Janszobar, neutral male bastard Wizard ----- |.f@| |...+ |.!.| ---+- [Janszobar the Evoker] St13 Dx17 Co16 In19 Wi8 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC-1 MC3 Mov12 Xp1/0 Wt93/1550 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 67% Ring drop chance was reduced to 94% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31232 Monster spawn increase reached its maximum at turn 46808 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 593541 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: Caro (freq bonus 10) The monster species that spawned more often: ammit (freq bonus 14) The monster species that spawned more often: ancient white world champion (freq bonus 2) The monster species that spawned more often: hidden lizard (freq bonus 16) The monster species that spawned more often: chunneler (freq bonus 6) The monster species that spawned more often: blaster turret (freq bonus 3) The monster species that spawned more often: mana mushroom (freq bonus 3) The monster species that spawned more often: sloppy stalk (freq bonus 3) The monster species that spawned more often: haughty-looking elf (freq bonus 2) The monster species that spawned more often: dark gray spore (freq bonus 3) The monster species that spawned more often: Marie's hugging boot (freq bonus 4) The monster species that spawned more often: dementor troll (freq bonus 2) The monster species that spawned more often: Kazuki Kazama (freq bonus 6) The monster species that spawned more often: yetzirah sephirah (freq bonus 2) The monster species that spawned more often: jumping ego kraken (freq bonus 3) The monster species that spawned more often: petty centaur shaman (freq bonus 6) The monster species that spawned more often: disenchanter bat (freq bonus 12) The monster species that spawned more often: tin hen (freq bonus 6) The monster species that spawned more often: demon cheater (freq bonus 36) The monster species that spawned more often: brass golem (freq bonus 5) The monster species that never randomly spawned: large freezing sphere The monster species that never randomly spawned: bramble force fungus The monster species that never randomly spawned: bullywug shaman The monster species that never randomly spawned: Pondrewanon The monster species that never randomly spawned: wrinkled growth The monster species that never randomly spawned: pale mushroom The monster species that never randomly spawned: patched lichen The monster species that never randomly spawned: undead balrog The monster species that never randomly spawned: one-eyed error The monster species that never randomly spawned: enclave officer The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 11) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 31) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 13) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 2) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 4) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 2) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 10) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 2) Next attribute increase check would have come at turn 316 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected Your chance to block was 26% You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (504) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 10% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 10% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...