Janszobar, neutral male bastard Wizard ------------ |....@f..... |{...?.....| |.....!..... -----.------ ## [Janszobar the Evoker] St7 Dx13 Co17 In18 Wi5 Ch10 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt69/1300 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 137 Ring identification only worked 4 times out of 16 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 98% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 39% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17774 Monster spawn increase reached its maximum at turn 41429 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 212768 The monster class that cannot be genocided was jelly The monster class that was spawned more often: quadruped (freq bonus 2) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: Dominik (freq bonus 8) The monster species that spawned more often: flying cockatrice (freq bonus 8) The monster species that spawned more often: fever phantasm (freq bonus 4) The monster species that spawned more often: owl bear (freq bonus 16) The monster species that spawned more often: lethe warp fungus (freq bonus 12) The monster species that spawned more often: high gnome lord (freq bonus 5) The monster species that spawned more often: eye of the hurricane (freq bonus 4) The monster species that spawned more often: shard warp fungus (freq bonus 8) The monster species that spawned more often: barbed devil (freq bonus 16) The monster species that spawned more often: legion devil soldier (freq bonus 7) The monster species that spawned more often: cave kobold (freq bonus 8) The monster species that spawned more often: blue balrog (freq bonus 6) The monster species that spawned more often: kalkydra (freq bonus 12) The monster species that spawned more often: Axel (freq bonus 40) The monster species that spawned more often: baby cyan dragon (freq bonus 8) The monster species that spawned more often: baby mercurial dragon (freq bonus 3) The monster species that spawned more often: eternium golem (freq bonus 4) The monster species that spawned more often: rhino beetle (freq bonus 10) The monster species that spawned more often: militant paladin (freq bonus 12) The monster species that spawned more often: wooden patch (freq bonus 8) The monster species that never randomly spawned: eleven-tentacle hententmon The monster species that never randomly spawned: zombie baddie The monster species that never randomly spawned: dream vortex The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: monkey head The monster species that never randomly spawned: minotaur priestess The monster species that never randomly spawned: gentleman The monster species that never randomly spawned: hell knight The monster species that never randomly spawned: undead padawan The monster species that never randomly spawned: Elohim Tzabaoth, Sea Prince of Tempests The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 6) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 3) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 9) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 6) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 13) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 2) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 9) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 9) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 4) Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (533) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 9% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 9% 100% d - endure heat 2 protect 9% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...