Janszobar, neutral male bastard Wizard ----------- |.@f......| ...c......| |...c.....| |.........| ------.---- [Janszobar the Evoker] St4 Dx14 Co6 In14 Wi9 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt56/600 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 6 Wand drop chance was reduced to 77% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42875 Monster spawn increase reached its maximum at turn 63402 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 369999 The monster class that cannot be genocided was troll The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 5) The monster species that spawned more often: servant of the unknown god (freq bonus 7) The monster species that spawned more often: albino mold (freq bonus 24) The monster species that spawned more often: nishikiori (freq bonus 8) The monster species that spawned more often: winter wolf (freq bonus 22) The monster species that spawned more often: twenty-headed hydra (freq bonus 20) The monster species that spawned more often: jumping school kraken (freq bonus 7) The monster species that spawned more often: earth devil (freq bonus 7) The monster species that spawned more often: oddoshishi (freq bonus 18) The monster species that spawned more often: ruby warp fungus (freq bonus 10) The monster species that spawned more often: fake coins (freq bonus 8) The monster species that spawned more often: pleasing fungus (freq bonus 20) The monster species that spawned more often: novel fungus (freq bonus 6) The monster species that spawned more often: thematic earth elemental (freq bonus 8) The monster species that spawned more often: dead ant (freq bonus 8) The monster species that spawned more often: gem trove (freq bonus 20) The monster species that spawned more often: invisible spirit (freq bonus 7) The monster species that spawned more often: paralyzed ufo part (freq bonus 7) The monster species that spawned more often: porter gnome warrior (freq bonus 16) The monster species that spawned more often: ferrous stalk (freq bonus 28) The monster species that spawned more often: disintegration kobold (freq bonus 7) The monster species that never randomly spawned: owlbear The monster species that never randomly spawned: gold dragon bat The monster species that never randomly spawned: porter slow fungus The monster species that never randomly spawned: morning wood nymphomaniac The monster species that never randomly spawned: master twen The monster species that never randomly spawned: delerium The monster species that never randomly spawned: six of hearts The monster species that never randomly spawned: Petra The monster species that never randomly spawned: stone stalk The monster species that never randomly spawned: huge metal mole The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 59) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 26) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 13) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 72) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 7) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 4) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 14) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 7) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 6) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 46) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 5) Next attribute increase check would have come at turn 790 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (392) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 62% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...