Janszobar, neutral male bastard Wizard ------------.--- |..............+ |..............| ..$.......?...@f ---------------- [Janszobar the Evoker] St7 Dx9 Co8 In9 Wi4 Ch5 WizBasMalNeu+J S0 Dlvl:1 $1035 HP15(15) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt86/850 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 12 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 54 Spellbook identification only worked 2 times out of 26 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 92% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22598 Monster spawn increase reached its maximum at turn 42639 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 155996 The monster class that cannot be genocided was ghost The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: Annie (freq bonus 6) The monster species that spawned more often: giant copper scorpio (freq bonus 10) The monster species that spawned more often: dream warp fungus (freq bonus 8) The monster species that spawned more often: hellcat (freq bonus 28) The monster species that spawned more often: Duke Nukem player (freq bonus 10) The monster species that spawned more often: nobleman (freq bonus 5) The monster species that spawned more often: black grip arm (freq bonus 6) The monster species that spawned more often: small flying permamimic (freq bonus 20) The monster species that spawned more often: wimp (freq bonus 8) The monster species that spawned more often: skeletal horror (freq bonus 6) The monster species that spawned more often: gun chick (freq bonus 10) The monster species that spawned more often: porter rock mole (freq bonus 4) The monster species that spawned more often: terrorist (freq bonus 16) The monster species that spawned more often: russian ant (freq bonus 36) The monster species that spawned more often: bouldergon (freq bonus 4) The monster species that spawned more often: suicide king (freq bonus 6) The monster species that spawned more often: bigfoot (freq bonus 14) The monster species that spawned more often: black slayer (freq bonus 4) The monster species that spawned more often: mine-dog (freq bonus 10) The monster species that spawned more often: rusty permamimic (freq bonus 12) The monster species that never randomly spawned: werepanther The monster species that never randomly spawned: trebuchet dragon The monster species that never randomly spawned: master vampire The monster species that never randomly spawned: yellow ooze The monster species that never randomly spawned: Mina Majikina The monster species that never randomly spawned: sucker growth The monster species that never randomly spawned: poisonous archer The monster species that never randomly spawned: kestrel The monster species that never randomly spawned: ice vortex The monster species that never randomly spawned: brass-monkey The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 55) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 17) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 28) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 68) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 5) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 11) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 65) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 46) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 51) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 12) Next attribute increase check would have come at turn 150 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...