Janszobar, neutral male bastard Wizard --- .-- -..| |..| ---.f| -....@- ------- [Janszobar the Evoker] St6 Dx12 Co11 In13 Wi11 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC2 MC3 Mov12 Xp1/0 Wt172/950 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 119 Monsters only dropped their musable items with 59% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 85% Concealing monsters were spawned underneath items 40% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10530 Monster spawn increase reached its maximum at turn 44213 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 939645 The monster class that cannot be genocided was grue The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: brown bear (freq bonus 18) The monster species that spawned more often: bad bug (freq bonus 6) The monster species that spawned more often: mean robber (freq bonus 3) The monster species that spawned more often: Shudde Mell (freq bonus 6) The monster species that spawned more often: unid juggernaut (freq bonus 8) The monster species that spawned more often: blazing fern spore (freq bonus 6) The monster species that spawned more often: Lucifer (freq bonus 8) The monster species that spawned more often: pile of killer coins (freq bonus 12) The monster species that spawned more often: mecha leo (freq bonus 3) The monster species that spawned more often: Marike (freq bonus 7) The monster species that spawned more often: bobcat (freq bonus 3) The monster species that spawned more often: death widow (freq bonus 5) The monster species that spawned more often: devilkin shaman (freq bonus 8) The monster species that spawned more often: stationary two-headed troll (freq bonus 5) The monster species that spawned more often: sixteen-headed hydra (freq bonus 6) The monster species that spawned more often: large armor trove (freq bonus 3) The monster species that spawned more often: large phasing permamimic (freq bonus 2) The monster species that spawned more often: skeleton naga (freq bonus 3) The monster species that spawned more often: reddish mushroom (freq bonus 9) The monster species that spawned more often: Barney the Dinosaur (freq bonus 10) The monster species that never randomly spawned: swimmer troll The monster species that never randomly spawned: mister whoopee The monster species that never randomly spawned: agent black fungus The monster species that never randomly spawned: giant force ant The monster species that never randomly spawned: Shy Laura The monster species that never randomly spawned: chaos knight The monster species that never randomly spawned: siena fungus The monster species that never randomly spawned: giant force ant The monster species that never randomly spawned: savage mafia type The monster species that never randomly spawned: burning buckyball The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 20) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 5) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 19) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 7) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 4) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 5) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 11) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 90) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 12) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 5) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 90) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this item was always generated cursed: slime (slimy) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 6) Next attribute increase check would have come at turn 1095 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (59) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 32% 100% b - resist poison 1 protect 32% 100% c - wizard lock 2 matter 90% 100% d - insulate 2 protect 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...