Janszobar, neutral male bastard Wizard I --------- ---------- |*{.....|## |........| |..*.....,# ----------- |.......>|## |.......|,# |.........| |........%,, --.------,# |..(.*....| |..#.....|## #,`# #%# |...^.%#..| ------.--- ##,## #,# -------.--- # #,,,# #,# #####,# # ####,### #,# ##,,,`# ####,# ## #,`,,,# #,# ------.----# ##**,, --.--------- #,###|....*....| -%------- #,#|.%%(...^^.| #,,,#|`........| --#`.#[.*-- #,,.^.^.^^..#^| ###,#|...*.....| |[.[---[[]| -+-.-,#|...^#...^.| #,,..........| |.$.| |.#.| |.<.|,#--------.--- ##----------- |.%#---[.[| |....,# #@# --[[[[[[.[- |...|,# ### --------- |*..|,# -----## [Janszobar the Thaumaturge] St9 Dx16 Co6 In10 Wi4 Ch3 WizBasMalNeu+J S4604 Dlvl:2 $0 HP24(62) Pw13(56) AC7 MC0 Mov12 Xp7/1136 Wt47/1150 T984 Blind Fear Numb Latest messages The mountain nymph Faker touches you! [-1 -> 41] WARNING: Nothing happens! You split open your skull on the ground. You die... You feel a tug on your knapsack The mountain nymph Faker smiles at you seductively. The mountain nymph Faker touches you! [-1 -> 40] hwer! Unreliable overflow, ignoring What do you want to zap? [c or ?*] In what direction? [hykulnjb><] You kill the mountain nymph Faker! The bolt of lightning bounces! The bolt of lightning hits you! [-16 -> 24] You are blinded by the flash! You try to feel what is lying here on the ground. There are several objects here. Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 13 You carried 0 sins Scroll identification only worked 100 times out of 225 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 63% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 66610 Monster spawn increase reached its maximum at turn 111084 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3623957 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: Klara's pointy combat boot (freq bonus 6) The monster species that spawned more often: possessed guard (freq bonus 7) The monster species that spawned more often: Mailie's stiletto (freq bonus 9) The monster species that spawned more often: petty living wall (freq bonus 14) The monster species that spawned more often: sensation GT (freq bonus 5) The monster species that spawned more often: rainbow to (freq bonus 12) The monster species that spawned more often: blank warp patch (freq bonus 7) The monster species that spawned more often: irresistible warp fungus (freq bonus 18) The monster species that spawned more often: arcane horse (freq bonus 5) The monster species that spawned more often: skeleton mage (freq bonus 6) The monster species that spawned more often: warty patch (freq bonus 12) The monster species that spawned more often: petty xorn (freq bonus 7) The monster species that spawned more often: nondescript mold (freq bonus 6) The monster species that spawned more often: platinum mushroom (freq bonus 12) The monster species that spawned more often: animated sexy leather pump (freq bonus 6) The monster species that spawned more often: sulfur fungus (freq bonus 48) The monster species that spawned more often: Inspector Lieutenant (freq bonus 6) The monster species that spawned more often: valley giant (freq bonus 20) The monster species that spawned more often: abnormal patch (freq bonus 16) The monster species that spawned more often: silver growth (freq bonus 6) The monster species that never randomly spawned: wimpy hireling The monster species that never randomly spawned: ice spore The monster species that never randomly spawned: colorless growth The monster species that never randomly spawned: very old blood dragon The monster species that never randomly spawned: yellow worm mass The monster species that never randomly spawned: eye of the hurricane The monster species that never randomly spawned: real aether hound The monster species that never randomly spawned: wildwest gunman The monster species that never randomly spawned: great wyrm of the nexus The monster species that never randomly spawned: brown force patch The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 6) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 144) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 30) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 4) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 3) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 7) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 7) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 10) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 11) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 20) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 1) Next attribute increase check would have come at turn 7229 Strength training was 50 Dexterity training was 10 Wisdom training was 50 Constitution training was 25 You were blinded (33) You were stricken with fear (33) You were numbed (39) You leeched mana You had 1849 points of nutrition remaining You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 381% b - resist poison 1 protect 0% 91% c - knock 1 matter 0% 91% d - endure cold 2 protect 0% 91% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw energy 5X Prepared(0) power surge 3X Prepared(0) sigil of control 1X Prepared(0) Voluntary challenges You eaten 8 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 72 times You killed 62 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (34 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (38 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (98 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...