Janszobar, neutral male bastard Wizard ----------------- |$$$$@$$$$$$$$$$| $$$$$$$$$$f$$$$$| |$$$$$$$$$$$$$$$| ----------------- [Janszobar the Evoker] St4 Dx18 Co10 In15 Wi5 Ch8 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC-1 MC3 Mov12 Xp1/0 Wt175/800 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) You enter a room filled with money! Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26352 Monster spawn increase reached its maximum at turn 75182 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7439228 The monster class that cannot be genocided was zombie The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: Cristi (freq bonus 3) The monster species that spawned more often: adult sirrush (freq bonus 2) The monster species that spawned more often: Oberon Worker (freq bonus 4) The monster species that spawned more often: octarine patch (freq bonus 4) The monster species that spawned more often: undead horse (freq bonus 8) The monster species that spawned more often: giant black rat (freq bonus 3) The monster species that spawned more often: giant snow bat (freq bonus 4) The monster species that spawned more often: fallen (freq bonus 3) The monster species that spawned more often: Kati's high-heeled sandal (freq bonus 3) The monster species that spawned more often: hypertype (freq bonus 3) The monster species that spawned more often: undead swarm bat (freq bonus 6) The monster species that spawned more often: paralyzing sphere (freq bonus 4) The monster species that spawned more often: forest hulk (freq bonus 3) The monster species that spawned more often: dark sage (freq bonus 5) The monster species that spawned more often: hidden spore (freq bonus 3) The monster species that spawned more often: young adult girl (freq bonus 6) The monster species that spawned more often: mana growth (freq bonus 3) The monster species that spawned more often: nine of diamonds (freq bonus 4) The monster species that spawned more often: ferret (freq bonus 3) The monster species that spawned more often: jungle hunter (freq bonus 5) The monster species that never randomly spawned: teal force patch The monster species that never randomly spawned: knight of the condemning The monster species that never randomly spawned: chameleon The monster species that never randomly spawned: heaven penetrator The monster species that never randomly spawned: legion devil cutter The monster species that never randomly spawned: landmaid The monster species that never randomly spawned: Bad Tidings The monster species that never randomly spawned: master vampire The monster species that never randomly spawned: colorful warp patch The monster species that never randomly spawned: real inertia hound The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 15) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 6) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 7) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 31) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 76) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 9) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 5) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 9) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 3) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 4) Next attribute increase check would have come at turn 1035 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1591) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 75% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...