Janszobar, neutral male bastard Wizard ----------------------- --.....................-- ......f.................| # |.....@.................| .........<..............| --.....................-- ----.------------------ [Janszobar the Evoker] St4 Dx11 Co10 In8 Wi5 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC6 MC3 Mov12 Xp1/0 Wt70/800 T4 Latest messages Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. You see here a wooden container {759}. # There is a wooden container {759} here, loot it? [ynq] (q) Hmmm, it seems to be locked. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 51 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 77% Concealing monsters were spawned underneath items 40% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20002 Monster spawn increase reached its maximum at turn 132266 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 431520 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: quadruped (freq bonus 4) The monster species that spawned more often: Roy (freq bonus 14) The monster species that spawned more often: crater mold (freq bonus 12) The monster species that spawned more often: damned pirate (freq bonus 18) The monster species that spawned more often: raging torrent (freq bonus 6) The monster species that spawned more often: petty boobed mimic (freq bonus 5) The monster species that spawned more often: topaz force patch (freq bonus 12) The monster species that spawned more often: code editor (freq bonus 12) The monster species that spawned more often: albino warp patch (freq bonus 5) The monster species that spawned more often: rock troll (freq bonus 18) The monster species that spawned more often: sparrow (freq bonus 6) The monster species that spawned more often: weapon cube (freq bonus 12) The monster species that spawned more often: annis hag (freq bonus 7) The monster species that spawned more often: bread-and butterfly (freq bonus 14) The monster species that spawned more often: corpse-candle (freq bonus 14) The monster species that spawned more often: your doppelganger (freq bonus 7) The monster species that spawned more often: glibbery slime (freq bonus 10) The monster species that spawned more often: chinese woman (freq bonus 7) The monster species that spawned more often: pink horror (freq bonus 5) The monster species that spawned more often: snow orc (freq bonus 20) The monster species that spawned more often: dazzling golem (freq bonus 20) The monster species that never randomly spawned: gremlin deactivator The monster species that never randomly spawned: superthief The monster species that never randomly spawned: pale archer The monster species that never randomly spawned: dark draconian The monster species that never randomly spawned: grape jelly The monster species that never randomly spawned: dwarven elite guardian The monster species that never randomly spawned: golden spore The monster species that never randomly spawned: Gridin The monster species that never randomly spawned: angry watchman The monster species that never randomly spawned: giant grey termite The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 3) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 16) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 56) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 7) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 19) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 3) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 48) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 22) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 2) Next attribute increase check would have come at turn 350 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1497 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (197) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 90% 100% d - endure heat 2 protect 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...