Janszobar, neutral male bastard Wizard --------- |.......| |.......| +..f....| |.@.....| |.......| |.......| --------- [Janszobar the Evoker] St7 Dx10 Co9 In10 Wi11 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC3 MC3 Mov12 Xp1/0 Wt175/900 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 59 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 86% Wand drop chance was reduced to 81% Potion drop chance was reduced to 72% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35645 Monster spawn increase reached its maximum at turn 74763 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 98580 The monster class that cannot be genocided was nymph The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: rod mimic (freq bonus 6) The monster species that spawned more often: burning buckyball (freq bonus 12) The monster species that spawned more often: real dwarven warrior (freq bonus 12) The monster species that spawned more often: prehistoric cave lizard (freq bonus 12) The monster species that spawned more often: human zombie (freq bonus 7) The monster species that spawned more often: petty ice nymph (freq bonus 12) The monster species that spawned more often: drunk (freq bonus 9) The monster species that spawned more often: quivering blob (freq bonus 6) The monster species that spawned more often: depraved shaman (freq bonus 12) The monster species that spawned more often: seadra (freq bonus 6) The monster species that spawned more often: undead naga hatchling (freq bonus 20) The monster species that spawned more often: Ç¥Á*< (freq bonus 6) The monster species that spawned more often: Fanny's brand-new sneaker (freq bonus 10) The monster species that spawned more often: vampiric patch (freq bonus 5) The monster species that spawned more often: gelatinous thief (freq bonus 6) The monster species that spawned more often: slow spore (freq bonus 18) The monster species that spawned more often: giant yellow frog (freq bonus 6) The monster species that spawned more often: real fumbling monster (freq bonus 12) The monster species that spawned more often: demonologist (freq bonus 6) The monster species that spawned more often: four of diamonds (freq bonus 6) The monster species that never randomly spawned: Mareike The monster species that never randomly spawned: id juggernaut The monster species that never randomly spawned: crystal warp fungus The monster species that never randomly spawned: rock smasher The monster species that never randomly spawned: flying rogue The monster species that never randomly spawned: aquator The monster species that never randomly spawned: giant hunter ant The monster species that never randomly spawned: tin golem The monster species that never randomly spawned: large phasing mimic The monster species that never randomly spawned: tortoise The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 20) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 19) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 13) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 10) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 18) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 4) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 5) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 14) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 3) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: shaft (freq bonus 15) Next attribute increase check would have come at turn 596 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (57) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist poison 1 protect 16% 100% c - knock 1 matter 16% 100% d - slow monster 2 enchant 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...