Janszobar, neutral male bastard Wizard --|-- |...| f@..| |...| ----- [Janszobar the Evoker] St12 Dx17 Co11 In19 Wi14 Ch8 WizBasMalNeu+J S0 Dlvl:1 $1506 HP15(15) Pw26(26) AC4 MC3 Mov12 Xp1/0 Wt156/1250 T2 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 120 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 80% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40372 Monster spawn increase reached its maximum at turn 59942 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1460657 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: platinum spore (freq bonus 6) The monster species that spawned more often: thunder hammer (freq bonus 6) The monster species that spawned more often: Oishi Kuranosuke (freq bonus 3) The monster species that spawned more often: five-tentacle hententmon (freq bonus 4) The monster species that spawned more often: undefined ufo part (freq bonus 18) The monster species that spawned more often: orange growth (freq bonus 4) The monster species that spawned more often: monkey head (freq bonus 6) The monster species that spawned more often: little girl (freq bonus 12) The monster species that spawned more often: topless nurse (freq bonus 6) The monster species that spawned more often: oscillator (freq bonus 3) The monster species that spawned more often: kobold thief (freq bonus 8) The monster species that spawned more often: sloppy mold (freq bonus 6) The monster species that spawned more often: giant fire tick (freq bonus 3) The monster species that spawned more often: rainbow growth (freq bonus 2) The monster species that spawned more often: undead fungus (freq bonus 12) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 4) The monster species that spawned more often: Sue Lyn's sneaker (freq bonus 2) The monster species that spawned more often: eye of destruction (freq bonus 12) The monster species that spawned more often: snore growth (freq bonus 6) The monster species that spawned more often: silver naga (freq bonus 9) The monster species that never randomly spawned: evolved gorilla The monster species that never randomly spawned: Koplich The monster species that never randomly spawned: mud runner The monster species that never randomly spawned: Green Envy The monster species that never randomly spawned: Urbaldi The monster species that never randomly spawned: unearthly drow The monster species that never randomly spawned: muzzle fiend The monster species that never randomly spawned: adult white dragon The monster species that never randomly spawned: noxious warp fungus The monster species that never randomly spawned: sheep The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 13) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 15) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 40) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 10) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 11) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 119) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 15) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 8) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 4) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 9) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 77) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 65) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 5) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 76% 300% e - healing 1 healing 0% 100% f - stone to flesh 3 healing 43% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...