Janszobar, neutral male bastard Wizard ------- |...$%| |.{...| ......| |...@.| |...f.| ---+--- [Janszobar the Evoker] St7 Dx8 Co9 In9 Wi12 Ch10 WizBasMalNeu+J S1 Dlvl:1 $1 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt75/900 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 44% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32370 Monster spawn increase reached its maximum at turn 45628 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 374300 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: ghost (freq bonus 8) The monster species that spawned more often: sludge growth (freq bonus 13) The monster species that spawned more often: disenchanter mushroom (freq bonus 12) The monster species that spawned more often: Su-Dic (freq bonus 11) The monster species that spawned more often: binder (freq bonus 10) The monster species that spawned more often: petty komodo dragon (freq bonus 13) The monster species that spawned more often: noisy turret (freq bonus 11) The monster species that spawned more often: purple force patch (freq bonus 20) The monster species that spawned more often: slow mushroom (freq bonus 24) The monster species that spawned more often: green stalk (freq bonus 10) The monster species that spawned more often: stone growth (freq bonus 18) The monster species that spawned more often: hellish lich (freq bonus 27) The monster species that spawned more often: great eagle (freq bonus 10) The monster species that spawned more often: knight of the swan (freq bonus 9) The monster species that spawned more often: spectral warrior (freq bonus 11) The monster species that spawned more often: petty roc (freq bonus 27) The monster species that spawned more often: rainbow force fungus (freq bonus 9) The monster species that spawned more often: mana fly (freq bonus 10) The monster species that spawned more often: bramble thresher (freq bonus 32) The monster species that spawned more often: sniper (freq bonus 24) The monster species that spawned more often: Jana's soft sneaker (freq bonus 13) The monster species that never randomly spawned: real nexus hound The monster species that never randomly spawned: yellow draconian The monster species that never randomly spawned: humanoid devil The monster species that never randomly spawned: Liljana The monster species that never randomly spawned: master intrinsic eating mimic The monster species that never randomly spawned: shapeless air elemental The monster species that never randomly spawned: ungenomold The monster species that never randomly spawned: rogue The monster species that never randomly spawned: Pazuzzu The monster species that never randomly spawned: shimmering draconian The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 8) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 15) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 26) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 14) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 3) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 9) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 4) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 95) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 20) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 2) Next attribute increase check would have come at turn 2064 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (470) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...