Janszobar, neutral male bastard Wizard --- .| .| .| .| .| .| . ---.- |...| |.f@| |...| |...| ----- [Janszobar the Evoker] St6 Dx7 Co6 In10 Wi5 Ch6 WizBasMalNeu+J S0 Dlvl:1 $1040 HP15(15) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt139/700 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Ring drop chance was reduced to 78% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19152 Monster spawn increase reached its maximum at turn 122732 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 72710 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: Haxxor (freq bonus 5) The monster species that spawned more often: water troll (freq bonus 3) The monster species that spawned more often: moldy fungus (freq bonus 32) The monster species that spawned more often: skater woman (freq bonus 9) The monster species that spawned more often: ruby dragon (freq bonus 7) The monster species that spawned more often: Antimatter Kriminologist (freq bonus 2) The monster species that spawned more often: lizard king (freq bonus 2) The monster species that spawned more often: astral elemental (freq bonus 3) The monster species that spawned more often: wood nymphomaniac (freq bonus 3) The monster species that spawned more often: trap snake (freq bonus 4) The monster species that spawned more often: void mushroom (freq bonus 28) The monster species that spawned more often: aurora (freq bonus 6) The monster species that spawned more often: Marian's persian boot (freq bonus 4) The monster species that spawned more often: disenchanter warp fungus (freq bonus 5) The monster species that spawned more often: ice turret (freq bonus 8) The monster species that spawned more often: t-a-n-k (freq bonus 4) The monster species that spawned more often: specialist (freq bonus 4) The monster species that spawned more often: kabuki mono (freq bonus 8) The monster species that spawned more often: rogue horror (freq bonus 2) The monster species that spawned more often: Magdalena's dancing shoe (freq bonus 4) The monster species that never randomly spawned: orange growth The monster species that never randomly spawned: novel stalk The monster species that never randomly spawned: cursed blob The monster species that never randomly spawned: brain golem The monster species that never randomly spawned: DOOM player The monster species that never randomly spawned: scarlet mold The monster species that never randomly spawned: Ozan The monster species that never randomly spawned: xaren The monster species that never randomly spawned: Conny's combat boot The monster species that never randomly spawned: commanding spirit The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 24) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 63) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 76) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 12) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 7) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 4) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 11) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 67) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 7) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 39) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 8) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 1) Next attribute increase check would have come at turn 156 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (94) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 90% 100% e - healing 1 healing 0% 100% f - stone to flesh 3 healing 90% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...