Janszobar, neutral male bastard Wizard -------------- f@............ |............| -------------- [Janszobar the Evoker] St6 Dx11 Co11 In22 Wi4 Ch10 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt58/950 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 529 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 118 Monsters only dropped their musable items with 71% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 98% Ring drop chance was reduced to 31% Wand drop chance was reduced to 40% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51639 Monster spawn increase reached its maximum at turn 88717 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 501819 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: weremindflayer (freq bonus 2) The monster species that spawned more often: ultimate destruction dino (freq bonus 2) The monster species that spawned more often: purple dragon (freq bonus 20) The monster species that spawned more often: great wyrm of time and space (freq bonus 2) The monster species that spawned more often: mega cockroach (freq bonus 2) The monster species that spawned more often: visor warg (freq bonus 4) The monster species that spawned more often: Underwater Sabrina (freq bonus 4) The monster species that spawned more often: misshapen (freq bonus 8) The monster species that spawned more often: husky (freq bonus 4) The monster species that spawned more often: silver mouse (freq bonus 6) The monster species that spawned more often: fourclaw (freq bonus 3) The monster species that spawned more often: dnethack horror (freq bonus 12) The monster species that spawned more often: disenchanter (freq bonus 4) The monster species that spawned more often: nightmare monster (freq bonus 8) The monster species that spawned more often: Sueschen (freq bonus 2) The monster species that spawned more often: chimera lizard (freq bonus 18) The monster species that spawned more often: sepia growth (freq bonus 10) The monster species that spawned more often: dark patch (freq bonus 3) The monster species that spawned more often: fiend orc (freq bonus 18) The monster species that spawned more often: battering ram (freq bonus 5) The monster species that never randomly spawned: Mr. Mime The monster species that never randomly spawned: Almuth The monster species that never randomly spawned: agent of the black market The monster species that never randomly spawned: half-orc The monster species that never randomly spawned: Bettina's combat boot The monster species that never randomly spawned: anthrazite force patch The monster species that never randomly spawned: green mold The monster species that never randomly spawned: threshold stalk The monster species that never randomly spawned: Carina The monster species that never randomly spawned: Kenshiro The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 18) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 36) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 12) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 14) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 202) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 3) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 10) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 1) Next attribute increase check would have come at turn 545 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 28% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...