Janszobar, neutral male bastard Wizard ------------- |...........| |...........| |........@..| -----.....f.. |.......| --------- [Janszobar the Evoker] St5 Dx15 Co11 In12 Wi3 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC5 MC3 Mov12 Xp1/0 Wt93/900 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 51 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 99% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18485 Monster spawn increase reached its maximum at turn 70585 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1493531 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: dragon (freq bonus 2) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: inadvertent troll (freq bonus 8) The monster species that spawned more often: magic force patch (freq bonus 3) The monster species that spawned more often: petro permamimic (freq bonus 8) The monster species that spawned more often: young shimmering dragon (freq bonus 8) The monster species that spawned more often: giant urchin (freq bonus 3) The monster species that spawned more often: silver colony (freq bonus 3) The monster species that spawned more often: scarlet devil (freq bonus 5) The monster species that spawned more often: charcoal warp patch (freq bonus 8) The monster species that spawned more often: black horror (freq bonus 4) The monster species that spawned more often: giant fire bat (freq bonus 7) The monster species that spawned more often: hole force patch (freq bonus 10) The monster species that spawned more often: black knight (freq bonus 12) The monster species that spawned more often: fallen shaman (freq bonus 10) The monster species that spawned more often: lichen lich (freq bonus 8) The monster species that spawned more often: Ahtu, Avatar of Nyarlathotep (freq bonus 3) The monster species that spawned more often: evasive troll (freq bonus 8) The monster species that spawned more often: gray dragon (freq bonus 8) The monster species that spawned more often: admonisher (freq bonus 5) The monster species that spawned more often: feral rat (freq bonus 8) The monster species that spawned more often: catfish (freq bonus 7) The monster species that never randomly spawned: ether stalker The monster species that never randomly spawned: Friederike The monster species that never randomly spawned: vulnerator gnome The monster species that never randomly spawned: sword fighter The monster species that never randomly spawned: mythical dawn agent The monster species that never randomly spawned: spike spore The monster species that never randomly spawned: dwarven messenger The monster species that never randomly spawned: cha-tora The monster species that never randomly spawned: ethereal trove The monster species that never randomly spawned: deep gnome The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 8) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 27) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 9) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 8) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 8) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 9) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 10) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 3) Next attribute increase check would have come at turn 335 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (366) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 88% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 88% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...