Janszobar, neutral male bastard Wizard ------- |!%.)=. ..........---- %`>`/. .............| --------.-## #*#|#>`)#= #,%.............| |.........,.---.---.,,.``.>.| |.#...T..|,.T..|T(..*,|`I$`.. ,,*.............- |......%..%%|..T..F.,,|>$>>=. ,I*,,` |..#.%%<.FTT|.%.T...,,....T..,,`,,,, --%-------@%|T.....|,,**,), ,,,#,%, ##,# #T-.-..--.-#,,,,,# #,,###,# #,,# #,,,,,),, ,,,,,# #,## #,# #|# ##,##### ##,, #,# #%# .! --|----,# #,### ... |...*.|,# ##,,,### #... |......,# #,,,,,,# .!.. |.....|## ###-.-.-- ..... ------- |....| ...^.. |....| -------- ------ [Janszobar the Thaumaturge] St9 Dx18 Co16 In15 Wi8 Ch3 WizBasMalNeu+J S12688 Dlvl:2 $60 HP0(87) Pw69(81) AC-7 MC3 Mov12 Xp9/3083 Wt671/1750 T1175 Conf Latest messages The timid troll claws you! [-6 -> 15] Warning: HP low! The timid troll bites you! [-4 -> 11] Warning: HP low! Your large shield blocks the timid troll's attack. Your even pair of gloves deflect the timid troll's attack. The timid troll misses. You hit the green patch. You are splashed by the green patch's acid! Wizard, your life force is running out. [-3 -> 8] Warning: HP low! The timid troll thrusts his knife. The timid troll hits you! [-4 -> 4] Warning: HP low! The timid troll claws you! You die... Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 124 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 69% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 95% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16743 Monster spawn increase reached its maximum at turn 50196 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4351084 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: humanoid (freq bonus 3) The monster species that spawned more often: undead librarian (freq bonus 6) The monster species that spawned more often: metallic light (freq bonus 8) The monster species that spawned more often: golbat (freq bonus 32) The monster species that spawned more often: alakazam (freq bonus 7) The monster species that spawned more often: aquatic hound (freq bonus 10) The monster species that spawned more often: spitting lizard (freq bonus 12) The monster species that spawned more often: minimalist (freq bonus 20) The monster species that spawned more often: spike giant (freq bonus 5) The monster species that spawned more often: mini robo-ky (freq bonus 5) The monster species that spawned more often: irresistible force fungus (freq bonus 8) The monster species that spawned more often: greater chaos servant (freq bonus 8) The monster species that spawned more often: opal warp fungus (freq bonus 6) The monster species that spawned more often: special force patch (freq bonus 12) The monster species that spawned more often: black error (freq bonus 9) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 12) The monster species that spawned more often: sister of some weird guy (freq bonus 20) The monster species that spawned more often: Lea (freq bonus 6) The monster species that spawned more often: energy growth (freq bonus 6) The monster species that spawned more often: psychic force fungus (freq bonus 20) The monster species that spawned more often: /Ơj ( (freq bonus 4) The monster species that never randomly spawned: hungry spore The monster species that never randomly spawned: batman The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: megaspore The monster species that never randomly spawned: master disintegrator The monster species that never randomly spawned: ladiesman The monster species that never randomly spawned: black Angel The monster species that never randomly spawned: demonic bladewitch The monster species that never randomly spawned: ore twen The monster species that never randomly spawned: pseudo-medusa The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 6) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 6) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 11) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 7) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 9) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 5) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 12) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 10) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 3) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 44) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this trap was always invisible: bigscript trap The RNG hath decreed that this trap was generated more often: air trap (freq bonus 4) Next attribute increase check would have come at turn 4262 Strength training was 25 Dexterity training was -2 Wisdom training was 24 Constitution training was 9 You were magic-protected You were confused (45) Your chance to block was 35% You leeched mana You had 663 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 519% b - resist sleep 1 protect 9% 89% c - detect food 2 divine 20% 89% d - confuse monster 2 enchant 20% 89% e - flame sphere 1 matter 9% 89% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Reloading(577) invoke deity 9 R Not Ready(4252) draw energy 7X Reloading(835) power surge 5X Prepared(0) sigil of control 3X Prepared(0) Voluntary challenges You eaten 8 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 94 times You killed 88 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (93 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (1 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (94 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...