Janszobar, neutral male bastard Wizard ------ |....| ---- |.{..| ----- +... ----.-# ----- ##|...| |... #,##,,,### |.... ----|-,....| |.... #,,,#,,,,# |...| #*....,|...| |..... ###---.-,# |...| |...^|,|...| |...... ############### |{..|,######-#-.- |....|,----- |...... #,,,,,,,,,,,,,# |....,,,,,,,,,,,, |...<|,### |.......#,#####-##---|----- |...|#,########,# --.-.-,,,# |.......#,# ##|..........| -----#,,,######,#####,,,,,,,,#,## | #...#,# #,,...........| ##,,,,,,,,,,,,,%,,,,,,##,f,# .... #,###,#|..........| #,,,----%-------.---,####@################-----##,#,,,#------------ ##,...............|,,,,,,,,,,,,,,,,,,,**,,,,,,,,,#,### ##|..............|#######,#####################,,,# |..............| #,,,#-----#############,## |...{..........| ##,#|>...,,,,,,,,,,,,,,# ---------------- #,,....|############## ##----- [Janszobar the Evoker] St17 Dx17 Co15 In23 Wi8 Ch9 WizBasMalNeu+J S143 Dlvl:1 $11 HP20(25) Pw33(36) AC6 MC3 Mov12 Xp2/33 Wt117/1750 T249 Latest messages You see here a twen corpse {10}. What do you want to eat? [D or ?*,] Ulch - that meat was tainted! You feel deathly sick. You feel vitalized. You displaced Katzenhund. You destroy the kobold zombie! (2x) 1 gold piece. You see here a kobold corpse {400}. Do you really want to step into that pit? [yn] (n) (2x) You fall into a pit! [-6 -> 19] There is a pit here. G - 6 darts {3}. H - a crude dagger {4}. You are still in a pit. (4x) You crawl to the edge of the pit. There's some graffiti on the ground here. Use "r." to read it. You die from your illness. Final attributes You were aligned Your alignment was 3 Your max alignment was 12 You carried 0 sins Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 89% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28402 Monster spawn increase reached its maximum at turn 76992 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 405440 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: Mailie's thick girl boot (freq bonus 4) The monster species that spawned more often: poison mage (freq bonus 5) The monster species that spawned more often: large group kobold (freq bonus 8) The monster species that spawned more often: The Lucky Hobbit (freq bonus 6) The monster species that spawned more often: stalking master lichen (freq bonus 12) The monster species that spawned more often: incubus (freq bonus 10) The monster species that spawned more often: crystal hound (freq bonus 8) The monster species that spawned more often: crowd orc (freq bonus 2) The monster species that spawned more often: lynx (freq bonus 6) The monster species that spawned more often: crystal statue (freq bonus 12) The monster species that spawned more often: drunk jet guy (freq bonus 6) The monster species that spawned more often: resin golem (freq bonus 10) The monster species that spawned more often: lava vortex (freq bonus 4) The monster species that spawned more often: ravenous cube (freq bonus 6) The monster species that spawned more often: gibbering mouther (freq bonus 12) The monster species that spawned more often: rainbow force fungus (freq bonus 10) The monster species that spawned more often: torment worm (freq bonus 48) The monster species that spawned more often: beartrapper (freq bonus 6) The monster species that spawned more often: grey reaver (freq bonus 10) The monster species that spawned more often: draugr deathlord (freq bonus 4) The monster species that never randomly spawned: stygian rage The monster species that never randomly spawned: master blaster The monster species that never randomly spawned: fools garden The monster species that never randomly spawned: Utsutsu Mujuro the Blind The monster species that never randomly spawned: spirit troll The monster species that never randomly spawned: low rub monster The monster species that never randomly spawned: desert mold The monster species that never randomly spawned: giant bat The monster species that never randomly spawned: spirit baboon The monster species that never randomly spawned: kadabra The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 20) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 30) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 15) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 19) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 122) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 8) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 11) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 9) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 9) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 12) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 10) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: status trap (freq bonus 2) Next attribute increase check would have come at turn 616 Strength training was 0 Dexterity training was 0 Wisdom training was 8 Constitution training was 1 You were magic-protected You leeched mana You had 1241 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (69) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 133% b - resist poison 1 protect 0% 98% c - light 1 divine 0% 98% d - healing 1 healing 0% 98% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 5 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (5 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (8 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...