bonus 8) The monster species that spawned more often: iron piercer (freq bonus 12) The monster species that spawned more often: pink patch (freq bonus 3) The monster species that spawned more often: yardie (freq bonus 28) The monster species that spawned more often: Cerberus (freq bonus 8) The monster species that spawned more often: tear mold (freq bonus 10) The monster species that spawned more often: ant lieutenant (freq bonus 3) The monster species that spawned more often: platinum patch (freq bonus 10) The monster species that spawned more often: black ogre (freq bonus 5) The monster species that spawned more often: Undead Kriminologist (freq bonus 10) The monster species that spawned more often: fliction trove (freq bonus 10) The monster species that spawned more often: Victoria's lady pump (freq bonus 4) The monster species that spawned more often: spit demon (freq bonus 3) The monster species that never randomly spawned: pretty magical girl The monster species that never randomly spawned: Lilly's fleecy combat boot The monster species that never randomly spawned: huge rock mole The monster species that never randomly spawned: roast pig The monster species that never randomly spawned: secretary The monster species that never randomly spawned: horse man The monster species that never randomly spawned: preserved dead The monster species that never randomly spawned: elder multi-hued jelly The monster species that never randomly spawned: Windows Vista The monster species that never randomly spawned: abyss fly The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 16) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 6) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 36) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 18) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 44) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 10) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 4) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 6) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 12) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 8) Next attribute increase check would have come at turn 1174 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (457) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...